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Blender's UI and Runtime: Much Faster Than GPUI

https://github.com/ppmpreetham/BUI
69•ppmpreetham•1h ago•16 comments

Claude Code sends your email address to websites

https://github.com/anthropics/claude-code/issues/107757
1071•motoroco•10h ago•334 comments

sshole

https://sshhole.com
2662•josemrb•20h ago•634 comments

Multiplayer tanks that demolish real buildings from OpenStreetMap

https://worldstrike.fun/
18•n4ze3m•1h ago•3 comments

Britain to make salary disclosure in job ads mandatory

https://www.reuters.com/business/world-at-work/britain-make-salary-disclosure-job-ads-mandatory-2...
103•1659447091•1h ago•69 comments

MS Paint Remote Code Execution Vulnerability

https://www.cve.org/CVERecord?id=CVE-2026-83844
525•kuberwastaken•12h ago•189 comments

App Store 2026 in numbers: AI, pricing, abandoned apps

https://obelisk.club/research/app-store-2026
13•Peter216•1h ago•4 comments

Pwn.college

https://pwn.college/
138•tripdout•5h ago•17 comments

Kugelblitz – Mac-Native Google Earth Alternative

https://apps.metaebene.me/en/kugelblitz
25•luoc•1h ago•2 comments

Nvidia Kubernetes Engine (NVKE)

https://github.com/dsx-ai-factory/nvke
73•gkapur•5h ago•19 comments

Hardcoded credentials and other issues in Tata Motors App

https://www.cert-in.org.in/s2cMainServlet?pageid=PUBVLNOTES01&VLCODE=CIVN-2026-0537
11•qtqtqt•1h ago•3 comments

From Linux to Wikipedia: How Volunteers Build the Internet

https://thereader.mitpress.mit.edu/from-linux-to-wikipedia-how-volunteers-build-the-internet/
68•jonbaer•4h ago•29 comments

Inkling 2 Small

https://thinkingmachines.ai/news/inkling-2-small/
188•Philpax•8h ago•65 comments

I struggle to believe that AI R&D is ingenious

https://www.lesswrong.com/posts/DALNiKBjMGMF8grme/arjun-panickssery-s-shortform?commentId=fJtaHHH...
69•porridgeraisin•3h ago•50 comments

The Hackintosh Reborn

https://www.naut.ca/blog/2026/11/05/the-hackintosh-reborn-with-ai/
305•rubatuga•13h ago•165 comments

Window Sweaters

https://github.com/saragordic/window-sweaters
328•nickswalker•16h ago•99 comments

Living Maps: Bay Area tech since 1960s

https://tomorrowasusual.com/living-maps/bay-area-tech/
4•tudell•51m ago•3 comments

Show HN: Firenook – Firebase emulators in Rust: 40× faster writes, 10× less RAM

https://firenook.dev/
111•sanjevirau•19h ago•16 comments

Launch HN: Rivet (YC W23) – Scale and Orchestrate Agents on S3

https://github.com/rivet-dev/rivet
96•NathanFlurry•15h ago•50 comments

MoofTCP – A modern replacement for MacTCP on 68k Macs

https://github.com/matthewmrichter/mooftcp
44•marcusbasant•8h ago•20 comments

Cuban: Facebook knowingly runs AI deepfake scam ads; docs say $16B fraud revenue

https://finance.yahoo.com/technology/ai/articles/mark-cuban-says-facebook-knowingly-213000020.html
309•randycupertino•9h ago•143 comments

Motorola Signature 27 with GrapheneOS support

https://motorolanews.com/motorola-signature-27-2/
476•monneyboi•16h ago•342 comments

September in Servo: <progress>, rounded rectangles, and more

https://servo.org/blog/2026/11/05/september-in-servo/
233•iamnothere•18h ago•58 comments

Show HN: A decent text-to-image model trained for ~$20K (Apache 2.0 Weights)

https://www.linum.ai/field-notes/pjit-21k
218•schopra909•1d ago•19 comments

I wish tech companies knew more about me

https://rakhim.exotext.com/i-wish-tech-companies-knew-more-about-me
405•freetonik•19h ago•344 comments

Download your favourite YouTube videos

https://criminallyvulgar.dev/you-should-absolutely-download-your-favourite-youtube-videos/
339•surprisetalk•19h ago•157 comments

Goodbye from Salon

https://www.salon.com/2026/11/05/goodbye-from-salon/
570•mkeeter•12h ago•217 comments

Pangram Image 1.0

https://www.pangram.com/blog/introducing-pangram-image-1-0
99•gmays•13h ago•45 comments

MCP Explained

https://mcp-explained.com/
294•rwilinski•18h ago•123 comments

Obscure audio codec is a perfect fit for the N64

https://phoboslab.org/log/2026/11/n64-ulc-codec
228•frostbyte7•20h ago•28 comments
Open in hackernews

Blender's UI and Runtime: Much Faster Than GPUI

https://github.com/ppmpreetham/BUI
69•ppmpreetham•1h ago

Comments

scotty79•39m ago
That sounds like an amazing idea. I've been using a lot of Rust+GPUI and sometimes behaviors that I'm expecting to be there just aren't.

Swapping it for UI that's as battle tested as Blender might improve things.

chiroyce•34m ago
always liked blenders design language, looks cool!
cultofmetatron•34m ago
Ive been thinking this would be amazing to do for ages. happy someone finally did it. its the perfect system for interfaces where speed matters. hope to see more 3d modellers, video editors, daws and simulation systems built on this.
felixthehat•33m ago
It would be such a boon if GIMP and Inkscape could adopt blender's fantastic GUI
kleiba2•19m ago
De gustibus et coloribus non est disputandum.
darreninthenet•15m ago
vel adrogantia
dev0p•32m ago
I love the general idea behind Blender's UI.

And I do appreciate the effort that goes into it, especially in the latest versions as it got much better,

But I really really really REALLY don't want that UI in anything else other than Blender.

Please don't.

OtherShrezzing•14m ago
If you're working on a small game project without an existing framework/platform, you usually build a really bargain-basement game editor alongside it. That editor takes a long time, and it's often spent in arranging UI stuff.

If you're already using Blender to make assets, there's some benefit to stuffing Blender's UI into your game editor too.

PalmPilotProMax•13m ago
Imagine this spinning off and becoming this generation's GTK.
lentil_soup•11m ago
Why not? For similar applications it would be really beneficial to not have to reimplement all the little UI interactions they've polished over the years
amelius•1m ago
How about a simpler UI consisting of just a text input field for AI.
IshKebab•29m ago
Definitely a worthy goal but they've gone down a super weird route by providing clones of other GUI toolkit APIs on top of this. Your target audience is people that are ok with vibe coding. They don't care about switching to a proper Blender-style API.

Just because you can...

MomsAVoxell•5m ago
More like a “why not both” situation, imho. I have apps I could port to use this immediately.
andsoitis•23m ago
Use the native widget toolkit if the platform you target; your users will love you more.
swiftcoder•17m ago
Most native widget toolkits don't actually support rendering into 3d canvasses very well, nor very compact UI layouts. I generally prefer native widgets, but for a dense prosumer application, they aren't always the correct choice (and you'll see even Apple stray from their native UI widgets for, say, Logic Pro)
antman•11m ago
License of GPUI is Apache and BlenderUI is GPL, which is limiting for adoption.
Groxx•2m ago
[delayed]