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Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

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216•isitcontent•12h ago•25 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

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319•vecti•14h ago•141 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

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271•eljojo•15h ago•159 comments

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Show HN: ARM64 Android Dev Kit

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Show HN: Slack CLI for Agents

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Show HN: Artifact Keeper – Open-Source Artifactory/Nexus Alternative in Rust

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Show HN: Slop News – HN front page now, but it's all slop

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8•keepamovin•2h ago•2 comments

Show HN: Fitspire – a simple 5-minute workout app for busy people (iOS)

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Show HN: Horizons – OSS agent execution engine

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Show HN: I built a RAG engine to search Singaporean laws

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Show HN: Sem – Semantic diffs and patches for Git

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Show HN: Micropolis/SimCity Clone in Emacs Lisp

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Show HN: Falcon's Eye (isometric NetHack) running in the browser via WebAssembly

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Show HN: Gohpts tproxy with arp spoofing and sniffing got a new update

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Show HN: Chiptune Tracker

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Show HN: Craftplan – I built my wife a production management tool for her bakery

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567•deofoo•5d ago•166 comments
Open in hackernews

Show HN: Asdf Overlay – High performance in-game overlay library for Windows

https://github.com/storycraft/asdf-overlay
77•storycraft•8mo ago
I am making a open source overlay library.

Game overlay is for rendering contents on top of game screen. Representative examples are Discord and Steam in-game overlay. They are complicated because it has to hook rendering part of a game.

Asdf overlay provides easy to use interfaces for rendering on top of game screen. I recognize game performance degradation due to overlay rendering, so GPU shared texture was used to avoid CPU framebuffer copy. Asdf Overlay is capable of rendering full screen overlay without noticeable performance loss.

Comments

next_coder_•8mo ago
That's cool, I can imagine quite some appliances for game dev.
jnettome•8mo ago
I've tried to implement this so many times, and it's always been a pain. I really like this Rust implementation — I'm going to take a closer look and run some tests now. Congrats on the launch!
terminalbraid•8mo ago
Is this related to asdf vm or the common lisp build system?
Alifatisk•8mo ago
I thought this was related to asdf-vm!
pawelduda•8mo ago
No
lwansbrough•8mo ago
Have you had any issues with EAC or Vanguard?

I'd like to see if I can get something like this to work with Flutter, though I suspect it would be a challenge to integrate with Skia.

storycraft•8mo ago
Unfortunately most anticheats does not allow loading untrusted dll in game. But It's on plan to release code signed library.

If Flutter provides an interface to render on offscreen texture, integrating with it shouldn't be that hard.

lwansbrough•8mo ago
I did end up looking into it a bit. One would have to build a new Embedder Engine for Flutter, which they provide examples for. But the implementation is significant. Probably achievable for a small team.
jnettome•8mo ago
I was thinking into apply this overlay on cs2, but I'm really afraid of VAC ban. Maybe try to hook on another know application as discord overlay or steam overlay itself?
Sleaker•8mo ago
I feel a little dumb asking this, but why is 'asdf' used in the moniker? Is there any significance to it?
MarcelOlsz•8mo ago
Default character movement keys in videogames, middle 3 fingers resting on awd by default.
singron•8mo ago
wasd are the default movement keys. asdf is just the qwerty left hand home row.
Sleaker•8mo ago
I don't really buy this. Asdf is where your fingers land for general purpose typing, which predates computers, thats not something gaming gets to own.

Default movement in games is also WASD.

MarcelOlsz•8mo ago
Oh whoops I completely messed up lol.
storycraft•8mo ago
It was the first name that came to mind when I was thinking about easy to remember name. Other than that, there's no significance.
MarcelOlsz•8mo ago
This looks great and might solve some woes in the iRacing/simracing community. Is it possible to embed another app a la OpenKneeboard? Also any future plans of having it working in OpenXR/OpenVR?
storycraft•8mo ago
Although I am not providing easy to use interface for that, It is possible to overlay another app to game. Not sure about OpenXR/OpenVR.