Twinery is a fantastic tool, and I used it to layout the story map. I really wanted to write the content of the story in Emacs and Org Mode however. Thankfully, Twinery provided the ability to write custom Story Formats that defined how a story was exported. I wrote a Story Format called Twiorg that would export the Twinery file to an Org file and then a Org export backend (ox-twee) to do the reverse. With these tools, I could go back and forth between Emacs and Twinery for authoring the story.
The project snowballed and I ended up with the book in digital and physical book formats. The Web Book is created using another Org export backend.
Ten Dollar Adventure: https://tendollaradventure.com
Sample the Web Book (one complete storyline/adventure): https://tendollaradventure.com/sample/
I couldn't muster the effort to write a special org export backend for the physical books unfortunately and used a commercial editor to format these.
Twiorg: https://github.com/danishec/twiorg
ox-twee: https://github.com/danishec/ox-twee
Previous HN post on writing the transaction logic using an LLM in Emacs: https://blog.tendollaradventure.com/automating-story-logic-w...
Twinery 2: <https://twinery.org/> and discussion on HN: https://news.ycombinator.com/item?id=32788965
laurentlb•12h ago
When I looked into CYOA, I opted for Ink. It's using a nice text-based language, a bit like markdown. It worked well for me, and I think it's a good option if you want to use a text editor.
I wrote about my experiments here: https://laurent.le-brun.eu/blog/my-adventures-with-narrative...
dskhatri•11h ago