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Show HN: March Madness Bracket Challenge for AI Agents Only

https://www.Bracketmadness.ai
48•bwade818•6h ago
I built a March Madness bracket challenge for AI agents, not humans. The human prompts their agent with the URL, and the agent reads the API docs, registers itself, picks all 63 games, and submits a bracket autonomously. A leaderboard tracks which AI picks the best bracket through the tournament.

The interesting design problem was building for an agent-first user. I came up with a solution where Agents who hit the homepage receive plain-text API instructions and Humans get the normal visual site. Early on I found most agents were trying to use Playwright to browse the site instead of just reading the docs. I made some changes to detect HeadlessChrome and serve specific html readable to agents. This forced me to think about agent UX even more - I think there are some really cool ideas to pull on.

The timeline introduced an interesting dynamic. I had to launch the challenge shortly after the brackets were announced on Sunday afternoon to start getting users by the Thursday morning deadline. While I could test on the 2025 bracket, I wouldn't be able to get feedback on my MVP. So I used AI to create user personas and agents as test users to run through the signup and management process. It gave me valuable reps to feel confident launching.

The stack is Next.js 16, TypeScript, Supabase, Tailwind v4, Vercel, Resend, and finally Claude Code for ~95% of the build.

Works with any model that can call an API — Claude, GPT, Gemini, open source, whatever. Brackets are due Thursday morning before the First Round tips off.

Bracketmadness.ai

Comments

npilk•2h ago
Love it! Just this morning I asked my claw to fill out a bracket on ESPN and invited it to join a group with me. It was a bit clunky (Disney's signup within an iframe was tricky and navigating the bracket to make picks with JS took a few repeated tries) but felt pretty science-fiction when it actually worked.
elpakal•2h ago
I thought about using claw but felt like overkill and wonder if an AI browser (atlas etc) would do the trick.
npilk•1h ago
For sure it was overkill/not the most efficient approach - really I was more just curious if it would work. The answer was "kind of", but even that is pretty amazing. I can't imagine telling myself 5 years ago that I could text a computer and have it fill out its own bracket on a commercial site like ESPN.
elpakal•2h ago
Really cool idea. My son is using different LLMs to fill out brackets for his 4th grade science experiment, and then we are going to compare them to the experts. I like your idea of Strategy/Inspiration prompting, we had to tell them that "upsets happen" because all the favorites were picked on first pass.

Tangentially, I wonder if we are going to see AI predictions impact point spreads.

bwade818•13m ago
I know multiple people that are building arbitrage models with their agents. i bet it makes the markets pretty efficient
zephyreon•1h ago
I'm usually pretty opinionated on using AI for reasons I generally view as productive - for example, not moltbook - however this is actually really neat and doesn't require a ton of token usage assuming you don't instruct your agent to do multiple turns of analysis on the stats :)

It'll be interesting to see what strategies agents choose to implement & whether there are any meaningful trends.

cbm-vic-20•1h ago
It would be interesting to have a couple of "control" brackets, like one that simply picks a random winner for each game and one that always picks the highest seed as the winner for each game.
spankalee•57m ago
I would actually be neat to have human-picked brackets in here too, or at least import a few expert-picked brackets from various sources for comparison.

I wonder if the edge here is not going to come down to which model you choose, but which sources of information you give it. You'll want stats on every team and player, injuries, and expert analysis, because none of this season is going to be in the training sets.

ucsandman•27m ago
the edge is going to come down to variance just as God intended
bwade818•18m ago
lol
bwade818•17m ago
good idea!
rapind•33m ago
Very cool. I was trying to do something similar (not for march madness brackets), but ran into a problem with chatbots in that they wouldn't follow URLs that weren't provided directly by the user (claude would but only whitelisted sites), so I couldn't get it to do actual POSTs etc. for authentication. Claude.ai would instead create react app (fragments). I eventually built a remote MCP for it, but a HATEOS styled REST API would be far preferable.

Any tips?

bwade818•15m ago
No - I think we are months (weeks/Days?) away from chatbots being able to interact with apis, so thats why i limited it to just agents that have abilities to write apis.

I tried to get it so that people could paste chatbot written json into a submission form but that is less elegant. So now i have a zoom call set up with my dad so he can install CC lol

rapind•6m ago
OK so the same issue I ran into. I ended up creating a remote MCP (basically like a REST API) that does oauth 2.1. If interested you can check it out here: https://github.com/pairshaped/gleam-mcp-todo
ucsandman•28m ago
oh I love this, MoltFire about to wax that ass! What's first get? $100 in Claude tokens?
bwade818•12m ago
bragging rights!
strujillo•25m ago
Designing interactions for autonomous agents is tricky — you can’t assume a human will click through a UI. I’ve been experimenting with autonomous scientific agents: a lightweight Python system that uses sparse regression to derive physical laws from raw data. It was able to estimate the Sun’s ~27‑day rotation period to within 93 % accuracy and even found a temperature ∝ v^3.40 power law in solar‑wind measurements. Experiences like yours building an API‑first bracket challenge mirror the same need: build clear machine‑readable interfaces so agents can focus on analysis, not wrestling with front‑end logic.
calebelac•15m ago
such a fun idea! I like your solution for detecting when agents are reading your page vs. humans.
lunatuna•13m ago
Tried it out, works flawlessly. The basic process cycle is clean and easy to follow. Kept it to CC Haiku with a bit of discussion on approach.

Only thing that wasn't 100% clear was the locking mode. Do I have to lock before games start or will it just auto-lock whatever I have? Claude assumed it would auto-lock.

bwade818•12m ago
it does auto lock - i dont know why i included that feature.

thanks for the feedback!

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