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Show HN: I thought merging two photos with AI would be a weekend project. Nope

https://animateoldphotos.org/add-loved-one-to-photo
4•imgdesgen•2h ago
At a friend's gathering, someone mentioned wanting to add her late father into a family photo. I figured this would be trivial — modern image models are powerful, just send two photos and ask the AI to merge them. She said she'd tried, but the results were weird and unstable, and she didn't know how to describe what she wanted.

I went home and tried it myself. With a well-written prompt and two good photos, it works. But real-world use cases aren't two good photos — it's a modern family photo plus a damaged old portrait, or two old photos from different decades. That's when things fall apart.

I looked at existing tools. Most showcase merges between clean, well-lit, modern photos. Nobody was solving the hard version: mismatched eras, damaged sources, different poses, different formality levels.

I thought it would be a weekend project — one system prompt and done. After 200+ test iterations I realized stable results require much more than prompt engineering. The main challenges:

The AI subtly changes faces during merging. The result looks "similar" but isn't the same person. For someone trying to add a deceased loved one, that's a complete failure.

Posture and scale need to match. If the group is sitting on grass and the added person is standing like a giant, it's obviously fake.

Casual accessories from a reference photo break formal scenes — sunglasses on the head at a wedding, sportswear at a ceremony.

Old photos have low resolution, damage, and no color. Merging, restoring, and colorizing at the same time makes everything harder.

It supports headshots, half-body, and full-body reference photos. Old and damaged photos work too — with optional colorization and restoration.

Still an MVP. Free to use once per day, no login required.

https://animateoldphotos.org/add-loved-one-to-photo

Would love to hear about edge cases that break it.

Show HN: Home Maker: Declare Your Dev Tools in a Makefile

https://thottingal.in/blog/2026/03/29/home-maker/
49•sthottingal•5d ago•28 comments

Show HN: Made a little Artemis II tracker

https://artemis-ii-tracker.com/
98•codingmoh•9h ago•35 comments

Show HN: I thought merging two photos with AI would be a weekend project. Nope

https://animateoldphotos.org/add-loved-one-to-photo
4•imgdesgen•2h ago•0 comments

Show HN: Minimal Brain Teaser Web Game (Handcrafted, No AI)

https://mehuleo.github.io/encircle/
9•arttaboi•4h ago•4 comments

Show HN: A P2P messenger with dual network modes (Fast and Tor)

https://github.com/Realman78/Kiyeovo/
34•Realman78•17h ago•19 comments

Show HN: SyNumpy – a Header only C++17 library for working with NumPy Arrays

https://github.com/symisc/sy-numpy-cpp
18•symisc_devel•14h ago•3 comments

Show HN: I built a DNS resolver from scratch in Rust – no DNS libraries

https://github.com/razvandimescu/numa
95•rdme•22h ago•55 comments

Show HN: Dull – Instagram Without Reels, YouTube Without Shorts (iOS)

https://getdull.app
141•kasparnoor•1d ago•110 comments

Show HN: I tested 15 free AI models at building real software on a $25/year VPS

https://georgelarson.me/writing/2026-04-03-25-dollar-ai-lab/
22•j0rg3•15h ago•3 comments

Show HN: A Minimal Basic Inspired by Brainfuck

https://coe.psu.ac.th/ad/minBASIC/
6•ADavison2560•8h ago•0 comments

Show HN: CLI to order groceries via reverse-engineered REWE API (Haskell)

https://github.com/yannick-cw/korb
198•wazHFsRy•4d ago•83 comments

Show HN: Git bayesect – Bayesian Git bisection for non-deterministic bugs

https://github.com/hauntsaninja/git_bayesect
331•hauntsaninja•5d ago•44 comments

Show HN: Zerobox – Sandbox any command with file, network, credential controls

https://github.com/afshinm/zerobox
138•afshinmeh•3d ago•91 comments

Show HN: Postgres extension for BM25 relevance-ranked full-text search

https://github.com/timescale/pg_textsearch
199•tjgreen•2d ago•56 comments

Show HN: SkiFlee (an HTML5 game)

https://easel.games/@raysplaceinspace/skiflee
6•BSTRhino•9h ago•6 comments

Show HN: Forkrun – NUMA-aware shell parallelizer (50×–400× faster than parallel)

https://github.com/jkool702/forkrun
149•jkool702•6d ago•41 comments

Show HN: 1-Bit Bonsai, the First Commercially Viable 1-Bit LLMs

https://prismml.com/
418•PrismML•2d ago•152 comments

Show HN: Flight-Viz – 10K flights on a 3D globe in 3.5MB of Rust+WASM

https://flight-viz.com
83•coolwulf•1d ago•45 comments

Show HN: Abject: the first self-aware object runtime

https://blog.mempko.com/an-abject-horror/
9•mempko•19h ago•2 comments

Show HN: I built an offline and privacy-first photo sorter

https://photosort-production-d4d1.up.railway.app/
3•Sensotix•11h ago•1 comments

Show HN: RiceVM – A Dis virtual machine and Limbo compiler in Rust

4•habedi0•12h ago•0 comments

Show HN: Claude Code rewritten as a bash script

https://github.com/jdcodes1/claude-sh
52•rpst•2d ago•17 comments

Show HN: Real-time dashboard for Claude Code agent teams

https://github.com/simple10/agents-observe
73•simple10•1d ago•24 comments

Show HN: Most products have no idea what their AI agents did yesterday

https://velt.dev/activity-logs
3•rakeshgoyal•14h ago•0 comments

Show HN: Coasts – Containerized Hosts for Agents

https://github.com/coast-guard/coasts
98•jsunderland323•3d ago•39 comments

Show HN: Mac-hardware toys, control your Mac's hardware like a modular synth

https://github.com/pirate/mac-hardware-toys
2•nikisweeting•14h ago•1 comments

Show HN: Loreline, narrative language transpiled via Haxe: C++/C#/JS/Java/Py/Lua

https://loreline.app/en/docs/technical-overview/
73•jeremyfa•5d ago•21 comments

Show HN: We open-sourced our content writing workflow as a Claude Code skill

https://www.npmjs.com/package/claude-content-writer
16•arximughal•1d ago•7 comments

Show HN: Semantic atlas of 188 constitutions in 3D (30k articles, embeddings)

https://constitutionalmap.ai/en
10•joaoli131•1d ago•4 comments

Show HN: NASA Artemis II Mission Timeline Tracker

https://www.sunnywingsvirtual.com/artemis2/timeline.html
91•AustinDev•1d ago•16 comments