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Show HN: Homegames. An open-source game platform I've been making for 8 years

https://homegames.io
189•homegamesjoseph•13h ago•47 comments

Show HN: Paint the Earth on a live, interactive globe (collaborative art.)

https://earth.tattoo
5•earth-tattoo•57m ago•2 comments

Show HN: Visualize Model Spikiness in 3D

https://www.modelmap.tech/
14•afunk•3d ago•2 comments

Show HN: Osint tool that finds exposed files on domains

https://search.cerast-intelligence.com/
41•PatchRequest•15h ago•15 comments

Show HN: KiCad in the Browser

https://demo.pcbjam.com/
101•ViktorEE•23h ago•32 comments

Show HN: Open Science, open-source alternative to Claude Science

https://github.com/ai4s-research/open-science
6•aiboost•6h ago•2 comments

Show HN: I made the Chrome Dino Game editable by your AI prompts

https://vibedino.com
3•johnnyapple•6h ago•0 comments

Show HN: Peek-CLI: Let Claude Code See the Browser

https://github.com/puffinsoft/peek-cli
9•ReactRocks•11h ago•0 comments

Show HN: A bedside camera detects REM sleep and agrees with a clinical EEG

https://lucidcode.com/2026/06/20/inspec-with-cgx-patch-clinical-eeg-sleep-stage-classification/
6•MichaelCoder•14h ago•0 comments

Show HN: Bramble – Local-first password manager

https://github.com/flythenimbus/bramble
144•MegagramEnjoyer•3d ago•45 comments

Show HN: A faithful MUMPS 76 anniversary implementation – the original NoSQL DB

https://github.com/rochus-keller/mumps/
2•Rochus•9h ago•1 comments

Show HN: An unmetered LLM API–$6/month, no token tracking, no limits

https://yolo-auto.com/
5•yolo-auto•10h ago•1 comments

Show HN: Meon – declarative flat-parsing engine (SoA, no AST)

https://github.com/vgnapuga/meon
6•vgnapuga•17h ago•1 comments

Show HN: Sidenote – comment on your rendered blog, an LLM writes the Git diff

https://github.com/bharadwaj-pendyala/sidenote
9•bharadwajp•14h ago•0 comments

Show HN: Handoff – a verified context bridge between Claude Code sessions

https://github.com/ostikwhy-blip/claude-code-handoff-skill
7•ostik•18h ago•2 comments

Show HN: AI-related Jax module (I hate if)

https://github.com/PJHkorea/egregore-core-jax
3•PJHkorea•11h ago•5 comments

Show HN: AI integrated in any terminal that's invisible until you need it

https://terminai.app
4•emosenkis•11h ago•0 comments

Show HN: Three small browser primitives – identity, handoff, durable local

https://oss.sarwagya.wtf
2•0xsarwagya•11h ago•0 comments

Show HN: Sun light and path calculation for photography

https://www.lightwindow.app
7•sourabh86•17h ago•2 comments

Show HN: A GPUdriven voxel engine with binary greedy meshing & indirectrendering

https://github.com/omar-owis/VoxelEngine
4•Iwho•17h ago•1 comments

Show HN: Logo Design for Busy Founders

https://iconicity.cc
3•sim04ful•12h ago•3 comments

Show HN: I hated how much my 12-year-old played Roblox, so we built our own FPS

https://cooked.house
23•davitb•18h ago•5 comments

Show HN: Tracking how much of the HN front page is AI-generated

https://www.salahadawi.com/hacker-news-ai-detector
4•salahadawi•1d ago•1 comments

Show HN: Heckle – Send a bug's full browser context to your coding agent

https://github.com/rbsriram/heckle
5•srb-85•18h ago•3 comments

Show HN: Code-Manager

https://maguowei.github.io/code-manager/
3•maguowei•19h ago•0 comments

Show HN: Thunderstorm tracker for Mexico England world cup game

https://tlaloc.cloud/
3•mgranados•14h ago•1 comments

Show HN: Small World – The "Preact" of 3D Web Engines (TypeScript, WebGPU)

https://rottensteiner-stefan.github.io/small-world/
7•DragonZoul•20h ago•2 comments

Show HN: clip.video - Turn podcasts and long videos into short vertical clips

https://clip.video/
2•nadermx•14h ago•2 comments

Show HN: Classify mechanical faults using Contrastive Language-Audio Pretraining

https://github.com/adam-s/car-diagnosis
35•dataviz1000•4d ago•3 comments

Show HN: A statically typed, cross-platform, easily bootstrappable build system

https://github.com/rochus-keller/BUSY/
46•Rochus•5d ago•15 comments
Open in hackernews

Show HN: Visualize Model Spikiness in 3D

https://www.modelmap.tech/
14•afunk•3d ago
Models are referred to as 'spiky' entities - they have relative strengths and weaknesses.

Model map visualizes these strengths and weaknesses in 3D and give you the ability to fly around this 3D space (there is a hidden Star Wars themed mini game for pilots brave enough to try).

Spikiness is an intuitive mental model but the typical way of visualizing this spikiness is a generic table.

Is this useful? Maybe?

Is it fun? Yes.

You should try the flight controls. Click anywhere then use WASD + mouse to fly. Shoot projectiles to explore nodes.

Built on top of 3D Graph OSS library I made for visualizing KBs in 3D: https://github.com/a-funk/3dGraph

Comments

Terretta•2d ago
A spider graph or radar chart of mutually exclusive 1d characteristics conveys information through the geometry of 2d areas.

Here, the 3d is not conveying anything as the volumes within are not MECE qualia spaces -- like sorts or like kinds of things should share common volumes.

SiempreViernes•3h ago
I though this would be something cool and useful like 3d visualisation of a loss landscape, instead it's pretty much the least useful multidimensional data visualisation I've seen.

Would have been a much better idea to do a 3d Chernoff face instead.