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Show HN: LatticeDB – Like SQLite but for graph databases

https://github.com/jeffhajewski/latticedb
28•smiths1999•1h ago•5 comments

Show HN: I built a cybersecurity challenge for university students

https://vitb-polimi-cyber-v4.vercel.app/
2•adityainsights•1h ago•0 comments

Show HN: Typeclip – types your clipboard like a human, for screen recordings

https://github.com/cssllcio/typeclip
3•izenme•1h ago•0 comments

Show HN: Is this the limit of what a solo founder can build?

https://limitpixel.com/
2•truth_behold•1h ago•1 comments

Show HN: Offer discounts and get more visitors

https://outdiscount.lol/
2•devarifhossain•1h ago•0 comments

Show HN: Player vs. Computer – fight your computer in my web game

https://github.com/Rubinoslaw/Player-vs-Computer/
2•PolishDevelop22•1h ago•0 comments

Show HN: JeopardyGithub: GitHub Repo to Jeopardy Game

https://jeopardygithub.com
2•init0•1h ago•0 comments

Show HN: I wrote a BASIC interpreter that boots on UEFI machines

https://tarjan.itch.io/thoreaubasic
101•Gorsefound•2d ago•34 comments

Show HN: Canaster is a canvas based visual workspace

2•shardullavekar•2h ago•0 comments

Show HN: Searching for optimal strategies in a puzzle game with chance (Drop7)

https://drop7.dev
2•primitivesuave•2h ago•0 comments

Show HN: A portable evidence record for what an AI agent ran

https://trace.agentrust-io.com/
3•mosiddi•2h ago•1 comments

Show HN: Orbit - One agent across many repos: real worktrees, no index

https://github.com/orbcli/orbit
2•firespark•2h ago•0 comments

Show HN: Rust Analyzer MCP Server Crate – std-thread bridge (no async)

https://crates.io/crates/r3bl-rust-analyzer-mcp-server
3•nazmulidris•3h ago•0 comments

Show HN: I built a SaaS without knowing how to code – am I an idiot?

https://www.learnfrom.co/
5•bel_hajo•3h ago•5 comments

Show HN: A techno machine in one HTML file, with verifiable renders

https://ssx360.github.io/rack-02/?src=hn
223•ssx360•1d ago•43 comments

Show HN: Make a Hug – digital care packages to someone you do care about

https://makeahug.com/
2•14mnobody•3h ago•0 comments

Show HN: PicoMQ – Durable Streams over HTTP, on object storage

https://picomq.com/
142•adesh_nalpet•1d ago•28 comments

Show HN: A 34 MB search engine that can't make a network call

https://www.korvo.xyz/embed
4•akshay_bhardwaj•4h ago•0 comments

Show HN: Red-team LLM reasoning and agent actions (honest scoring, local-first)

https://github.com/rudrasatani13/cot-redteam-agent
4•rudrasatani•4h ago•0 comments

Show HN: Open-source AMDGCN kernels for optimizing LLM inference

https://github.com/NetraRuntime/netra-kernel
4•rbisri•4h ago•0 comments

Show HN: GlassBox – what the browser reveals, and how identifiable you are

https://glassbox.codecanary.org
123•tke248•1d ago•58 comments

Show HN: GitHub Dashboard aka GitBiased

4•skyfantom•4h ago•3 comments

Show HN: A Modern GUI Library for Ada: CSS Styling, XML UI, SDL3

https://github.com/ovenpasta/adi2
57•ovenpasta•1d ago•22 comments

Show HN: Sktime-CLI A command line tool to do all time-series tasks

https://github.com/siddharth7113/sktime-cli
2•siddharth7113•4h ago•0 comments

Show HN: Screen memory without screenshots, just text to Markdown

https://github.com/dragthelake/ambient-context
60•Dramatize•13h ago•24 comments

Show HN: Wirespan, a daily power grid optimization puzzle I made for my son

https://wirespan.app/?r=hnn
6•dualarte•5h ago•6 comments

Show HN: Flostep – Diagrams people can actually walk through

https://flostep.dev/
24•pandurang90•19h ago•9 comments

Show HN: ReadPlusOne – Spanish stories built around the words you're learning

https://readplusone.com/
5•brandonc7•5h ago•7 comments

Show HN: "Flying Toasters!" reverse-engineered 1:1, in the browser

https://backslasher.github.io/flying-toasters-reverse-engineered/
3•Backslasher•5h ago•1 comments

Show HN: Building USoC Part 1: The Wishbone Bus

http://axiomfactory.co/wishbone
5•dvc94ch•6h ago•0 comments
Open in hackernews

Show HN: Searching for optimal strategies in a puzzle game with chance (Drop7)

https://drop7.dev
2•primitivesuave•2h ago
Sixteen years ago, I wrote a Java program which tried to pick the ideal move in a puzzle game called Drop7. On each turn, the player only has seven choices for their next move, but there is also an element of chance which turns this simple game into a surprisingly difficult problem involving search, hidden information, long-term planning, and chance.

I renewed my investigation this weekend, into whether there is an autonomous strategy that averages more than one million points per game. An experienced human player can score a million points with long-term strategic thinking, but the best automated strategies I could come up with are currently averaging around 300k-400k points. One of the easiest ways to contribute to advancing this research is to compete on the global leaderboard and submit your human strategy - https://drop7.dev/compete.

This project has also been an enlightening experiment into using agents as research collaborators and evidence collectors.

Repository: https://github.com/keshavsaharia/drop7-bench

I’d especially appreciate feedback from people who are knowledgeable in game theory, stochastic planning, learned value functions, or heavy-tailed evaluation. How would you approach long-horizon action ranking here? I’d also love to hear whether the research makes sense to someone encountering the project for the first time.