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Show HN: Mador – Make any DOM reactive with a tiny 80-line Proxy state tuple

https://github.com/marsbos/mador
19•bosmarcel•31m ago•4 comments

Show HN: Agentic OS: one Rust Linux binary, one SQLite and sandbox per entity

https://github.com/mmeyerlein/meclaw
6•mmeyerlein•1h ago•3 comments

Show HN: VODForge – a free local desktop UI for YouTube video/playlist downloads

https://getvodforge.com/
6•coopernusbaum•1h ago•1 comments

Show HN: Byosynch – Continuous two-way file sync over SSH for Mac and Linux

https://byosynch.com/
2•hamiltonc•32m ago•0 comments

Show HN: Sol, my macOS music player and jukebox app, is now free and open source

https://github.com/FulltimeFeline/Sol
2•fulltimefeline•51m ago•0 comments

Show HN: HexBOTs – a cellular automaton with robotic lawnmowers

https://hexbot-genesis.netlify.app/
3•unitX•1h ago•0 comments

Show HN: Kadō – open-source habit tracker, with non-binary habit score, for iOS

https://github.com/scastiel/kado
62•scastiel•6h ago•29 comments

Show HN: PixelDraw – simple drawing software for web(WASM) and desktop

https://akshy.codeberg.page/pixeldraw/
2•yhska•5h ago•0 comments

Show HN: TERMy – A fast terminal assistant that does not use LLMs

https://github.com/gioblu/NPC-Forge/blob/main/docs/development.md
209•gioscarab•2d ago•45 comments

Show HN: Fly By – retro biplane flying game

https://michaelteter.com/flyby.html
84•michaelteter•5d ago•54 comments

Show HN: Dsnitch – Real-time, zero-config Docker egress inspector via eBPF

https://github.com/infomaniac777/dsnitch
5•infomaniac777•8h ago•1 comments

Show HN: I stopped using an LLM gateway and put rate-limits/fallback in-process

https://github.com/LakBud/vernLLM
4•Buddo•8h ago•1 comments

Show HN: Open-Source eInk Bike Computer

https://opentrailpaper.com
408•stingrae•2d ago•130 comments

Show HN: Wayfinder – A reference implementation for evaluating AI applications

https://github.com/DivakarUngatla/wayfinder
3•divakarungatla•10h ago•0 comments

Show HN: Reactor Atlas

https://reactoratlas.com
77•fedecaccia•3d ago•25 comments

Show HN: Blunderbase: A Personal Chess Database

https://github.com/philphilphil/blunderbase
3•philphilphil•13h ago•0 comments

Show HN: HyperCard to HTML Converter

https://github.com/stachon/hc2html
15•druidcz•1d ago•3 comments

Show HN: Moadim.io – A scheduler for agents

https://moadim.io/
35•tupe12334•1d ago•17 comments

Show HN: Personal Context MCP

https://lanes.sh/showcase/personal-context-mcp
25•s-xyz•1d ago•7 comments

Show HN: HN Match Maker – Matching "Who Wants to Be Hired?" With "Who's Hiring?"

https://hnmatchmaker.com/
125•all2•5d ago•46 comments

Show HN: OwnTime – a chess clock for your day's priorities

https://owntime.app/
115•fmos•4d ago•63 comments

Show HN: Cowbull – Wordle-like game where you only get match counts

https://cowbull.co/
4•ajayvk•20h ago•2 comments

Show HN: Amaze Kings – a browser logic puzzle with 1,400 hand-graded levels

https://kings.amaze-apps.com/
16•amaze-apps-com•1d ago•2 comments

Show HN: I made a retro falling block puzzle, with a twist ;)

https://blocknado.app/marathon
5•jamwise•20h ago•1 comments

Show HN: Getting to the top of Show HN is getting harder

https://artifactbin.dev/@vivek/6bXsx3-vol-2-show-hn-hall-of-fames
14•ppsreejith•1d ago•8 comments

Show HN: OpenMonitor – vendor neutral web monitoring cloud agent

https://www.openmonitor.website/
6•iacguy•21h ago•0 comments

Show HN: Fast Cut Video tool for cutting video for Agents

https://github.com/modecir/fast-cutvid
8•Modecir•1d ago•8 comments

Show HN: Merge Wikipedia articles across languages into one page

https://github.com/gojiplus/wikifuse
5•neehao•1d ago•2 comments

Show HN: I made a word building game supporting anagrams and one handed use

20•busymom0•3d ago•1 comments

Show HN: Newton's Orchard – Browser-based space/gravity playground

https://newtonsorchard.app
32•andrewchilds•5d ago•7 comments
Open in hackernews

Show HN: HexBOTs – a cellular automaton with robotic lawnmowers

https://hexbot-genesis.netlify.app/
3•unitX•1h ago
Double-click or press N to start a new experiment.

I built hexBOTs, an unusual cellular automaton based on deterministic robots.

The robots behave a bit like robotic lawnmowers, moving through their environment and reacting according to their individual rules.

The robots themselves are fully deterministic — no random functions are used while they are running. What makes them different is their “genetics”: each robot's behavior is defined by a randomly generated genome, which allows for an enormous number of different robot types.

Randomness creates the robots, but it doesn't drive them.

Once an experiment starts, everything follows deterministically from the generated genomes and the initial state. What fascinates me is the complexity that emerges from these relatively simple machines interacting with each other and their environment.

Controls:

B — enable/disable robots (also: hold mouse/finger down)

R — restart

N — new experiment (also: mouse/finger double-click)

D — save as picture

I — show information / controls