“Create a Pac-Man game in a single HTML page”
Each model gets one shot — no follow-up prompts or fixes.
“Create a Pac-Man game in a single HTML page”
Each model gets one shot — no follow-up prompts or fixes.
The fact that these are at all playable and 100x my programming skill level is pretty depressing from a certain pov. The ThreeJS dude posted ab how demotivated he was to continue his work, and while I was never a dev that did much with webgl, I commiserate.
It seems like a lot of the programming is cookie cutter type stuff (where these ai programs shine) and should be easier.
They can be amazing, but promoting “make a pac man game” seems like an exercise in which model has the best training code that was Pac-Man.
It has the advantage of taking good screenshots and letting me know if it’s decent within five seconds of playing.
I used to have it run a multi‑threaded MD5 checksum on S3 files, a trick I thought was pretty clever—but about a year ago they all started nailing it and outperformed me. So I needed something else.
Remember when people considered you a genius for prompting with "You are a skilled writer....".
Computer0•6h ago
vunderba•6h ago
Buffered controls, different pathfinding AI for each ghost, level transitions, etc.
Gpt-5.6 sol high technically completed the assignment as well, but the gaps within the pipes used to construct the maze, the lack of pause when eating a ghost, etc made it feel far less polished.
thefourthchime•17m ago