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Show HN: Sphinx – A hook that quizzes you on your AI's code before shipping

https://sphinx-six-theta.vercel.app/
181•critiquebrowser•9h ago•55 comments

Show HN: The Zelda timeline to catch up before the Ocarina of Time remake

https://legendofhyrule.com/
4•jsomau•55m ago•0 comments

Show HN: CallSitter – bot that answers my calls and wastes scammers' time

https://github.com/szerintedmi/callsitter
3•szert•1h ago•2 comments

Show HN: High-quality duck audio synthesizer

https://celphase.github.io/duck-pond/
155•celphase•1d ago•35 comments

Show HN: A forest's wildlife, synthesized live in Rust, playable in the browser

https://zaghaghi.github.io/spore-and-skog-dev-log/
5•zaghaghi•1h ago•0 comments

Show HN: Esp32sim – Run ESP32 firmware in the browser

https://github.com/mikroverk/esp32sim
183•joakimeriksson•1d ago•35 comments

Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang

https://github.com/Kapendev/parin
67•Kapendev•2d ago•16 comments

Show HN: Things to Do API

https://thingstodoapi.com/
50•invalidmonk•1d ago•24 comments

Show HN: Benchmarking LLM ability to code in an adversarial language

https://bench.killswitch-lang.org/
3•dom96•4h ago•1 comments

Show HN: Fast, secure JSON Formatter with side-by-side JSON diffing

https://instantjsonformatter.com
5•UmangPawar•6h ago•2 comments

Show HN: Llmspeed – feel how fast a local LLM runs before you buy the hardware

https://llmspeed.dev/
309•albinstman•1d ago•86 comments

Show HN: Gemini 4 Argon plays StarCraft

https://starskirmish.com/bench/v0-2/
245•__cayenne__•1d ago•110 comments

Show HN: Wonderhop – A daily game: guess what most people say, or what none do

https://wonderhop.io/en/
116•mtlduo•4d ago•92 comments

Show HN: 500 clocks in one 6.3 MB HTML file by Opus 5.5

https://tkgally.github.io/500-clocks/
54•tkgally•9h ago•19 comments

Show HN: JSynth – Visual Programming Editor for Julia

https://github.com/ozanbora/JSynth
3•ozanbora•7h ago•2 comments

Show HN: Flipflop – Iroh-powered persistent tunnels for filesharing

https://github.com/andunieee/flipflop
146•andunie•3d ago•71 comments

Show HN: Pay-per-Crawl – make AI crawlers pay per page in USDC, for 10 stacks

https://forgemesh.io/blog/pay-per-crawl-every-stack
8•agenticbotbot•19h ago•3 comments

Show HN: rStation – A shared research lab for your AI agents

https://rstation.ai/
58•stephenchung•1d ago•19 comments

Show HN: Fakeipedia – Wikipedia for worlds that don't exist

https://fakeipedia.org
42•darajava•1d ago•23 comments

Show HN: Cosplay as a tech lead, using gVisor to sandbox agents

https://github.com/SoftwareRenderer/MIKE
2•SftwareRenderer•12h ago•2 comments

Show HN: Petal, open-source CoScreen/ScreenHero finally free

https://petal.live/
226•thedracle•3d ago•41 comments

Show HN: MCPX – MCP server directory scanning for tool poisoning, leaked keys

https://www.mcpx.digital/
2•chaostheorx•13h ago•0 comments

Show HN: Stoke Money – Personal finance app built around a cash flow forecast

https://stoke.money
32•_wesley•1d ago•20 comments

Show HN: Unfenced – Land for sale that borders public land

https://unfenced.land/
316•otherwatersflow•3d ago•200 comments

Show HN: MoroccoAPI: An open source API for Moroccan public data

https://moroccoapi.dev/
3•benizizamohamed•14h ago•2 comments

Show HN: Proa – A Rust web framework with fast SSR and multi-target rendering

https://proa.so/
107•burnrate•2d ago•35 comments

Show HN: OneDeploy – Managed open-source apps with nightly backups and TLS

https://onedeploy.co
28•relatedcode•1d ago•11 comments

Show HN: Online Piano – Play a Free Virtual Piano Keyboard

https://urpiano.com/
13•artiomartiom•1d ago•1 comments

Show HN: PrimerKit, financial market work at agent speed

https://primerkit.ai/
3•KalskiTheDan•15h ago•1 comments

Show HN: Camera Controls and Motion for AI Video Prompts

https://www.kapwing.com/ai/prompt-generator/camera
11•jenthoven•1d ago•1 comments
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Show HN: The Zelda timeline to catch up before the Ocarina of Time remake

https://legendofhyrule.com/
4•jsomau•55m ago
I made this ahead of the Ocarina of Time remake which comes out in 17 days. I remember the feeling of playing it as a kid but I hadn’t kept up with the story so I built a timeline to catch up before the Door of Time reopens.

Nintendo’s own timeline is the authority here (Hyrule Historia and their chronicle page). The fun part was rethinking how to visualize it. It branches at the end of Ocarina into three eras depending on whether Link wins or loses, so each era is its own thread on the cloth. The threads meet again much later with Breath of the Wild.

I had a lot of help from Claude. I’d often thought about building things like this but never found the time between the day job and the rest of life.