I really enjoy incremental games (like Cookie Clicker, Scritchy Scratchy, etc.) and wondered if I could get a coding agent to build a new one every day that I'd actually want to play.
So I built an incremental game development harness with Claude Code. The first games were pretty rough, but I found that adding a few architectural invariants and automated playtesting around things like pacing and progression made a surprisingly big difference. They're now pretty fun most days.
My partner and I have been playing and talking about the games each day, and after some encouragement from a teammate, I figured I'd share the experiment with the HN community.
The code is available here: https://github.com/nickdirienzo/incremendle
It's AGPL in part because it uses Strudel for music generation. I've also tried to be thoughtful about crediting the artists whose work inspires the games.
Would love to hear what you think of this silly experiment!