My name is Kap Petrov, and I’m the creator of Zenith Engine, a C/C++-powered 3D game engine built with OpenGL for developers who value performance, flexibility, efficiency, and fast development.
Why Zenith?
1. Lightweight and Fast! Optimized for speed and memory efficiency, perfect for indie developers and small teams. Also runs perfectly on lower end devices without sacrificing quality.
2. Robust OpenGL Integration, Take full control of rendering with a modern, high-performance pipeline, and also cross-platform support.
3. Customizable! Easily extendable to fit unique project requirements.
4. Developer-Friendly: Clear documentation, intuitive API, and fast workshop tools to accelerate development.
Features That Stand Out:
- Cross-platform support (Windows, Linux, macOS).
- Workshop tools for creating maps, assets, etc.
- Example projects and great documentation to get started quickly.
Let’s Collaborate :D!
I’d love to discuss how Zenith could support your development goals. If you’re interested, I can provide a live demo and discuss further, simply contact me via email: minicomputersoftware@gmail.com or leave a comment!
Vincent392•10m ago