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Peacock. A New Programming Language

1•hashhooshy•4m ago•1 comments

A postcard arrived: 'If you're reading this I'm dead, and I really liked you'

https://www.washingtonpost.com/lifestyle/2026/02/07/postcard-death-teacher-glickman/
2•bookofjoe•5m ago•1 comments

What to know about the software selloff

https://www.morningstar.com/markets/what-know-about-software-stock-selloff
2•RickJWagner•9m ago•0 comments

Show HN: Syntux – generative UI for websites, not agents

https://www.getsyntux.com/
3•Goose78•10m ago•0 comments

Microsoft appointed a quality czar. He has no direct reports and no budget

https://jpcaparas.medium.com/ab75cef97954
2•birdculture•10m ago•0 comments

AI overlay that reads anything on your screen (invisible to screen capture)

https://lowlighter.app/
1•andylytic•11m ago•1 comments

Show HN: Seafloor, be up and running with OpenClaw in 20 seconds

https://seafloor.bot/
1•k0mplex•12m ago•0 comments

Tesla turbine-inspired structure generates electricity using compressed air

https://techxplore.com/news/2026-01-tesla-turbine-generates-electricity-compressed.html
2•PaulHoule•13m ago•0 comments

State Department deleting 17 years of tweets (2009-2025); preservation needed

https://www.npr.org/2026/02/07/nx-s1-5704785/state-department-trump-posts-x
2•sleazylice•13m ago•1 comments

Learning to code, or building side projects with AI help, this one's for you

https://codeslick.dev/learn
1•vitorlourenco•14m ago•0 comments

Effulgence RPG Engine [video]

https://www.youtube.com/watch?v=xFQOUe9S7dU
1•msuniverse2026•15m ago•0 comments

Five disciplines discovered the same math independently – none of them knew

https://freethemath.org
3•energyscholar•16m ago•1 comments

We Scanned an AI Assistant for Security Issues: 12,465 Vulnerabilities

https://codeslick.dev/blog/openclaw-security-audit
1•vitorlourenco•17m ago•0 comments

Amazon no longer defend cloud customers against video patent infringement claims

https://ipfray.com/amazon-no-longer-defends-cloud-customers-against-video-patent-infringement-cla...
2•ffworld•17m ago•0 comments

Show HN: Medinilla – an OCPP compliant .NET back end (partially done)

https://github.com/eliodecolli/Medinilla
2•rhcm•20m ago•0 comments

How Does AI Distribute the Pie? Large Language Models and the Ultimatum Game

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6157066
1•dkga•21m ago•1 comments

Resistance Infrastructure

https://www.profgalloway.com/resistance-infrastructure/
2•samizdis•25m ago•1 comments

Fire-juggling unicyclist caught performing on crossing

https://news.sky.com/story/fire-juggling-unicyclist-caught-performing-on-crossing-13504459
1•austinallegro•26m ago•0 comments

Restoring a lost 1981 Unix roguelike (protoHack) and preserving Hack 1.0.3

https://github.com/Critlist/protoHack
2•Critlist•27m ago•0 comments

GPS and Time Dilation – Special and General Relativity

https://philosophersview.com/gps-and-time-dilation/
1•mistyvales•30m ago•0 comments

Show HN: Witnessd – Prove human authorship via hardware-bound jitter seals

https://github.com/writerslogic/witnessd
1•davidcondrey•31m ago•1 comments

Show HN: I built a clawdbot that texts like your crush

https://14.israelfirew.co
2•IsruAlpha•33m ago•2 comments

Scientists reverse Alzheimer's in mice and restore memory (2025)

https://www.sciencedaily.com/releases/2025/12/251224032354.htm
2•walterbell•36m ago•0 comments

Compiling Prolog to Forth [pdf]

https://vfxforth.com/flag/jfar/vol4/no4/article4.pdf
1•todsacerdoti•37m ago•0 comments

Show HN: Cymatica – an experimental, meditative audiovisual app

https://apps.apple.com/us/app/cymatica-sounds-visualizer/id6748863721
1•_august•38m ago•0 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
9•martialg•38m ago•1 comments

Horizon-LM: A RAM-Centric Architecture for LLM Training

https://arxiv.org/abs/2602.04816
1•chrsw•39m ago•0 comments

We just ordered shawarma and fries from Cursor [video]

https://www.youtube.com/shorts/WALQOiugbWc
1•jeffreyjin•40m ago•1 comments

Correctio

https://rhetoric.byu.edu/Figures/C/correctio.htm
1•grantpitt•40m ago•0 comments

Trying to make an Automated Ecologist: A first pass through the Biotime dataset

https://chillphysicsenjoyer.substack.com/p/trying-to-make-an-automated-ecologist
2•crescit_eundo•44m ago•0 comments
Open in hackernews

What happened to the AI game? Lessons from experiments in AI game design

https://blog.yonder.gg/p/what-happened-to-the-ai-game
5•__cayenne__•8mo ago

Comments

proc0•8mo ago
What the article describes is an approach to gaming similar to how software apps in general are approached. This doesn't work. Games are inherently about a challenge, they are not just interactive software where you press buttons and things happen.

> Other mediums don’t have this expectation. What would it mean for a book9, show, or movie to be deemed too easy? When expanding our view from traditional games to entertainment in general, the real issue to tackle isn't difficulty. It's boredom. Luckily, the tools we use to prime the player can also be leveraged here.

Yeah, no shit. Games provide a challenge and often require skill. If you take these elements away it's like making every piece the queen on a chessboard. The whole point is to provide a system that has goals and rewards and some way to navigate the space in order to get to the goal. When this space is challenging and requires skill, that's basically a game.

The problem we have is that "game" is not well defined, and people confuse this with interactive software with pretty pictures. This is why so many AAA games are failing to create good products, because they have changed the product from something that provides a challenge, to an interactive experience with an online store.

As far as LLMs and AI. I think it will revolutionize gaming once you have realtime inference at a sub-frame speed. The model will have to produce the action for the next frame, and if that model is smart enough to generate novelty in behavior, then genres like RPGs will never be the same again. Right now inference requires powerful machines running in parallel and results served over TCP (not even UDP which would be faster).

The best way to use AI right now is just for some generic art that you can add to the background, or generic filler text you want to slap somewhere.

jaaron•8mo ago
Great write up. Love to see more of this topic on Hacker News! We've been building in this exact space since 2023, though we jumped directly into 3D with real-time multiplayer from the start.

My take: The "not a game" positioning feels like surrendering before the real design challenge begins. With our first experiment (Retail Mage [1]), we deliberately created a hybrid between traditional game structure and AI improvisation. We released it precisely because we were getting similar feedback from folks that an early implementation was too open ended and didn't "feel like a game." While I think we proved our point, we also learned a lot (including some mistakes we made).

That said, I _also_ think we can build _more than games_ with this technology. I think we’re edging into a new genre or medium: more improvisational and participatory than either traditional games or film. Structure still matters in this space, though. Without it you're really in the fanfic engine or writing assistant space. That’s fine! But it's a different goal.

Honestly, I'm very interested in this space. I was just speaking on a panel about this Monday at GamesBeat in LA and a few of us have a new podcast about this topic "Playing With Inference" [2] with folks like Nick from AI Dungeon as guests.

[1] https://www.jamandtea.studio/news/making-retail-mage-a-new-a... [2] https://playingwithinference.com/