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OpenClaw Is Changing My Life

https://reorx.com/blog/openclaw-is-changing-my-life/
1•novoreorx•5m ago•0 comments

Everything you need to know about lasers in one photo

https://commons.wikimedia.org/wiki/File:Commercial_laser_lines.svg
1•mahirsaid•7m ago•0 comments

SCOTUS to decide if 1988 video tape privacy law applies to internet uses

https://www.jurist.org/news/2026/01/us-supreme-court-to-decide-if-1988-video-tape-privacy-law-app...
1•voxadam•9m ago•0 comments

Epstein files reveal deeper ties to scientists than previously known

https://www.nature.com/articles/d41586-026-00388-0
1•XzetaU8•16m ago•0 comments

Red teamers arrested conducting a penetration test

https://www.infosecinstitute.com/podcast/red-teamers-arrested-conducting-a-penetration-test/
1•begueradj•23m ago•0 comments

Show HN: Open-source AI powered Kubernetes IDE

https://github.com/agentkube/agentkube
1•saiyampathak•27m ago•0 comments

Show HN: Lucid – Use LLM hallucination to generate verified software specs

https://github.com/gtsbahamas/hallucination-reversing-system
1•tywells•29m ago•0 comments

AI Doesn't Write Every Framework Equally Well

https://x.com/SevenviewSteve/article/2019601506429730976
1•Osiris30•32m ago•0 comments

Aisbf – an intelligent routing proxy for OpenAI compatible clients

https://pypi.org/project/aisbf/
1•nextime•33m ago•1 comments

Let's handle 1M requests per second

https://www.youtube.com/watch?v=W4EwfEU8CGA
1•4pkjai•34m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
1•zhizhenchi•34m ago•0 comments

Goal: Ship 1M Lines of Code Daily

2•feastingonslop•44m ago•0 comments

Show HN: Codex-mem, 90% fewer tokens for Codex

https://github.com/StartripAI/codex-mem
1•alfredray•47m ago•0 comments

FastLangML: FastLangML:Context‑aware lang detector for short conversational text

https://github.com/pnrajan/fastlangml
1•sachuin23•50m ago•1 comments

LineageOS 23.2

https://lineageos.org/Changelog-31/
1•pentagrama•54m ago•0 comments

Crypto Deposit Frauds

2•wwdesouza•55m ago•0 comments

Substack makes money from hosting Nazi newsletters

https://www.theguardian.com/media/2026/feb/07/revealed-how-substack-makes-money-from-hosting-nazi...
3•lostlogin•55m ago•0 comments

Framing an LLM as a safety researcher changes its language, not its judgement

https://lab.fukami.eu/LLMAAJ
1•dogacel•57m ago•0 comments

Are there anyone interested about a creator economy startup

1•Nejana•58m ago•0 comments

Show HN: Skill Lab – CLI tool for testing and quality scoring agent skills

https://github.com/8ddieHu0314/Skill-Lab
1•qu4rk5314•59m ago•0 comments

2003: What is Google's Ultimate Goal? [video]

https://www.youtube.com/watch?v=xqdi1xjtys4
1•1659447091•59m ago•0 comments

Roger Ebert Reviews "The Shawshank Redemption"

https://www.rogerebert.com/reviews/great-movie-the-shawshank-redemption-1994
1•monero-xmr•1h ago•0 comments

Busy Months in KDE Linux

https://pointieststick.com/2026/02/06/busy-months-in-kde-linux/
1•todsacerdoti•1h ago•0 comments

Zram as Swap

https://wiki.archlinux.org/title/Zram#Usage_as_swap
1•seansh•1h ago•1 comments

Green’s Dictionary of Slang - Five hundred years of the vulgar tongue

https://greensdictofslang.com/
1•mxfh•1h ago•0 comments

Nvidia CEO Says AI Capital Spending Is Appropriate, Sustainable

https://www.bloomberg.com/news/articles/2026-02-06/nvidia-ceo-says-ai-capital-spending-is-appropr...
1•virgildotcodes•1h ago•3 comments

Show HN: StyloShare – privacy-first anonymous file sharing with zero sign-up

https://www.styloshare.com
1•stylofront•1h ago•0 comments

Part 1 the Persistent Vault Issue: Your Encryption Strategy Has a Shelf Life

1•PhantomKey•1h ago•0 comments

Show HN: Teleop_xr – Modular WebXR solution for bimanual robot teleoperation

https://github.com/qrafty-ai/teleop_xr
1•playercc7•1h ago•1 comments

The Highest Exam: How the Gaokao Shapes China

https://www.lrb.co.uk/the-paper/v48/n02/iza-ding/studying-is-harmful
2•mitchbob•1h ago•1 comments
Open in hackernews

Learning to never give up by following you're passion

https://thelabyrinthoftimesedge.com
2•ATiredGoat•6mo ago

Comments

ATiredGoat•6mo ago
Most software has a lifecycle: design, build, ship, iterate, abandon. But what happens when you never stop building?

In the early 90s, I began a text adventure game in QBasic, just for fun. Over the years, I never let it go. I kept expanding, refining, rebuilding parts, and writing more. It grew with me. Thirty years later, The Labyrinth of Time’s Edge has over 2,400 rooms, and that number keeps growing, alongside custom mechanics, deep lore, and all the hallmarks of something built without deadlines, monetization plans, or modern conventions.

Here's what I've learned:

Focus beats trends. While the industry chased graphics and fads, I focused on story. Limitations are blessings. QBasic forced me to write better, think deeper, and code smarter. Legacy takes time. You don't need to “move fast and break things” to matter. You can move slowly and build something timeless.

The game is free, and always will be. You can try it here:

https://thelabyrinthoftimesedge.com

Most software has a lifecycle: design, build, ship, iterate, abandon. But what happens when you never stop building?

In the early 90s, I began a text adventure game in QBasic, just for fun. Over the years, I never let it go. I kept expanding, refining, rebuilding parts, and writing more. It grew with me. Thirty years later, The Labyrinth of Time’s Edge has over 2,400 rooms, and that number keeps growing, alongside custom mechanics, deep lore, and all the hallmarks of something built without deadlines, monetization plans, or modern conventions.

Here's what I've learned:

Focus beats trends. While the industry chased graphics and fads, I focused on story. Limitations are blessings. QBasic forced me to write better, think deeper, and code smarter. Legacy takes time. You don't need to “move fast and break things” to matter. You can move slowly and build something timeless.

The game is free, and always will be. You can try it here:

I don't know how many people will care. But I believe there's value in finishing what you start, and in building things that last. AMA about QBasic, text games, solo dev philosophy, or stubbornness as a creative strategy.