It's easy to customise, super fast, light on resources, available in my distro's package manager and while the author might be a bit prickly at times, he does a fantastic job leading the project and keeping things focused.
I'll give the new shaders a try but the animated cursor is probably busy enough for me already.
PS: another difference is installation size, on macOS Kitty is about 246 MB while Ghostty is 67 MB (and it looks like Kitty comes with a glslang shader compiler and python 3.14 frameworks, which together already take up 32 MB).
TL;DR: it feels like Ghostty is paying a bit more attention to platform-specific aspects than Kitty.
Also funny/sad: both call themselves 'cross-platform', but then don't support Windows (only various UNIX variants).
Awesome. I built a janky version of this for myself but I’m glad it’s supported natively now.
I love kitty, have used it for a long while now and pretty happy, except for that one thing about ssh xterm - but even that is mostly minor.
Really cool to see such active development of an already perfectly capable and working software.
What a legend.
Over time I learned to appreciate the vision: it’s not the stereotypical modern streamlined app, it’s the cockpit of a spaceship. It’s AutoCAD for ebooks. I really enjoy that application now, I haven’t even scratched the surface of its featureset.
I heard the author gets very defensive of his design choices: good, I wish we had more opinionated app developers in FOSS.
HasanGilani•44m ago