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Bring Back Idiomatic Design

https://essays.johnloeber.com/p/4-bring-back-idiomatic-design
116•phil294•3h ago•49 comments

Show HN: Oberon System 3 runs natively on Raspberry Pi 3 (with ready SD card)

https://github.com/rochus-keller/OberonSystem3Native/releases
53•Rochus•2h ago•3 comments

JVM Options Explorer

https://chriswhocodes.com/vm-options-explorer.html
109•0x54MUR41•5h ago•53 comments

Seven countries now generate 100% of their electricity from renewable energy

https://www.the-independent.com/tech/renewable-energy-solar-nepal-bhutan-iceland-b2533699.html
161•mpweiher•2h ago•63 comments

Tell HN: docker pull fails in spain due to football cloudflare block

190•littlecranky67•3h ago•67 comments

AI Will Be Met with Violence, and Nothing Good Will Come of It

https://www.thealgorithmicbridge.com/p/ai-will-be-met-with-violence-and
238•gHeadphone•6h ago•404 comments

Eternity in six hours: Intergalactic spreading of intelligent life (2013)

https://www.researchgate.net/publication/256935390_Eternity_in_six_hours_Intergalactic_spreading_...
11•wallflower•1h ago•2 comments

Phyphox – Physical Experiments Using a Smartphone

https://phyphox.org/
105•_Microft•7h ago•19 comments

Anthropic downgraded cache TTL on March 6th

https://github.com/anthropics/claude-code/issues/46829
259•lsdmtme•10h ago•187 comments

Happy Map

https://pudding.cool/2026/02/happy-map/
99•surprisetalk•5d ago•15 comments

We have a 99% email reputation. Gmail disagrees

https://blogfontawesome.wpcomstaging.com/we-have-a-99-email-reputation-gmail-disagrees/
109•em-bee•3h ago•96 comments

A Tour of Oodi

https://blinry.org/oodi/
42•zdw•2d ago•5 comments

Pro Max 5x quota exhausted in 1.5 hours despite moderate usage

https://github.com/anthropics/claude-code/issues/45756
403•cmaster11•2h ago•344 comments

Tell HN: OpenAI silently removed Study Mode from ChatGPT

110•smokel•2h ago•29 comments

Compute iOS XNU offset from kernel cache

https://blog.reversesociety.co/blog/2026/kernel-rw-not-enough-extract-offsets-from-xnu-kernelcaches
7•tonygo•2d ago•0 comments

I run multiple $10K MRR companies on a $20/month tech stack

https://stevehanov.ca/blog/how-i-run-multiple-10k-mrr-companies-on-a-20month-tech-stack
535•tradertef•10h ago•326 comments

The Physics of GPS

https://perthirtysix.com/how-does-gps-work
34•maouida•4h ago•4 comments

Doom, Played over Curl

https://github.com/xsawyerx/curl-doom
40•creaktive•6h ago•4 comments

How We Broke Top AI Agent Benchmarks: And What Comes Next

https://rdi.berkeley.edu/blog/trustworthy-benchmarks-cont/
446•Anon84•20h ago•109 comments

The Miller Principle (2007)

https://puredanger.github.io/tech.puredanger.com/2007/07/11/miller-principle/
56•FelipeCortez•5d ago•45 comments

An Interview with Pat Gelsinger

https://morethanmoore.substack.com/p/an-interview-with-pat-gelsinger-2026
84•zdw•2d ago•46 comments

Tofolli gates are all you need

https://www.johndcook.com/blog/2026/04/06/tofolli-gates/
101•ibobev•5d ago•29 comments

Floyd's Sampling Algorithm

https://buttondown.com/jaffray/archive/floyds-sampling-algorithm/
3•ibobev•5d ago•0 comments

Small models also found the vulnerabilities that Mythos found

https://aisle.com/blog/ai-cybersecurity-after-mythos-the-jagged-frontier
1179•dominicq•23h ago•317 comments

Internet outage in Iran reaches 1,008 hours

https://mastodon.social/@netblocks/116384935123261912
94•miadabdi•4h ago•36 comments

447 TB/cm² at zero retention energy – atomic-scale memory on fluorographane

https://zenodo.org/records/19513269
239•iliatoli•19h ago•132 comments

How Complex is my Code?

https://philodev.one/posts/2026-04-code-complexity/
152•speckx•5d ago•40 comments

Dark Castle

https://darkcastle.co.uk/
221•evo_9•20h ago•29 comments

Pijul a FOSS distributed version control system

https://pijul.org/
185•kouosi•5d ago•27 comments

Apple Silicon and Virtual Machines: Beating the 2 VM Limit (2023)

https://khronokernel.com/macos/2023/08/08/AS-VM.html
215•krackers•19h ago•151 comments
Open in hackernews

Show HN: Resonate – real-time high temporal resolution spectral analysis

https://alexandrefrancois.org/Resonate/
76•arjf•12mo ago

Comments

james_a_craig•12mo ago
For some reason the value of Pi given in the C++ code is wrong!

It's given in the source as 3.14159274101257324219 when the right value to the same number of digits is 3.14159265358979323846. Very weird. I noticed when I went to look at the C++ to see how this algorithm was actually implemented.

https://github.com/alexandrefrancois/noFFT/blob/main/src/Res... line 31.

pvg•12mo ago
That is a very 'childhood exposure to 8 digit calculators' thing to notice.
james_a_craig•12mo ago
Childhood exposure to pi generation algorithms; the correct version above was from memory.
pvg•12mo ago
Close enough! The wrong 7 jumped out at me instantly although I didn't remember more than a few after.
2YwaZHXV•12mo ago
seems since it's a float it's only 32-bits, and the representation of both 3.14159274101257324219 and 3.14159265358979323846 is the same in IEEE-754: 0x40490fdb

though I agree that it is odd to see, and not sure I see a reason why they wouldn't use 3.14159265358979323846

james_a_craig•12mo ago
Yeah, it’s as if they wrote a program to calculate pi in a float and saved the output. Very strange choice given how many places the value of pi can be found.
arjf•12mo ago
Indeed... I honestly don't remember where or how I sourced the value, and why I did not use the "correct" one - I will correct in the next release of the package. Thanks for pointing it out!
pvg•12mo ago
You got off easy compared to this dude https://en.wikipedia.org/wiki/William_Shanks
phkahler•12mo ago
This is very much like doing a Fourier Transform without using recursion and the butterflies to reduce the computation. It would be even closer to that if a "moving average" of the right length was used instead of an IIR low-pass filter. This is something I've considered superior for decades but it does take a lot more computation. I guess we're there now ;-)
arjf•12mo ago
It only requires more computation if you really need to compute the full FFT with all the bins, in which case the FFT is more efficient... With this approach you only compute the bins you really need, without having to pre-filter your signal, or performing additional computations on the FFT result. Some sliding window FFT methods compute frequency bands independently, but they do require buffering and I really wanted to avoid that.
zevv•12mo ago
I might be mistaking, but I don't see how this is novel. As far as I know, this has a proven DSP technique for ages, although it it usually only applied when a small amount of distinct frequencies need to be detected - for example DTMF.

When the number of frequencies/bins grows, it is computationally much cheaper to use the well known FFT algorithm instead, at the price of needing to handle input data by blocks instead of "streaming".

colanderman•12mo ago
The difference from FFT is this is a multiresolution technique, like the constant-Q transform. And, unlike CQT (which is noncausal), this provides a better match to the actual behavior of our ears (by being causal). It's also "fast" in the sense of FFT (which CQT is not).
zipy124•12mo ago
There exists the multiresolution FFT, and other forms of FFT which are based around sliding windows/SFFT techniques. CQT can also be implemented extremely quickly, utilising FFT's and kernels or other methods, like in the librosa library (dubbed pseudo-CQT).

I'm also not sure how this is causal? It has a weighted-time window (biasing the more recent sound), which is farily novel, but I wouldn't call that causal.

This is not to say I don't think this is cool, it certainly looks better than existing techniques like synchrosqueezing for pushing the limit of the heisenberg uncertainty principle (technically given ideal conditions synchrosqueezing can outperform the principle, but only a specific subset of signals).

waffletower•12mo ago
Curious if there is available math to show the gain scale properties of this technique across the spectrum -- in other words its frequency response. The system doesn't appear to be LTI so I don't believe we can utilize the Z-transform to do this. Phase response would also be important as well.
arjf•12mo ago
The Sliding Windowed Infinite Fourier Transform (SWIFT) has very similar math, and they provide some analysis in the paper. I use a different heuristic for alpha so I am not sure the analysis transfers directly. In my upcoming paper I have some numerical experiments and graphs that show resonator response across the range.
arjf•12mo ago
Actually digging into SWIFT a bit more, the formulas differ by more than just the heuristic for alpha (unless I missed something) so the analysis in the SWIFT paper does not apply directly to(or maybe even at all).
dr_dshiv•12mo ago
Thanks for your contribution! Reminds me of Helmholtz resonators.

I wrote this cross-disciplinary paper about resonance a few years ago. You may find it useful or at least interesting.

https://www.frontiersin.org/journals/neurorobotics/articles/...

arjf•12mo ago
Interesting - thanks for sharing!
colanderman•12mo ago
Nice! I've used a homegrown CQT-based visualizer for a while for audio analysis. It's far superior to the STFT-based view you get from e.g. Audacity, since it is multiresolution, which is a better match to how we actually experience sound. I have for a while wanted to switch my tool to a gammatone-filter-based method [1] but I didn't know how to make it efficient.

Actually I wonder if this technique can be adapted to use gammatone filters specifically, rather than simple bandpass filters.

[1] https://en.wikipedia.org/wiki/Gammatone_filter

mofeien•12mo ago
If you already have the implementation for the CQT, wouldn't you just be able to replace the morlet wavelet used in the CQT by the gammatone wavelet without much of on efficiency hit? I'm just learning about the gammatone filter, and it sounds interesting since it apparently better models human hearing.
vessenes•12mo ago
Nice! Can any signals/AI folks comment on whether using this would improve vocoder outputs? The visuals look much higher res, which makes me think a vocoder using them would have more nuance. But, I'm a hobbyist.
drmikeando•12mo ago
You can view this result as the convolution of the signal with an exponentially decaying sine and cosine.

That is, `y(t') = integral e^kt x(t' - t) dt`, with k complex and negative real part.

If you discretize that using simple integration and t' = i dt, t = j dt you get

    y_i = dt sum_j e^(k j dt) x_{i - j}
    y_{i+1} = dt sum_j e^(k j dt) x_{i+1 - j}
            = (dt e^(k dt) sum_j' e^(k j' dt) x_{i - j'}) + x_i 
            = dt e^(k dt) y_i + x_i
If we then scale this by some value, such that A y_i = z_i we can write this as

    z_{i+1} = dt e^(k dt) z_i + A x_i
Here the `dt e^(k dt)` plays a similar role to (1-alpha) and A is similar to P alpha - the difference being that P changes over time, while A is constant.

We can write `z_i = e^{w dt i} r_i` where w is the imaginary part of k

   e^{w dt (i+1)} r_{i+1} = dt e^(k dt) e^{w dt i} r_i + A x_i
             r_{i+1} = dt e^((k - w) dt) r_i + e^{-w dt (i+1) } A x_i
                     = (1-alpha) r_i + p_i x_i
Where p_i = e^{-w dt (i+1) } A = e^{-w dt ) p_{i-1} Which is exactly the result from the resonate web-page.

The neat thing about recognising this as a convolution integral, is that we can use shaping other than exponential decay - we can implement a box filter using only two states, or a triangular filter (this is a bit trickier and takes more states). While they're tricky to derive, they tend to run really quickly.

arjf•12mo ago
This formulation is close to that of the Sliding Windowed Infinite Fourier Transform (SWIFT), of which I became aware only yesterday.

For me the main motivation developing Resonate was for interactive systems: very simple, no buffering, no window... Also, no need to compute all the FFT bins so in that sense more efficient!

arjf•12mo ago
Just want to call out the resources listed at the bottom of the Resonate website:

- The Oscillators app demonstrates real-time linear, log and Mel scale spectrograms, as well as derived audio features such as chromagrams and MFCCs https://alexandrefrancois.org/Oscillators/

- The Resonate Youtube playlist features video captures of real-time demonstrations. https://www.youtube.com/playlist?list=PLVcB_ABiKC_cbemxXUUJX...

- The open source Oscillators Swift package contains reference implementations in Swift and C++.https://github.com/alexandrefrancois/Oscillators

- The open source python module noFFT provides python and C++ implementations of Resonate functions and Jupyter notebooks illustrating their use in offline settings. https://github.com/alexandrefrancois/noFFT