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JetKVM Mini

https://jetkvm.com/blog/introducing-jetkvm-mini
280•taubek•6h ago•110 comments

'Fingerprints' inside the Sun could reveal if it once swallowed a planet

https://ras.ac.uk/news-and-press/research-highlights/fingerprints-inside-sun-could-reveal-if-it-o...
27•blincoln•2h ago•12 comments

Flock worker calls police on reporter filming public camera installation

https://www.investigatetv.com/2026/09/08/flock-worker-calls-police-investigatetv-reporter-filming...
6•SanjayMehta•30m ago•0 comments

TailTalk: A modern async user space AppleTalk stack with Rust and Tokio

https://github.com/FeralFirmware/TailTalk/
17•zdw•14h ago•0 comments

Why are AI agents lying, cheating and coordinating?

https://yoshuabengio.org/en/publication/why-are-ai-agents-lying-cheating-and-coordinating
372•jonifico•12h ago•447 comments

Reverse engineering my e-scooter and rewriting the firmware in Rust

https://bensimms.moe/reverse-engineering-scooter/
51•vinhnx•3d ago•12 comments

Homebrew 7.0.0

https://brew.sh/2026/09/13/homebrew-7.0.0/
228•mikemcquaid•5h ago•98 comments

Make your first edit to OpenStreetMap

https://high5apps.github.io/josm-plugin-website-wizard/
518•juliantigler•21h ago•133 comments

US Customs supervisor busted for stealing hardware from Homeland Security PCs

https://www.tomshardware.com/pc-components/us-customs-supervisor-busted-for-stealing-core-i7-cpus...
17•Levitating•41m ago•8 comments

On Binary Translation and Its Consequences

https://chipsandcheese.com/p/on-binary-translation-and-its-consequences
15•matt_d•2d ago•3 comments

The Interim Computer Museum

https://icm.museum/
138•mulmen•11h ago•16 comments

Aligned to whom?

https://hyperbo.la/w/aligned-to-whom/
100•lopopolo•10h ago•58 comments

Revolut confirms customer data breach through fake government requests

https://techcrunch.com/2026/09/12/revolut-confirms-customer-data-breach-through-fake-government-r...
88•tdrz•4h ago•62 comments

Apple iPod Engraver (2019)

https://dunstanorchard.com/apple-ipod-engraver/
251•NaOH•4d ago•65 comments

Nvidia is the central bank of AI

https://www.economist.com/interactive/briefing/2026/09/03/nvidia-is-the-central-bank-of-ai
518•tolugenius•22h ago•368 comments

Don't be the out of touch Kung Fu master

https://twitter.com/ID_AA_Carmack/status/2098443262214230095
174•dsubburam•16h ago•217 comments

I Added a Non-Wi-Fi Mitsubishi AC to Home Assistant

https://medium.com/@ivangomezarnedo/how-i-added-a-non-wi-fi-mitsubishi-ac-to-home-assistant-22770...
115•ichacas•3d ago•61 comments

Stabilizing Rust's Never Type

https://lwn.net/SubscriberLink/1091015/d9e48318ed242b41/
219•cjd8•4d ago•77 comments

Everyone should slow down AI development except for me

https://xeiaso.net/notes/2026/everyone-slowdown-but-me/
612•xena•13h ago•371 comments

Base84 deserves a place in file names

https://00f.net/2026/09/09/base84/
4•kevvok•2d ago•1 comments

AI models don't kill people – people kill people

https://www.theregister.com/ai-and-ml/2026/09/09/ai-models-dont-kill-people-people-kill-people/52...
4•Bender•32m ago•0 comments

Vintage Scientific Papers with LaTeX

https://github.com/Foadsf/vintage-latex
91•petalmind•3d ago•8 comments

A wandering black hole caught feeding on the run

https://phys.org/news/2026-08-black-hole-caught.html
41•wglb•10h ago•18 comments

Getting 50 GB/S Back from the Apple Neural Engine

https://eiln.github.io/posts/ane-dma.html
184•eiln•3d ago•29 comments

Your car is selling your data

https://www.theverge.com/column/994172/your-car-is-selling-your-data
6•bookofjoe•20m ago•1 comments

LG denies TV spying claims, says tracking and snooping concerns 'not true'

https://www.tomshardware.com/tech-industry/big-tech/lg-strongly-denies-tv-security-claims-says-tr...
577•datakan•2d ago•441 comments

Operation Smart Kettle – Börzels Blog

https://blog.boerzel.de/de/blog/operation-smart-kettle
33•marbartolome•2d ago•16 comments

Mars astronauts could live in houses made of yeast and jello, say scientists

https://www.theregister.com/offbeat/2026/09/11/mars-astronauts-could-live-in-houses-made-of-yeast...
3•Bender•31m ago•0 comments

We must pace the frontier

https://darioamodei.com/post/we-must-pace-the-frontier
692•apsec112•23h ago•955 comments

After Math

https://terrytao.wordpress.com/2026/09/12/after-math/
119•throwaway81523•10h ago•98 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.