frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•11mo ago

Comments

tomfly•11mo ago
where is the entrance and exit?
Jaxan•11mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•11mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•11mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•11mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•11mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.

Signing data structures the wrong way

https://blog.foks.pub/posts/domain-separation-in-idl/
23•malgorithms•49m ago•6 comments

EmDash – a spiritual successor to WordPress that solves plugin security

https://blog.cloudflare.com/emdash-wordpress/
351•elithrar•4h ago•249 comments

TurboQuant KV Compression and SSD Expert Streaming for M5 Pro and IOS

https://github.com/SharpAI/SwiftLM
66•aegis_camera•2h ago•37 comments

Ask HN: Who is hiring? (April 2026)

143•whoishiring•5h ago•118 comments

Show HN: Git bayesect – Bayesian Git bisection for non-deterministic bugs

https://github.com/hauntsaninja/git_bayesect
63•hauntsaninja•4d ago•6 comments

AI for American-produced cement and concrete

https://engineering.fb.com/2026/03/30/data-center-engineering/ai-for-american-produced-cement-and...
99•latchkey•3h ago•82 comments

StepFun 3.5 Flash is #1 cost-effective model for OpenClaw tasks (300 battles)

https://app.uniclaw.ai/arena?tab=costEffectiveness&via=hn
99•skysniper•4h ago•39 comments

An Introduction to Writing Systems and Unicode

https://r12a.github.io/scripts/tutorial/part2
35•mariuz•3d ago•7 comments

CERN levels up with new superconducting karts

https://home.cern/news/news/engineering/cern-levels-new-superconducting-karts
365•fnands•13h ago•80 comments

Windows 95 defenses against installers that overwrite a file with an older one

https://devblogs.microsoft.com/oldnewthing/20260324-00/?p=112159
43•michelangelo•3d ago•8 comments

Show HN: Zerobox – Sandbox any command with file, network, credential controls

https://github.com/afshinm/zerobox
63•afshinmeh•2d ago•65 comments

Show HN: Real-time dashboard for Claude Code agent teams

https://github.com/simple10/agents-observe
57•simple10•4h ago•20 comments

The OpenAI Graveyard: All the Deals and Products That Haven't Happened

https://www.forbes.com/sites/phoebeliu/2026/03/31/openai-graveyard-deals-and-products-havent-happ...
171•dherls•4h ago•135 comments

Apple at 50

https://www.apple.com/
63•janandonly•1h ago•30 comments

The AI Marketing BS Index

https://bastian.rieck.me/blog/2026/bs/
67•speckx•2h ago•9 comments

NASA Artemis II moon mission live launch broadcast

https://plus.nasa.gov/scheduled-video/nasas-artemis-ii-crew-launches-to-the-moon-official-broadcast/
245•apitman•3h ago•148 comments

Claude wrote a full FreeBSD remote kernel RCE with root shell

https://github.com/califio/publications/blob/main/MADBugs/CVE-2026-4747/write-up.md
216•ishqdehlvi•15h ago•97 comments

Is BGP safe yet?

https://isbgpsafeyet.com/
213•janandonly•7h ago•75 comments

Wasmer (YC S19) Is Hiring – Rust and DevRel Positions

https://www.workatastartup.com/companies/wasmer
1•syrusakbary•8h ago

Random numbers, Persian code: A mysterious signal transfixes radio sleuths

https://www.rferl.org/a/mystery-numbers-station-persian-signal-iran-war/33700659.html
91•thinkingemote•9h ago•91 comments

Ada and Spark on ARM Cortex-M – A Tutorial with Arduino and Nucleo Examples

http://inspirel.com/articles/Ada_On_Cortex.html
47•swq115•4d ago•15 comments

Ukrainian drone holds position for 6 weeks

https://defenceleaders.com/news/ukrainian-combat-robot-holds-frontline-position-for-six-weeks-in-...
90•AftHurrahWinch•2h ago•64 comments

Intuiting Pratt Parsing

https://louis.co.nz/2026/03/26/pratt-parsing.html
129•signa11•2d ago•42 comments

Consider the Greenland Shark (2020)

https://www.lrb.co.uk/the-paper/v42/n09/katherine-rundell/consider-the-greenland-shark
74•mooreds•5d ago•31 comments

Randomness on Apple Platforms (2024)

https://blog.xoria.org/randomness-on-apple-platforms/
46•surprisetalk•5d ago•1 comments

Show HN: CLI to order groceries via reverse-engineered REWE API (Haskell)

https://github.com/yannick-cw/korb
183•wazHFsRy•2d ago•78 comments

SpaceX files to go public

https://www.nytimes.com/2026/04/01/technology/spacex-ipo-elon-musk.html
62•nutjob2•2h ago•58 comments

Claude Code Unpacked : A visual guide

https://ccunpacked.dev/
992•autocracy101•15h ago•353 comments

SpaceX confidentially files to go public at $1.75T, reports say

https://www.theguardian.com/technology/2026/apr/01/spacex-public-offering-stock-market
15•bookofjoe•1h ago•4 comments

Chess in SQL

https://www.dbpro.app/blog/chess-in-pure-sql
172•upmostly•3d ago•42 comments