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Tiny Core Linux: a 23 MB Linux distro with graphical desktop

http://www.tinycorelinux.net/
267•LorenDB•6h ago•127 comments

GrapheneOS is the only Android OS providing full security patches

https://grapheneos.social/@GrapheneOS/115647408229616018
259•akyuu•6h ago•88 comments

OMSCS Open Courseware

https://sites.gatech.edu/omscsopencourseware/
30•kerim-ca•1h ago•9 comments

HTML as an Accessible Format for Papers

https://info.arxiv.org/about/accessible_HTML.html
146•el3ctron•5h ago•81 comments

Z-Image: Powerful and highly efficient image generation model with 6B parameters

https://github.com/Tongyi-MAI/Z-Image
120•doener•6d ago•43 comments

Autism's confusing cousins

https://www.psychiatrymargins.com/p/autisms-confusing-cousins
144•Anon84•9h ago•158 comments

Abstract Interpretation in the Toy Optimizer

https://bernsteinbear.com/blog/toy-abstract-interpretation/
9•ChadNauseam•2d ago•0 comments

Touching the Elephant – TPUs

https://considerthebulldog.com/tte-tpu/
108•giuliomagnifico•7h ago•33 comments

Finding Gene Cernan's Missing Moon Camera

https://www.spacecamera.co/articles/2020/3/3/gene-cernans-missing-lunar-surface-camera
19•theodorespeaks•3d ago•1 comments

The unexpected effectiveness of one-shot decompilation with Claude

https://blog.chrislewis.au/the-unexpected-effectiveness-of-one-shot-decompilation-with-claude/
125•knackers•1w ago•65 comments

Mapping Amazing: Bee Maps

https://maphappenings.com/2025/11/06/bee-maps/
40•altilunium•6d ago•23 comments

Linux Instal Fest Belgrade

https://dmz.rs/lif2025_en
120•ubavic•10h ago•16 comments

Infisical (YC W23) Is Hiring Engineers to Build the Modern OSS Security Stack

https://www.ycombinator.com/companies/infisical/jobs/2pwGcK9-senior-full-stack-engineer-us-canada
1•vmatsiiako•3h ago

A compact camera built using an optical mouse

https://petapixel.com/2025/11/13/this-guy-built-a-compact-camera-using-an-optical-mouse/
213•PaulHoule•3d ago•40 comments

Kids who ran away to 1960s San Francisco

https://www.fieldnotes.nautilus.quest/p/the-kids-who-ran-away-to-1960s-san
94•zackoverflow•4d ago•11 comments

The general who refused to crush Tiananmen's protesters

https://www.economist.com/china/2025/12/04/the-general-who-refused-to-crush-tiananmens-protesters
16•marojejian•39m ago•3 comments

Self-hosting my photos with Immich

https://michael.stapelberg.ch/posts/2025-11-29-self-hosting-photos-with-immich/
572•birdculture•6d ago•330 comments

Detecting AV1-encoded videos with Python

https://alexwlchan.net/2025/detecting-av1-videos/
17•surprisetalk•4d ago•16 comments

Cloudflare outage on December 5, 2025

https://blog.cloudflare.com/5-december-2025-outage/
741•meetpateltech•1d ago•539 comments

Perl's decline was cultural

https://www.beatworm.co.uk/blog/computers/perls-decline-was-cultural-not-technical
142•todsacerdoti•2h ago•161 comments

How I discovered a hidden microphone on a Chinese NanoKVM

https://telefoncek.si/2025/02/2025-02-10-hidden-microphone-on-nanokvm/
274•ementally•6h ago•82 comments

The Absent Silence (2010)

https://www.ursulakleguin.com/blog/3-the-absent-silence
63•dcminter•4d ago•21 comments

Gemini 3 Pro: the frontier of vision AI

https://blog.google/technology/developers/gemini-3-pro-vision/
528•xnx•1d ago•273 comments

Netflix to Acquire Warner Bros

https://about.netflix.com/en/news/netflix-to-acquire-warner-bros
1652•meetpateltech•1d ago•1262 comments

PalmOS on FisherPrice Pixter Toy

https://dmitry.gr/?r=05.Projects&proj=27.%20rePalm#pixter
170•dmitrygr•17h ago•25 comments

Schizophrenia sufferer mistakes smart fridge ad for psychotic episode

https://old.reddit.com/r/LegalAdviceUK/comments/1pc7999/my_schizophrenic_sister_hospitalised_hers...
418•hliyan•12h ago•379 comments

Making tiny 0.1cc two stroke engine from scratch

https://youtu.be/nKVq9u52A-c?si=KVY6AK7tsudqnbJN
130•pillars•6d ago•31 comments

Netflix’s AV1 Journey: From Android to TVs and Beyond

https://netflixtechblog.com/av1-now-powering-30-of-netflix-streaming-02f592242d80
525•CharlesW•1d ago•267 comments

Divine D native Linux open-source mobile system – Rev. 1.1 Hardware Architecture

https://docs.dawndrums.tn/blog/dd-rev1.1-arch/
47•wicket•4d ago•8 comments

Frinkiac – 3M "The Simpsons" Screencaps

https://frinkiac.com/
153•GlumWoodpecker•3d ago•53 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•7mo ago

Comments

tomfly•7mo ago
where is the entrance and exit?
Jaxan•7mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•7mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•7mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•7mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•7mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.