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NASA to keep its 48-year-old Voyager 2 probe running for yet another year

https://www.space.com/space-exploration/voyager/nasa-figured-out-how-to-keep-its-48-year-old-voya...
102•wglb•2h ago•12 comments

The Nixpkgs core team has disbanded

https://discourse.nixos.org/t/the-nixpkgs-core-team-has-disbanded/79413
182•Meleagris•3h ago•82 comments

DeepSeek V4 Flash 0731

https://arcprize.org/results/deepseek-v4-flash-0731
527•tosh•10h ago•315 comments

U.S. Department of Energy Launches the Genesis Open Models Initiative

https://genesisopenmodels.anl.gov/
162•moelf•6h ago•58 comments

Physicist Rigged His Pet Hamster's Wheel to Strava. It Runs Far Every Night

https://www.runnersworld.com/news/a73355106/hamster-wheel-strava-running/
40•aanet•2d ago•4 comments

Assembly Hall of Shame

https://github.com/xoreaxeaxeax/asm-hall-of-shame
284•piotrgrabowski•10h ago•68 comments

SupererDuperer

https://www.shirtpocket.com/blog/supererduperer
63•zdw•6d ago•5 comments

Ancient Library – 1,060 Greek/Latin texts, click any word to parse it

https://ancientlibrary.net/
175•aagha•9h ago•56 comments

What happens if an entire class of workers loses faith in their careers

https://www.noemamag.com/why-is-everyone-in-tech-so-sad/
507•RickJWagner•16h ago•590 comments

Managing AI Coding Costs at Scale

https://www.databricks.com/blog/managing-ai-coding-costs-scale
195•moonikakiss•10h ago•184 comments

Responding to the next frontier of critical cyber capabilities

https://openai.com/index/responding-next-frontier-critical-cyber-capabilities/
168•artninja1988•12h ago•169 comments

Mythos social engineering AISI INC-2026-07-28-01

https://web.archive.org/web/20260731053721/http://github.com/ancaferro/myNetwork/pull/3
19•dnnehgf•1h ago•7 comments

Oracle bans AI-generated code from OpenJDK

https://app.dealroom.co/news/feed/oracle-bans-ai-generated-code-from-openjdk-despite-ellison-s-cl...
420•delduca•11h ago•289 comments

An all-sky map of half a million supermassive black holes

https://www.sdss.org/black-hole-mapper-release-20/
153•MarcoDewey•13h ago•37 comments

2027 memory capacity is reportedly sold out

https://www.ign.com/articles/ramageddon-continues-another-year-as-2027-memory-capacity-is-reporte...
290•inigyou•20h ago•271 comments

Carl's Required Reading

https://carlkolon.com/reading/
124•cckolon•6d ago•17 comments

Water system controllers don't belong on the internet, says ex-NSA chief

https://www.theregister.com/security/2026/08/07/water-system-controllers-dont-belong-on-the-inter...
153•Bender•7h ago•105 comments

Guarded Methods in OCaml (2025)

https://xvw.lol/en/articles/oop-refl.html
58•birdculture•4d ago•5 comments

Psychological Warfare in Reverse Engineering (2015)

https://github.com/xoreaxeaxeax/repsych
59•theanonymousone•9h ago•2 comments

Making Postgres 300x faster for analytics: batching, operator fusion, and SIMD

https://malisper.me/how-we-made-postgres-hundreds-of-times-faster-the-query-engine/
264•poly2it•17h ago•127 comments

As a Windows user, it's a surreal way to install a program

https://unsung.aresluna.org/as-a-windows-user-its-a-very-surreal-way-to-install-a-program/
16•allenc•4d ago•4 comments

Kitesurf: Agent-first browser that runs in V8 isolates

https://blog.cloudflare.com/kitesurf/
175•m3h•18h ago•45 comments

Radical Study Suggests Life on Earth Arose Twice

https://www.sciencealert.com/radical-study-suggests-life-on-earth-arose-from-non-living-matter-twice
115•jnord•16h ago•90 comments

Show HN: textlog – A quiet, text-only microblogging platform, open-source, no JS

https://textlog.cc/about
153•stagas•17h ago•64 comments

Captain Bible Reverse Engineering

https://github.com/peterkelly/captain-bible-re
21•peterkelly•5d ago•2 comments

New Mexico court orders Meta to pay $567m over harms to children’s mental health

https://www.theguardian.com/technology/2026/aug/06/new-mexico-court-meta
742•boplicity•1d ago•398 comments

Möbius-Strip Crosswords

https://quuxplusone.github.io/blog/2026/08/04/mobius-crossword/
61•ibobev•13h ago•9 comments

Show HN: Wyzer Programming Language

https://github.com/Wyzer-Lang/wyzer
182•v0id_isgood•16h ago•103 comments

Why are all the amounts values negative?

https://bankstatementconverter.com/blog/posts/2026-08-02-why-are-all-amounts-negative/
36•4pkjai•5d ago•16 comments

A year of fighting scrapers on my 1.5 million-page website

https://patronview.com/news/99-percent-of-my-website-traffic-is-bots/
399•petercooper•13h ago•366 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•1y ago

Comments

tomfly•1y ago
where is the entrance and exit?
Jaxan•1y ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•1y ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•1y ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•1y ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•1y ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.