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Postgres LISTEN/NOTIFY does not scale

https://www.recall.ai/blog/postgres-listen-notify-does-not-scale
293•davidgu•3d ago•109 comments

Show HN: Pangolin – Open source alternative to Cloudflare Tunnels

https://github.com/fosrl/pangolin
28•miloschwartz•4h ago•4 comments

Show HN: Open source alternative to Perplexity Comet

https://www.browseros.com/
159•felarof•8h ago•53 comments

What is Realtalk’s relationship to AI? (2024)

https://dynamicland.org/2024/FAQ/#What_is_Realtalks_relationship_to_AI
232•prathyvsh•11h ago•79 comments

Batch Mode in the Gemini API: Process More for Less

https://developers.googleblog.com/en/scale-your-ai-workloads-batch-mode-gemini-api/
21•xnx•3d ago•4 comments

FOKS: Federated Open Key Service

https://foks.pub/
176•ubj•13h ago•42 comments

Graphical Linear Algebra

https://graphicallinearalgebra.net/
180•hyperbrainer•10h ago•12 comments

Flix – A powerful effect-oriented programming language

https://flix.dev/
217•freilanzer•12h ago•88 comments

Measuring the impact of AI on experienced open-source developer productivity

https://metr.org/blog/2025-07-10-early-2025-ai-experienced-os-dev-study/
514•dheerajvs•10h ago•326 comments

Belkin ending support for older Wemo products

https://www.belkin.com/support-article/?articleNum=335419
53•apparent•7h ago•47 comments

Red Hat Technical Writing Style Guide

https://stylepedia.net/style/
159•jumpocelot•11h ago•71 comments

Yamlfmt: An extensible command line tool or library to format YAML files

https://github.com/google/yamlfmt
24•zdw•3d ago•12 comments

Launch HN: Leaping (YC W25) – Self-Improving Voice AI

49•akyshnik•8h ago•25 comments

Turkey bans Grok over Erdoğan insults

https://www.politico.eu/article/turkey-ban-elon-musk-grok-recep-tayyip-erdogan-insult/
84•geox•3h ago•57 comments

How to prove false statements: Practical attacks on Fiat-Shamir

https://www.quantamagazine.org/computer-scientists-figure-out-how-to-prove-lies-20250709/
198•nsoonhui•16h ago•153 comments

eBPF: Connecting with Container Runtimes

https://h0x0er.github.io/blog/2025/06/29/ebpf-connecting-with-container-runtimes/
35•forxtrot•7h ago•0 comments

Regarding Prollyferation: Followup to "People Keep Inventing Prolly Trees"

https://www.dolthub.com/blog/2025-07-03-regarding-prollyferation/
40•ingve•3d ago•1 comments

Show HN: Cactus – Ollama for Smartphones

108•HenryNdubuaku•7h ago•45 comments

Grok 4

https://simonwillison.net/2025/Jul/10/grok-4/
178•coloneltcb•6h ago•148 comments

Analyzing database trends through 1.8M Hacker News headlines

https://camelai.com/blog/hn-database-hype/
116•vercantez•2d ago•61 comments

Not So Fast: AI Coding Tools Can Reduce Productivity

https://secondthoughts.ai/p/ai-coding-slowdown
54•gk1•2h ago•34 comments

Diffsitter – A Tree-sitter based AST difftool to get meaningful semantic diffs

https://github.com/afnanenayet/diffsitter
89•mihau•13h ago•26 comments

Matt Trout has died

https://www.shadowcat.co.uk/2025/07/09/ripples-they-cause-in-the-world/
139•todsacerdoti•19h ago•42 comments

Is Gemini 2.5 good at bounding boxes?

https://simedw.com/2025/07/10/gemini-bounding-boxes/
259•simedw•13h ago•58 comments

The ChompSaw: A Benchtop Power Tool That's Safe for Kids to Use

https://www.core77.com/posts/137602/The-ChompSaw-A-Benchtop-Power-Tool-Thats-Safe-for-Kids-to-Use
80•surprisetalk•3d ago•64 comments

Foundations of Search: A Perspective from Computer Science (2012) [pdf]

https://staffwww.dcs.shef.ac.uk/people/J.Marshall/publications/SFR09_16%20Marshall%20&%20Neumann_PP.pdf
4•mooreds•3d ago•0 comments

Show HN: Typeform was too expensive so I built my own forms

https://www.ikiform.com/
166•preetsuthar17•17h ago•86 comments

Final report on Alaska Airlines Flight 1282 in-flight exit door plug separation

https://www.ntsb.gov:443/investigations/Pages/DCA24MA063.aspx
131•starkparker•5h ago•141 comments

Radiocarbon dating reveals Rapa Nui not as isolated as previously thought

https://phys.org/news/2025-06-radiocarbon-dating-reveals-rapa-nui.html
17•pseudolus•3d ago•8 comments

Optimizing a Math Expression Parser in Rust

https://rpallas.xyz/math-parser/
127•serial_dev•17h ago•55 comments
Open in hackernews

Generating Mazes with Inductive Graphs (2017)

https://jelv.is/blog/Generating-Mazes-with-Inductive-Graphs/
20•todsacerdoti•2mo ago

Comments

tomfly•2mo ago
where is the entrance and exit?
Jaxan•2mo ago
Doesn’t matter, because all positions are reachable. So just pick any two positions at the border and remove a wall.
kazinator•2mo ago
Here is a maze that was generated recursively starting at the upper left cell.

  +    +----+----+----+----+----+----+----+----+----+
  |    |                        |                   |
  |    |                        |                   |
  +    +----+----+    +----+    +----+    +----+    +
  |              |         |                   |    |
  |              |         |                   |    |
  +----+----+    +    +----+----+----+----+----+    +
  |              |    |                        |    |
  |              |    |                        |    |
  +    +----+----+    +    +----+----+----+    +    +
  |         |              |              |    |    |
  |         |              |              |    |    |
  +    +----+    +    +----+----+----+    +    +----+
  |              |    |                   |    |    |
  |              |    |                   |    |    |
  +----+----+----+    +    +----+----+----+    +    +
  |                        |                   |    |
  |                        |                   |    |
  +    +----+----+----+    +    +----+----+----+    +
  |    |    |              |    |              |    |
  |    |    |              |    |              |    |
  +    +    +    +    +----+    +    +----+    +    +
  |    |    |    |    |         |    |         |    |
  |    |    |    |    |         |    |         |    |
  +    +    +    +    +----+----+----+    +    +    +
  |    |    |    |    |                   |         |
  |    |    |    |    |                   |         |
  +    +    +----+    +    +----+----+    +----+----+
  |              |         |                        |
  |              |         |                        |
  +----+----+----+----+----+----+----+----+----+    +

It matters to start there because it will be easier if you go backwards.

The maze has 100 cells. For each cell, we can calculate which exit goes back toward the entrance, assigning the letters U, D, L, R:

  U R R D L L R D L L
  U L L D L U L L L U
  R R U D D L L L L U
  U L D L L R R D U U
  U L L U D L L L U D
  R R R U L R R R U D
  U D R R U U R R D D
  U D U U R U U D L D
  U D U U D L L L U L
  U L L U L R R U L L
Stats:

  L - 33
  U - 29
  R - 20
  D - 18
Left and Up are more frequent back-to-entrance escapes than Right or Down. This is because of the way the maze was generated.

To check the hypothesis, we should analyze it in the other direction. For each cell, determine the exit which heads in the direction of the exit:

  D R R D L L R D L L
  D R D D L U L L L U
  D L L D D L L L L U
  D L R D L R R D D U
  R R U D D L L L U D
  R R R R D R R R U D
  U D R D L U R R D D
  U D U D R U U D L D
  U D U D R R R D U L
  U L L R U R R R R D
Stats:

  D - 30
  R - 28
  L - 24
  U - 18
There is a weaker bias for the D-R axis toward the exit, compared to the L-U axis toward the entrance. I suspect if we study larger numbers of larger mazes, we will find similar findings.

So that is to say, it is easier to navigate the maze in the reverse direction: the heuristic to try left/up exits will work more often than the right/down in the proper direction.

smartmic•2mo ago
From the book "Mazes for Programmers" by Jamis Buck, 2015, The Pragmatic Programmers (a must-read for any maze/programming enthusiast!):

> Aren't mazes supposed to have starting points and end points? […] honestly, […] it's entirely up to you. […] The maze […] is a perfect maze, and one of the attributes of a perfect maze is that there exists exactly one path between any two cells in it. […] You pick them, and there's guaranteed to be a path between them.

You do not need to choose an entrance or exit only on the sides, but you can also choose "Pacman-style" where the goal is to reach points inside the maze.

"Perfect" refers to the mathematical/logical properties of a maze (i.e. no loops), not the aesthetical aspect. I have not checked though if the mazes in the source here are all perfect.

kazinator•2mo ago
While you can put the entrance and exit wherever you want, if you know that the maze was generated by a recursive branching process which had a starting point somewhere, it probably behooves you to put the start at that point corresponding to the root of the tree, so that the maze wanderer faces the most branching choices.

Laying out the abstract maze tree into the rectilinear grid of cells obfuscates the tree somewhat, but not entirely. A process that generates from upper left to lower right, for instance, will tend to generate cells whose parent-headed exits going left and up more often than not, making the reverse direction a bit easier.

(Again, it depends on the maze generation process.)

kazinator•2mo ago
Making random mazes in a rectilinear grid is a good exercise for one big reason: mazes are not all the same. Mazes have style can be very knotty and twisty, or have long passages. You can add hacks into a given algorithm to vary the style, but there are certain things it won't necessarily do.