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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
137•theblazehen•2d ago•40 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
666•klaussilveira•14h ago•201 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
949•xnx•19h ago•550 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
122•matheusalmeida•2d ago•31 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
51•videotopia•4d ago•2 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
228•isitcontent•14h ago•25 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
16•kaonwarb•3d ago•19 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
221•dmpetrov•14h ago•117 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
330•vecti•16h ago•143 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
25•jesperordrup•4h ago•16 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
493•todsacerdoti•22h ago•242 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
381•ostacke•20h ago•95 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•20h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
288•eljojo•17h ago•169 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
412•lstoll•20h ago•278 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
19•bikenaga•3d ago•4 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
63•kmm•5d ago•6 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
90•quibono•4d ago•21 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
43•helloplanets•4d ago•40 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
256•i5heu•17h ago•196 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
32•romes•4d ago•3 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
12•speckx•3d ago•4 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
33•gmays•9h ago•12 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1066•cdrnsf•23h ago•446 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
57•gfortaine•12h ago•24 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
150•vmatsiiako•19h ago•67 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
149•SerCe•10h ago•136 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
287•surprisetalk•3d ago•43 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
182•limoce•3d ago•98 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
73•phreda4•13h ago•14 comments
Open in hackernews

Microsoft Announces Xbox Console Price Hike, Xbox Games to Cost $80

https://kotaku.com/microsoft-xbox-series-x-s-price-increase-may-2025-1851778615
19•Michelangelo11•9mo ago

Comments

ceejayoz•9mo ago
As with COVID, companies are gonna use the excuse to raise prices everywhere.

The games aren’t shipped over from China. They aren’t imports. And yet…

explodes•9mo ago
I guess I didn't realize the tariffs would also have a piggyback effect for ALL goods. Yay.
workfromspace•9mo ago
I thought they already had another excuse: "macroeconomic factors and the market"? Or is it only used for when firing people or not increasing salaries?
throwaway74354•9mo ago
Never pay more than 20 bucks [1] for a computer game.

[1] as of 1990. $48.94 adjusted for inflation.

mehphp•9mo ago
Depends on the game for me, there are definitely games that I get $80 worth of value.
lizardking•9mo ago
Hundreds of hours of enjoyment for $70 seems like a good trade.
mcphage•9mo ago
> Hundreds of hours of enjoyment for $70

I'm not sure that $/hour is a great way to evaluate games, since it would encourage developers to pad games out with repetitive content.

selfhoster11•9mo ago
That would be the "hours of engagement" metric, not "hours of enjoyment". The optimist in me hopes that people can tell the difference and disengage if a developer tries to intentionally confuse the two.
lizardking•9mo ago
Repetitive content isn't enjoyable :)
mcphage•9mo ago
Well… sometimes it is.
ncr100•9mo ago
Why?
throwaway74354•9mo ago
It's a quote from «The Secret of Monkey Island». Works as a law of nature unless proven otherwise.
protimewaster•9mo ago
Xbox already isn't selling well compared to the competition. I imagine this will not help.
aleph_minus_one•9mo ago
> Xbox already isn't selling well compared to the competition. I imagine this will not help.

What you want to optimize is

(profit per customer) * (number of customers)

The economic assumption behind the price increase is that by this change the "profit per customer" increases "more" than "number of customers" decreases.

We will see ...

protimewaster•9mo ago
Fair point. I wasn't thinking just from a pure profit perspective. I was thinking maybe they'd be interested in having a product that's more popular in the marketplace, but maybe this is just them conceding defeat with regard to popularity and trying to squeeze profit.
daft_pink•9mo ago
Just watched a video about how they have virtually no unique titles, have compatibility issues between the disc and discless consoles and is a failing platform. Totally shocked they are raising prices like you. https://youtu.be/q9hRCVqxoic?si=z2Ya8jWRReM-Paqu
beAbU•9mo ago
People say this, yet my Series X is by far the best expense from my entertainment budget by far. That combined with game pass permium is unreal value for money.

I've maybe bought 4 games at full price in the 4 years since I got it. I (and my wife) game on it almost daily.

Stevvo•9mo ago
Xbox is not focused on selling consoles and games. The focus is on game pass; they have more current subscribers than total consoles sold. This will just push more players to game pass instead of buying physical consoles/games.
kcatskcolbdi•9mo ago
Surely the tariffs won't impact digital game prices?
stubish•9mo ago
Game prices subsidize the hardware
ashoeafoot•9mo ago
This seems.. unwise if one where to consider the panem and circensis paradigma. Messing with this gets you carried away, out of office on shoulders..
KMnO4•9mo ago
I don’t think gamers are as price sensitive as believed.

How many people purchased computers that cost in the same realm as a mortgage payment? I personally know a several people who paid >$1500 for a GPU during COVID.

The price hike sucks but I doubt it will convince people to transition to a different hobby.

SOLAR_FIELDS•9mo ago
It’s also worth pointing out that the cost of games has been decreasing over time due to the AAA price remaining stagnant while inflation surges forward. SNES titles in the 1990ish era retailed for $60 USD, which is roughly $145 USD today.
Copernicron•9mo ago
I can remember paying $130 CAD for some SNES games back in the day. The price differed from title to title and some of them were really expensive.
giraffe_lady•9mo ago
> I don’t think gamers are as price sensitive as believed.

I think there are more or less two different useful definitions of gamers. People who do consider it a hobby, ie an area of active interest that they expect to spend considerable amounts of time, money, and attention on. And people who play games as entertainment or recreation only, but still prefer it over other consumption that could fill that time like streaming shows.

The time-use patterns might be similar (idk) but the price sensitivity may not be. If console and game prices are low enough it may be impossible to distinguish these two groups even. But at a certain point I expect them to diverge in their playing and spending habits.

Like nintendo's astounding success in the wii era was due to specifically targeting the second group. The different characteristics and pricing strategies of PC vs mobile games are a major split between them too. I think if console prices go up enough these groups will diverge even more. The less-price-sensitive "hobbyist gamers" mostly probably won't bail for another hobby, but the "entertainment gamers" certainly may; either for a different kind of gaming or for another source of recreation all together.

pjmlp•9mo ago
Current console gamers maybe, I always cared about prices on PC, and during my PS2 days, like 90% of the games I bought were 2nd hand and no more than 20 euros, between 2001 and 2004.

Where I did spent more money was the 300 euro for PS2Linux.

_mlbt•9mo ago
My solution to this is a combination of Game Pass and only buying games on sale. If you’re patient enough there is very little reason to pay full price for games.
platevoltage•9mo ago
I get the anger, but I also remember paying $60 for a Nintendo 64 game in 1997.
ceejayoz•9mo ago
Those came as physical products with quite a few relatively expensive components. (And often, stuff like a manual.)

Versus a couple gigabytes of bandwidth.

platevoltage•9mo ago
Fair enough. Playstation games were $50.