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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
616•klaussilveira•12h ago•180 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
920•xnx•17h ago•545 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
32•helloplanets•4d ago•22 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
105•matheusalmeida•1d ago•26 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
8•kaonwarb•3d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
37•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
214•isitcontent•12h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
207•dmpetrov•12h ago•102 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
319•vecti•14h ago•141 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
356•aktau•19h ago•181 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
367•ostacke•18h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
474•todsacerdoti•20h ago•232 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
270•eljojo•15h ago•159 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
13•jesperordrup•2h ago•4 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
400•lstoll•18h ago•271 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
25•romes•4d ago•3 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
82•quibono•4d ago•20 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
56•kmm•4d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
243•i5heu•15h ago•185 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
10•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
51•gfortaine•10h ago•17 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
139•vmatsiiako•17h ago•61 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
277•surprisetalk•3d ago•37 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1055•cdrnsf•21h ago•433 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
69•phreda4•12h ago•13 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
128•SerCe•8h ago•113 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•7h ago•10 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
173•limoce•3d ago•94 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
62•rescrv•20h ago•22 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
30•denysonique•9h ago•6 comments
Open in hackernews

Vuntra City

https://vuntracity.com/
37•ibobev•9mo ago

Comments

dcrazy•9mo ago
The concept reminds me of No Man’s Sky, a vast procedurally generated universe of planets with not a whole lot going on. The consensus seems to be it was way too empty at launch, but with the subsequent content additions I have some friends that enjoy it now. Still seems risky.
gradientsrneat•9mo ago
To each their own. I love a mechanics-heavy game from time to time, but (and this is not NMS-specific) sometimes I want a more laid-back experience and/or just appreciate the game engine.

That's not to say there can't be both. The real disappointments for me are high base system requirements, lack of modding support, and lack of native Linux support. They are related. IMO a sandbox really shines when it maximizes the creative potential of its users, to the extent the engine's computational limitations allow for it.

andybak•9mo ago
I miss early NMS in many ways. The emptiness lent it a poignant feel that complemented the narrative.

There's more to do now, but it came at a cost.

gradientsrneat•9mo ago
If you were intrigued by the prospect of riding on public transit through a city, there is a game called 4Ever Transit Authority which is literally just that.

https://turnfollow.itch.io/4ever-transit-authority

treetalker•9mo ago
The sense I got from the video was very much what I (we?) expected, in the late 1990s, from the virtual reality that was "just around the corner". Glad it's (almost!) here in 2025.

Still very cool!

The Matrix has you, Neo ...

Tallain•9mo ago
This is pretty much how I play GTA V. I have a Self Radio playlist for a specific vibe. Hop in a random car and cruise around the city, get distracted by some event, cause a little mayhem and escape if I'm in the mood, and keep cruising. Like the Truck Simulator games, it's a good way to go for a drive without actually needing to go for a drive (so less exhausting, wasteful, and dangerous).
microtherion•9mo ago
When my oldest son was very young, he enjoyed watching me play GTA IV in a style that involved cruising around the city, observing all traffic laws (he got quite upset if I bumped another traffic participant or ran a red light), and hopping into random stores to try on various outfits.
dr_kiszonka•9mo ago
I never got into GTA, but I enjoyed playing one of the Mafia games that way. I remember loving the classic cars, the views, and the atmosphere.
Tade0•9mo ago
This reminds me of Rambalac[0] - a YouTube channel where a guy just walks around various places in Japan (mostly Tokyo) and records it all in 4k+ HDR. No music, no commentary.

[0] https://m.youtube.com/user/Rambalac

sagacity•9mo ago
These videos have been incredibly relaxing to watch. I first discovered them when my newborn would wake up in the middle of the night and I'd watch those videos, half asleep, with her slowly dozing off on top of me. Excellent stuff.
accrual•9mo ago
I've been following the creator on TikTok for a while as they implemented new features into the city to help bring it to life. Maps and the ability to select a destination and ride there is pretty new, IIRC. It's cool to see this on HN today!
cosmicgadget•9mo ago
Well the text says there are inhabitants. It might otherwise feel like an impossibly large Myst.
alcover•9mo ago
I wonder how procedural it is - and really what procedural is. Is it that, at some scale, say apartment in a building, there is a polygone'd model - the apartment - and an apartment is only generated and rendered (with some randomness) when you enter it ?
omneity•9mo ago
Being alone in this vast city gave me a certain feeling of unease. Reminds me of Stargate episodes where they would find an advanced civilization devoid of life, only to discover they got wiped out in a mysteriously terrible fashion.
IshKebab•9mo ago
I have yet to see anything procedurally generated that wasn't boring.