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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
116•ColinWright•1h ago•87 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
22•surprisetalk•1h ago•23 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
118•alephnerd•2h ago•77 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
62•vinhnx•5h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
828•klaussilveira•21h ago•248 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
55•thelok•3h ago•7 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•38m ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
108•1vuio0pswjnm7•8h ago•138 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1058•xnx•1d ago•611 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
484•theblazehen•2d ago•175 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
8•valyala•2h ago•1 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
7•valyala•2h ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
209•jesperordrup•12h ago•70 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
557•nar001•6h ago•256 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
222•alainrk•6h ago•343 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
36•rbanffy•4d ago•7 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
76•speckx•4d ago•75 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
5•momciloo•2h ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•111 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
286•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
71•mellosouls•4h ago•75 comments
Open in hackernews

Internet Scrabble Club (2002-)

https://isc.ro/
55•indigodaddy•9mo ago

Comments

aw1621107•8mo ago
"isc" -> Internet Scrabble Club, for those of us who didn't know
Suppafly•8mo ago
I assumed as much given the title of this post.
maest•8mo ago
.ro is the Romanian TLD, which explains why "Romana" is one of the language options (Although it's not using the correct diacritics)
przemub•8mo ago
In 2002 diacritics were such a pain, or impossibility even :)
Aeroi•8mo ago
kind of dope, whats your stack/how'd you build it?
porphyra•8mo ago
isc.ro is one of the most old school, classic, and beloved Scrabble servers, but its implementation is really outdated and has some notable vulnerabilities/bugs. For example, the rack tiles seem to be randomly generated on the clientside, and passwords are plaintext. For a modern alternative, woogles.io is much nicer.
mdaniel•8mo ago
Submitted quite a while ago, if you wanted to resubmit it for its own discussion https://news.ycombinator.com/item?id=24789018

Also, for convenience: https://woogles.io

rahimnathwani•8mo ago
Woogles is nice.

The board looks like a regular scrabble board, but the special squares are indicated only with colours, and don't say 'Triple Word Score' etc. like on the real Scrabble board. When you hover over a square, you see the bonus as '2x letter' etc.

This behaviour is fine for experienced players, but not for children or beginners, especially those playing on iPads, which don't have 'hover'.

I made a userscript to fix this:

https://greasyfork.org/en/scripts/508773-woogles-bonus-label...

thomasfromcdnjs•8mo ago
I love scrabble, it may be going through a growth spurt at the moment, kind of like chess after all the netflix movies.

Everyone should follow Will Anderson, he runs an extremely high quality Youtube channel -> https://www.youtube.com/@wanderer15

Even if you don't play often, his scrabble videos are fantastic to watch on a lunch break.

---

My friends and I are playing around with vibe coding a 4+ multi player scrabble, surprisingly it doesn't really exist. (hasbro is extremely tight on their copyright)

wdumaresq•8mo ago
I made a multi-player (up to 12 players) Scrabble-like game. Everyone submits their turn at the same time so there are no long waits between turns. It's a "capture territory with words" game.

http://crosswordislandhopper.com/cih

mdaniel•8mo ago
The capturing territory part reminds me of Truncate which I absolutely love (and absolutely hate the UI): https://news.ycombinator.com/item?id=39882873 -> https://github.com/TruncateGame/Truncate (MIT)
porphyra•8mo ago
Even if it does exist, it may not use the "Scrabble" trademark, making it difficult to search for. For example, one time I forgot what Woogles was called and had trouble finding it again since it doesn't mention Scrabble at any point. I had to use an LLM to remind myself what it was called.
CamperBob2•8mo ago
Don't do what I just did, and waste several minutes on a puzzle. As soon as you hit "Give up," or presumably submit the valid answer, all it does is say "auth-methods-failed."
cdelsolar•8mo ago
I cofounded and built a large part of woogles. It’s free software (https://github.com/woogles-io/liwords)… AMA
chrisweekly•8mo ago
I lost too much time having fun playing Wordfeud on iOS, had to go cold turkey and uninstall it. (No idea how they dodged the copyright issues, it seems like straight-up scrabble to me...)
crote•8mo ago
> No idea how they dodged the copyright issues

There's no copyright on game mechanics, if I understand correctly. You can protect stuff like the game's name, the artwork, unique characters, and the text in the rulebook - but not the purely mechanical rules themselves.

AStonesThrow•8mo ago
I seem to recall that Scrabble's board layout could be an issue. The specific placement of double/triple word/letter squares is not merely an important game mechanic, but also a distinctive feature of the brand. There's also the question of letter-tile point-values, and whether those specific points could be copied verbatim.

Source: I played a MUSH where players managed to reproduce games like Boggle and Scrabble for the amusement of other MUSHers

rockdoe•8mo ago
Wordfeud uses a different board layout.
chrisweekly•8mo ago
It's awfully close though
macqm•8mo ago
Poland has kurnik.pl (meaning “chicken coop”) with a version of scrabble called “Literaki”. It’s been around for years.
nathell•8mo ago
It actually predates ISC, dating back to 2001. These days you can play actual Scrabble on Kurnik, too!

ISC also supports Polish (with OSPS).

oliwary•8mo ago
Cool!

For anyone looking to practice, I've made two daily games featuring similar concepts:

https://clickword.org - use tiles to form words, placed words disappear, get as many points as possible.

https://spaceword.org - build a valid word grid using as little space as possible

nathell•8mo ago
Here’s another one that I made: https://danieljanus.pl/wladcyslow/ – rearrange 9-letter words into grids of 5-letter words
pursuableproofs•8mo ago
This got me through lockdown. Good to see it's still around.