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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
426•klaussilveira•5h ago•97 comments

Hello world does not compile

https://github.com/anthropics/claudes-c-compiler/issues/1
21•mfiguiere•42m ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
775•xnx•11h ago•472 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
142•isitcontent•6h ago•15 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
135•dmpetrov•6h ago•57 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
41•quibono•4d ago•3 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
246•vecti•8h ago•117 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
70•jnord•3d ago•4 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
180•eljojo•8h ago•124 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
314•aktau•12h ago•154 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
12•matheusalmeida•1d ago•0 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
311•ostacke•12h ago•85 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
397•todsacerdoti•13h ago•217 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
322•lstoll•12h ago•233 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
12•kmm•4d ago•0 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
48•phreda4•5h ago•8 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
109•vmatsiiako•11h ago•34 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
186•i5heu•8h ago•129 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
236•surprisetalk•3d ago•31 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
976•cdrnsf•15h ago•415 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
144•limoce•3d ago•79 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
17•gfortaine•3h ago•2 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
49•ray__•2h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
41•rescrv•13h ago•17 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
35•lebovic•1d ago•11 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
52•SerCe•2h ago•42 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
77•antves•1d ago•57 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
18•MarlonPro•3d ago•4 comments

Claude Composer

https://www.josh.ing/blog/claude-composer
108•coloneltcb•2d ago•71 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
39•nwparker•1d ago•10 comments
Open in hackernews

Internet Scrabble Club (2002-)

https://isc.ro/
55•indigodaddy•9mo ago

Comments

aw1621107•8mo ago
"isc" -> Internet Scrabble Club, for those of us who didn't know
Suppafly•8mo ago
I assumed as much given the title of this post.
maest•8mo ago
.ro is the Romanian TLD, which explains why "Romana" is one of the language options (Although it's not using the correct diacritics)
przemub•8mo ago
In 2002 diacritics were such a pain, or impossibility even :)
Aeroi•8mo ago
kind of dope, whats your stack/how'd you build it?
porphyra•8mo ago
isc.ro is one of the most old school, classic, and beloved Scrabble servers, but its implementation is really outdated and has some notable vulnerabilities/bugs. For example, the rack tiles seem to be randomly generated on the clientside, and passwords are plaintext. For a modern alternative, woogles.io is much nicer.
mdaniel•8mo ago
Submitted quite a while ago, if you wanted to resubmit it for its own discussion https://news.ycombinator.com/item?id=24789018

Also, for convenience: https://woogles.io

rahimnathwani•8mo ago
Woogles is nice.

The board looks like a regular scrabble board, but the special squares are indicated only with colours, and don't say 'Triple Word Score' etc. like on the real Scrabble board. When you hover over a square, you see the bonus as '2x letter' etc.

This behaviour is fine for experienced players, but not for children or beginners, especially those playing on iPads, which don't have 'hover'.

I made a userscript to fix this:

https://greasyfork.org/en/scripts/508773-woogles-bonus-label...

thomasfromcdnjs•8mo ago
I love scrabble, it may be going through a growth spurt at the moment, kind of like chess after all the netflix movies.

Everyone should follow Will Anderson, he runs an extremely high quality Youtube channel -> https://www.youtube.com/@wanderer15

Even if you don't play often, his scrabble videos are fantastic to watch on a lunch break.

---

My friends and I are playing around with vibe coding a 4+ multi player scrabble, surprisingly it doesn't really exist. (hasbro is extremely tight on their copyright)

wdumaresq•8mo ago
I made a multi-player (up to 12 players) Scrabble-like game. Everyone submits their turn at the same time so there are no long waits between turns. It's a "capture territory with words" game.

http://crosswordislandhopper.com/cih

mdaniel•8mo ago
The capturing territory part reminds me of Truncate which I absolutely love (and absolutely hate the UI): https://news.ycombinator.com/item?id=39882873 -> https://github.com/TruncateGame/Truncate (MIT)
porphyra•8mo ago
Even if it does exist, it may not use the "Scrabble" trademark, making it difficult to search for. For example, one time I forgot what Woogles was called and had trouble finding it again since it doesn't mention Scrabble at any point. I had to use an LLM to remind myself what it was called.
CamperBob2•8mo ago
Don't do what I just did, and waste several minutes on a puzzle. As soon as you hit "Give up," or presumably submit the valid answer, all it does is say "auth-methods-failed."
cdelsolar•8mo ago
I cofounded and built a large part of woogles. It’s free software (https://github.com/woogles-io/liwords)… AMA
chrisweekly•8mo ago
I lost too much time having fun playing Wordfeud on iOS, had to go cold turkey and uninstall it. (No idea how they dodged the copyright issues, it seems like straight-up scrabble to me...)
crote•8mo ago
> No idea how they dodged the copyright issues

There's no copyright on game mechanics, if I understand correctly. You can protect stuff like the game's name, the artwork, unique characters, and the text in the rulebook - but not the purely mechanical rules themselves.

AStonesThrow•8mo ago
I seem to recall that Scrabble's board layout could be an issue. The specific placement of double/triple word/letter squares is not merely an important game mechanic, but also a distinctive feature of the brand. There's also the question of letter-tile point-values, and whether those specific points could be copied verbatim.

Source: I played a MUSH where players managed to reproduce games like Boggle and Scrabble for the amusement of other MUSHers

rockdoe•8mo ago
Wordfeud uses a different board layout.
chrisweekly•8mo ago
It's awfully close though
macqm•8mo ago
Poland has kurnik.pl (meaning “chicken coop”) with a version of scrabble called “Literaki”. It’s been around for years.
nathell•8mo ago
It actually predates ISC, dating back to 2001. These days you can play actual Scrabble on Kurnik, too!

ISC also supports Polish (with OSPS).

oliwary•8mo ago
Cool!

For anyone looking to practice, I've made two daily games featuring similar concepts:

https://clickword.org - use tiles to form words, placed words disappear, get as many points as possible.

https://spaceword.org - build a valid word grid using as little space as possible

nathell•8mo ago
Here’s another one that I made: https://danieljanus.pl/wladcyslow/ – rearrange 9-letter words into grids of 5-letter words
pursuableproofs•8mo ago
This got me through lockdown. Good to see it's still around.