Would open source, local models keep pressure on AI companies to prioritize the usable code, as code quality and engineering time saved are critical to build vs buy discussions?
Both can generate code though, I've generated code using the web interface and it works, it's just a bit tedious to copy back and forth.
Like you, I’ve accumulated tons of LLM usage via apps and web apps. I can actually see how the models are much more succinct there compared to the API interface.
My uneducated guess is that LLM models try to fit their responses into the “output tokens” limit, which is surely much lower in UIs than what can be set in pay-as-you-go interfaces.
You remember those days right? All those Flash sites.
I've found with LLMs I can usually convince them to get me at least something that mostly works, but each step compounds with excessive amounts of extra code, extraneous comments ("This loop goes through each..."), and redundant functions.
In the short term it feels good to achieve something 'quickly', but there's a lot of debt associated with running a random number generator on your codebase.
Good programs are written by people who anticipate what might go wrong. If the document says 'don't do X'; they know a tester is likely to try X because a user will eventually do it.
On the other hand, it shows how much coding is just repetition. You don't need to be a good coder to perform serviceable work, but you won't create anything new and amazing either, if you don't learn to think and reason - but that might for some purposes be fine. (Worrying for the ability of the general population however)
You could ask whether these students would have gotten anything done without generated code? Probably, it's just a momentarily easier alternative to actual understanding. They did however realise the problem and decided by themselves to write their own code in a simpler, more repetitive and "stupid" style, but one that they could reason about. So hopefully a good lesson and all well in the end!
Anthropomorphizing LLMs is not helpful. It doesn't get anything, you just gave it new tokens, ones which are more closely correlated with the correct answer. It also generates responses similar to what a human would say in the same situation.
Note i first wrote "it also mimicks what a human would say", then I realized I am anthropomorphizing a statistical algorithm and had to correct myself. It's hard sometimes but language shapes how we think (which is ironically why LLMs are a thing at all) and using terms which better describe how it really works is important.
https://www.microsoft.com/en-us/worklab/why-using-a-polite-t...
It's a feature of language to describe things in those terms even if they aren't accurate.
>using terms which better describe how it really works is important
Sometimes, especially if you doing something where that matters, but abstracting those details away is also useful when trying to communicate clearly in other contexts.
This is an obvious mistake, the price is per Megatoken, not per token.
Though I'm not a "vibe coder" myself I very much recognize this as part of the "appeal" of GenAI tools more generally. Trying to get Image Generators to do what I want has a very "gambling-like" quality to it.
if it doesn't work the first time you pull the lever, it might the second time, and it might not. Either way, the house wins.
It should be regulated as gambling, because it is. There's no metaphor, the only difference from a slot machine is that AI will never output cash directly, only the possibility of an output that could make money. So if you're lucky with your first gamble, it'll give you a second one to try.
Gambling all the way down.
That's wild. Anything with non-deterministic output will have this.
Anything with non-deterministic output that charges money ...
Edit Added words to clarify what I meant.
You only lose those rights in the contracts you sign (which, in terms of GPT, you've likely clicked through a T&C which waves all right to dispute or reclaim payment).
If you ask an artist to draw a picture and decide it's crap, you can refuse to take it and to pay for it. They won't be too happy about it, but they'll own the picture and can sell it on the market.
Maybe art is special, but there are other professions where someone can invest heaps of time and effort without delivering the expected result. A trial attorney, treasure hunter, oil prospector, app developer. All require payment for hours of service, regardless of outcome.
When it comes to work that requires craftmanship it's pretty common to be able to not pay them if they do a poor job. It may cost you more than you paid them to fix their mistake, but you can generally reclaim your money you paid them if the work they did was egregiously poor.
That's still not gambling and it's silly to pretend it is. It feels like gambling but that's it.
Brain scans have revealed that waiting for a potential win stimulates the same areas as the win itself. That's the "appeal" of gambling. Your brain literally feels like it's winning while waiting because it _might_ win.
Though you could say the same thing about pretty much any VC funded sector in the "Growth" phase. And I probably will.
It also kind of breaks the whole argument that they're designed to be addictive in order to make you spend more on tokens.
Every prompt and answer is contributing value toward your progress toward the final solution, even if that value is just narrowing the latent space of potential outputs by keeping track of failed paths in the context window, so that it can avoid that path in a future answer after you provide followup feedback.
The vast majority of slot machine pulls produce no value to the player. Every single prompt into an LLM tool produces some form of value. I have never once had an entirely wasted prompt unless you count the AI service literally crashing and returning a "Service Unavailable" type error.
One of the stupidest takes about AI is that a partial hallucination or a single bug destroys the value of the tool. If a response is 90% of the way there and I have to fix the 10% of it that doesn't meet my expectations, then I still got 90% value from that answer.
This has not been my experience, maybe sometimes, but certainly not always.
As an example: asking chatgpt/gemini about how to accomplish some sql data transformation set me back in finding the right answer because the answer it did give me was so plausible but also super duper not correct in the end. Would've been better off not using it in that case.
Brings to mind "You can't build a ladder to the moon"
But with an LLM, I was able to eliminate this bad path faster and earlier. I also learned more about my own lack of knowledge and improved myself.
I truly mean it when I say that I have never had an unproductive experience with modern AI. Even when it hallucinates or gives me a bad answer, that is honing my own ability to think, detect inconsistencies, examine solutions for potential blindspots, etc.
That assumes that the value of a solution is linear with the amount completed. If the Pareto Principle holds (80% of effects come from 20% of causes), then not getting that critical 10+% likely has an outsized effect on the value of the solution. If I have to do the 20% of the work that's hard and important after taking what the LLM did for the remainder, I haven't gained as much because I still have to build the state machine in my head to understand the problem-space well enough to do that coding.
I personally think of AI tools as an incremental aid that enables me to focus more of my efforts on the really hard 10-20% of the problem, and get paid more to excel at doing what I do best already.
AI is not an excuse to turn off your brain. I find it ironic that many people complain that they have a hard time identifying the hallucinations in LLM generated content, and then also complain that LLM's are making LLM users dumber.
The problem here is also the solution. LLM's make smarter people even smarter, because they get even better at thinking about the hard parts, while not wasting time thinking about the easy parts.
But people who don't want to think at all about what they are doing... well they do get dumber.
When you get deep into engineering with AI you will find yourself spending a dramatically larger percentage of your time thinking about the hardest things you have ever thought about, and dramatically less time thinking about basic things that you've already done hundreds of times before.
You will find the limits of your abilities, then push past those limits like a marathon runner gaining extra endurance from training.
I think the biggest lie in the AI industry is that AI makes things easier. No, if anything you will find yourself working on harder and harder things because the easy parts are done so quickly that all that is left is the hard stuff.
- I buy stock that doesn't perform how I expected.
- I hire someone to produce art.
- I pay a lawyer to represent me in court.
- I pay a registration fee to play a sport expecting to win.
- I buy a gift for someone expecting friendship.
Are all gambas.
You aren't paying for the result (the win), you are paying for the service that may produce the desired result, and in some cases one of may possibly desirable results.
Hence the adage "sir, this is a casino"
Neither is GenAI, the grandparent comment is dumb.
I almost can't believe this idea is being seriously considered by anybody. By that logic buying any CPU is gambling because it's not deterministic how far you can overclock it.
Just so you know, not every llm use case requires paying for tokens. You can even run a local LLM and use cline w/ it for all your coding needs. Pull that slot machine lever as many times as you like without spending a dollar.
If you don't get something good the first time you buy a book, you might with the next book, or you might not. Either way, the house wins.
It should be regulated as gambling, because it is. There's no metaphor — the only difference from a slot machine is that books will never output cash directly, only the possibility of an insight or idea that could make money. So if you're lucky with your first gamble, you'll want to try another.
Gambling all the way down.
All those laid off coders gambled on a career that didn’t pan out.
Want more certainty in life, gonna have to get political.
And even then there is no guarantee the future give a crap. Society may well collapse in 30 years, or 100…
This is all just role play to satisfy the prior generations story driven illusions.
Especially when you try to get them to generate something they explicitly tell you they won't, like nudity. It feels akin to hacking.
Is it really vibe coding if you are building a detailed coding plan, conducting "git-based experimentation with ruthless pruning", and essentially reviewing the code incrementally for correctness and conciseness? Sure, it's a process dependent on AI, but it's very far from nearly "forget[ing] that the code even exists".
That all said, I do think the article captures some of the current cost/quality dilemmas. I wouldn't jump to conclusions that these incentives are actually driving most current training decisions, but it's an interesting area to highlight.
[1] https://trends.google.com/trends/explore?geo=US&q=%22vibe%20...
In my own usage, I tend to alternate between tiny, well-defined tasks and larger-scale, planned architectural changes or new features. Things in between those levels are hit and miss.
It also depends on what I'm building and why. If it's a quick-and-dirty script for my own use, I'll often write up - or speak - a prompt and let it do its thing in the background while I work on other things. I care much less about code quality in those instances.
This has lead to their abilities stalling while their output seemingly goes up. But when you look at the quality of their output, and their ability to get projects over the last 10% or make adjustments to an already completed project without breaking things, it's pretty horrendous.
At work I've inherited a Kotlin project and I've never touched Kotlin or android before, though I'm an experienced programmer in other domains. ChatGPT has been guiding me through what needs to be done. The problem I'm having is that it's just too damn easy to follow its advice without checking. I might save a few minutes over reading the docs myself, but I don't get the context the docs would have given me.
I'm a 'Real Programmer' and I can tell that the code is logically sound and self-consistent. The code works and it's usually rewritten so much as to be distinctly my code and style. But still it's largely magical. If I'm doing things the less-correct way, I wouldn't really know because this whole process has led me to some pretty lazy thinking.
On the other hand, I very much do not care about this project. I'm very sure that it will be used just a few times and never see the light of day again. I don't expect to ever do android development again after this, either. I think lazy thinking and farming the involved thinking out to ChatGPT is acceptable here, but it's clear how easily this could become a very bad habit.
I am making a modest effort to understand what I'm doing. I'm also completely rewriting or ignoring the code the AI gives me, it's more of an API reference and example. I can definitely see how a less-seasoned programmer might get suckered into blindly accepting AI code and iterating prompts until the code works. It's pretty scary to think about how the coming generations of programmers are going to experience and conceptualize programming.
It certainly is hard when I'm say writing unit tests to avoid the temptation to throw it into Cursor and prompt until it works.
2. I've had good fortunes keeping the agents to constrained areas, working on functions, or objects, with clearly defined (by me) boundaries. If the measure of a junior engineer is that you correct them once a day, an engineer once a week, a senior once a month, a principal once a quarter... Treat these agents like hyper-energetic interns. Nudge frequently.
3. Standard org management coding practices apply. Force the agents to show work, plan, unit test, investigate.
And, basically, I've described that we're becoming Software Development Managers with teams of on-demand low-quality interns. That's an incredibly powerful tool, but don't expect hyper-elegant and compact code from them. Keep that for the senior engineering staff (humans) for now.
(Note: The AlphaEvolve announcement makes me wonder if I'm going to have hyper-energetic applied science interns next...)
"write minimum code required"
It's not even that sensitive to the wording - "be terse" or "make minimal changes" amount to the same thing - but the resulting code will often be at least 50% shorter than the un-guided version.
It really captures how little control one has over the process, while simultaneously having the illusion of control.
I don't really believe that code is being made verbose to make more profits. There's probably some element of model providers not prioritizing concise code, but if conciseness while maintaining "quality" was possible is would give one model a sufficient edge over others that I suspect providers would do it.
I think there's another perverse incentive here - organisations want to produce features/products fast, which LLMs help with, but it comes at the cost of reduced cognitive capabilities/skills in the developers over the longer term as they've given that up through lack of use/practice.
This is actually a big insight about life, that in some eastern philosophies, you are supposed to arrive to
We love the illusion of control, even though we don’t really have it. Life mostly just unfolds as we experience it
Shortly after he turned 50, he was diagnosed with pancreatic cancer, and he died several months later, following a very painful and difficult attempt to treat it.
In my mind, this kind of thing is the height of tragedy—he did everything right. He exhibited an incredible amount of self-control and deferred his happiness, ensuring that his family and finances were well-cared for and secured, and then having fulfilled his obligations, he was almost immediately robbed of a life that he’d worked so hard to earn.
I experienced a few more object lessons in the same vein myself, namely having been diagnosed with multiple sclerosis at the age of 18, and readjusting my life’s goals to accommodate the prospect of disability. I’m thankfully still churning along under my own capacities, now at 41yo, but MS can be unpredictable, and I find it is necessary to remind myself of this from time to time. I am grateful for every day that I have, and to the extent it’s possible, I try to find nearer-term sources for happiness and fulfillment.
Don’t waste any time planning for more than the next five years (with the obvious exceptions for things like financial planning), as you can’t possible know what’s coming. Even if the unexpected event is a happy one, like an unexpected child or sudden financial windfall, your perspective will almost certainly be dramatically altered 1-2x each decade.
Half of my job is fighting the "copy/paste/change one thing" garbage that developers generate. Keeping code DRY. The autocompletes do an amazing job of automating the repeated boilerplate. "Oh you're doing this little snippet for the first and second property? Obviously you want to do that for every property! Let me just expand that out for you!"
And I'm like "oooh, that's nice and convenient".
...
But I also should be looking at that with the stink-eye... part of that code is now duplicated a dozen times. Is there any way to reduce that duplication to the bare minimum? At least so it's only one duplicated declaration or call and all of the rest is per-thingy?
Or any way to directly/automatically wrap the thing without going property-by-property?
Normally I'd be asking myself these questions by the 3rd line. But this just made a dozen of those in an instant. And it's so tempting and addictive to just say "this is fine" and move on.
That kind of code is not fine.
I agree, but I'm also challenging that position within myself.
Why isn't it OK? If your primary concern is readability, then perhaps LLMs can better understand generated code relative to clean, human-readable code. Also, if you're not directly interacting with it, who cares?
As for duplication introducing inconsistencies, that's another issue entirely :)
Depends on your definition of fine. Is it less readable because it's doing the straight forward thing several times instead of wrapping it into a loop or a method, or is it more readable because of that.
Is it not fine because it's slower, or does it all just compile down to the same thing anyway?
Or is it not fine because you actually should be doing different things for the different properties but assumed you don't because you let the AI do the thinking for you?
The author should try Gemini it’s much better.
Just to illustrate, I asked both about a browser automation script this morning. Claude used Selenium. Gemini used Playwright.
I think the main reasons Gemini is much better are:
1. It gets my whole code base as context. Claude can't take that many tokens. I also include documentation for newer versions of libraries (e.g. Svelte 5) that the LLM is not so familiar with.
2. Gemini has a more recent knowledge cutoff.
3. Gemini 2.5 Pro is a thinking model.
4. It's free to use through the web UI.
1. Poor solutions.
2. Solutions not understood by the person who prompted them.
3. Development team being made dumber.
4. Legal and ethical concerns about laundering open source copyrights.
5. I'm suspicious of the name "vibe coding", like someone is intentionally marketing it to people who don't care to be good at their jobs.
6. I only want to hire people who can do holistically better work than current "AI". (Not churn code for a growth startup's Potemkin Village, nor to only nominally satisfy a client's requirements while shipping them piles of counterproductive garbage.)
7. Publicizing that you are a no-AI-slop company might scare away the majority of the bad prospective employees, while disproportionately attracting the especially good ones. (Not that everyone who uses "AI" is bad, but they've put themselves in the bucket with all the people who are bad, and that's a vastly better filter for the art of hiring than whether someone has spent months memorizing LeetCode answers solely for interviews.)
The second one is more intra/interpersonal: under pressure to produce, it's very easy to rely on LLMs to get one 80% of the way there and polish the remaining 20%. I'm in a new domain that requires learning a new language. So something I've started doing is asking ChatGPT to come up with exercises / coding etudes / homework for me based on past interactions.
Even in this article though, I feel like there is a lot of anthropomorphization of LLMs.
> LLMs and their limitations when reasoning about abstract logic problems
As I understand them, LLMs don't "reason" about anything. It's purely a statistical sequencing of words (or other tokens) as determined by the training set and the prompt. Please correct me if I'm wrong.
Also, regarding this theory that the models may be biased to produce bloated code: I've reposted this once already, and no one has replied yet, and I still wonder:
----------
To me, this represents one of the most serious issues with LLM tools: the opacity of the model itself. The code (if provided) can be audited for issues, but the model, even if examined, is an opaque statistical amalgamation of everything it was trained on.
There is no way (that I've read of) for identifying biases, or intentional manipulations of the model that would cause the tool to yield certain intended results.
There are examples of DeepState generating results that refuse to acknowledge Tienanmen square, etc. These serve as examples of how the generated output can intentionally be biased, without the ability to readily predict this general class of bias by analyzing the model data.
----------
I'm still looking for confirmation or denial on both of these questions...
Consider Database-as-a-service companies: They're not incentivized to optimize on CPU usage, they charge per cpu. They're not incentivized to improve disk compression, they charge for disk-usage. There are several DB vendors who explicitly disable disk compression and happily charge for storage capacity.
When you run the software yourself, or the model yourself, the incentives aligned: use less power, use less memory, use less disk, etc.
However... "vibe architecting" is likely going to be the way forward. I have had success with generating/tuning an architecture plan with AI, having it create stub files/functions then filling them out individually. I can get pretty much the whole way without typing code, but it does require a fair bit more architectural thinking than usual and a good bit of reading code (then telling the AI to "do better").
I think of it like the analogy of blind men describing an elephant when they can only feel a single part. AI is decent at high level architecture and decent at low level production but you need a human to understand the big picture and how the pieces fit (and which ones are missing).
What’s the difference?
Yes, Claude Code can be token-heavy, but that's often a trade-off for their current level of capability compared to other options. Additionally, Claude Code has built-in levers for cost (I prefer they continue to focus on advanced capability, let pricing accessibility catch up).
"early days" means:
- Prompt engineering is still very much a required skill for better code and lower pricing
- Same with still needing to be an engineer for the same reasons, and:
- Devs need to actively guide these agents. This includes detailed planning, progress tracking, and careful context management – which, as the author notes, is more involved than many realize. I've personally found success using Gemini to create structured plans for Claude Code to execute, which helps manage its verbosity and focus to "thoughtful" execution (as guided by gemini). I drop entire codebases into Gemini (for free).
Agree with you on all the rest, and I think writing a post like this was very much intended as a gut-check on things since the early days are hopefully the times when things can get fixed up.
The leaked Claude Code codebase was riddled with "concise", "do not add comments", "mimic codestyle", even an explicit "You should minimize output tokens as much as possible" etc. Btw, Claude Code uses a custom system prompt, not the leaked 24k claude.ai one.
Like sure, I can ask claude to give me the barebones of a web service that does some simple task. Or a webpage with some information on it.
But any time I've tried to get AI services to help with bugfixing/feature development on a large, complex, potentially multi-language codebase, it's useless.
And those tasks are the ones that actually take up the majority of my time. On the occasion that I'm spinning a new thing up quickly, I don't really need an AI to do it for me -- I mean, that's the easy part!
Is there something I'm missing? Am I just not using it right? I keep seeing people talk about how addictive it is, how the productivity boost is insane, how all their code is now written by AI and then audited, and I just don't see how that's possible outside of really simple rote programming.
The talk about it makes more sense when you remember most developers are primarily writing CRUD webapps or adware, which is essentially a solved problem already.
It's a moderately useful tool for me. I suspect the people that get the most use out of are those that would take more than 1 hour to read code I would take 10 minutes to read. Which is to say the least experienced people get the most value.
I guess I could work on the magic incantations to tweak here and there a bit until it works and I guess that's the way it is done. But I wasn't hooked.
I do get value out of LLM's for isolated broken down subtasks, where asking a LLM is quicker than googling.
For me, AI will probably become really usefull, once I can scan and integrate my own complex codebase so it gives me solutions that work there and not hallucinate API points or jump between incompatible libary versions (my main issue).
Also you have to learn to talk to it and how to ask it things.
I typically use it to whip up a CLI tool or script to do something that would have been too fiddly otherwise.
While sitting in a Teams meeting I got it to use the Roslyn compiler SDK in a CLI tool that stripped a very repetitive pattern from a code base. Some OCD person had repeated the same nonsense many thousands of times. The tool cleaned up the mess in seconds.
Almost everybody doing serious work with LLMs is using an agent, which means that the LLM is authoring files, linting them, compiling them, and iterating when it spots problems.
There's more to using LLMs well than this, but this is the high-order bit.
later
Oh, I like Zed a lot too. People complain that Zed's agent (the back-and-forth with the model) is noticeably slower than the other agents, but to me, it doesn't matter: all the agents are slow enough that I can't sit there and wait for them to finish, and Zed has nice desktop notifications for when the agent finishes.
Plus you get a pretty nice editor --- I still write exclusively in Emacs, but I think of Zed as being a particularly nice code UI for an LLM agent.
I have this workflow where I trigger a bunch of prompts in the morning, lunch and at the end of the day. At those same times I give it feedback. The async nature really means I can have it work on things I can’t be bothered with myself.
If you aren't building up mental models of the problem as you go, you end up in a situation where the LLM gets stuck at the edges of its capability, and you have no idea how even to help it overcome the hurdle. Then you spend hours backtracking through what it's done building up the mental model you need, before you can move on. The process is slower and more frustrating than not using AI in the first place.
I guess the reality is, your luck with AI-assisted coding really comes down to the problem you're working on, and how much of it is prior art the LLM has seen in training.
For code changes I prefer to paste a single function in, or a small file, or error output from a compile failure. It’s pretty good at helping you narrow things down.
So, for me, it’s a pile of small gains where the value is—because ultimately I know what I generally want to get done and it helps me get there.
dude, you can use Gemini Pro 2.5 with Cline - it's free and is rated at least as good as Claude Sonnet 3.7 right now.
1. Develop a Minimum Viable Product (MVP) or prototype that functions.
2. Write tests, either before or after the initial development.
3. Implement coding guidelines, style guides, linter etc. Do code reviews.
4. Continuously adjust, add features, refactor, review and expand your test suite. Iterate and let AI run tests and linters on each change
While this process may seem lengthy, it ensures reliability and efficiency. Experienced engineers might find it as quick as working solo, but the structured approach guarantees success. It feels like pairing with a inexperienced developer.
Also, this process may run you into rate limits with Copilot and might not work with your current codebase due to a lack of tests and the absence of applied coding style guides.
Additionally, it takes time. For example, for a simple to mid-level tool/feature in Go, it might take about 1 hour to develop the MVP or prototype, but another 6 to 10 hours to refine it to a quality that you might want to show to other engineers.
// Create a copy of the state
const stateCopy = copyState(state);
For now I'll do it with some examples in my context priming prompt, like:
Do not emit comments. Instead of this:
# frobnicate a fyzzit
def frobnicate_fyzzit(self):
"""
This function frobnicates a fyzzit.
"""
# Get the fyzzit to frobnicate.
fyzzit = ...
...
Do this: def frobnicate_fyzzit(self):
fyzzit = ...
...
comex•5h ago
> Blaine read that, shook his head, and called Sally. Presently she joined him in his cabin.
> “Yes, I wrote that," she said. "It seems to be true. Every nut and bolt in that probe was designed separately. It's less surprising if you think of the probe as having a religious purpose. But that's not all. You know how redundancy works?"
> “In machines? Two gilkickies to do one job. In case one fails."
> “Well, it seems that the Moties work it both ways."
> “Moties?"
> She shrugged. "We had to call them something. The Mote engineers made two widgets do one job, all right, but the second widget does two other jobs, and some of the supports are also bimetallic thermostats and thermoelectric generators all in one. Rod, I barely understand the words. Modules: human engineers work in modules, don't they?"
> “For a complicated job, of course they do."
> “The Moties don't. It's all one piece, everything working on everything else. Rod, there's a fair chance the Moties are brighter than we are."
- The Mote in God's Eye, Larry Niven and Jerry Pournelle (1974)
[…too bad that today's LLMs are not brighter than we are, at least when it comes to writing correct code…]
mnky9800n•4h ago
Loughla•4h ago
Suppafly•3h ago
Given how prevalent furries seem to be, especially in nerd adjacent culture, I'd say he was ahead of his time.
AlexCoventry•3h ago
Suppafly•3h ago
Ringworld is pretty good, the multiples sequels get kind of out there.
mnky9800n•3h ago
jerf•4h ago
I think a lot about Motie engineering versus human engineering. Could Motie engineering be practical? Is human engineering a fundamentally good idea, or is it just a reflection of our working memory of 7 +/- 2? Biology is Motie-esque, but it's pretty obvious we are nowhere near a technology level that could ever bring a biological system up from scratch.
If Motie engineering is a good idea, it's not a smooth gradient. The Motie-est code I've seen is also the worst. It is definitely not the case that getting a bit more Motie-esque, all else being equal, produces better results. Is there some crossover point where it gets better and maybe passes our modular designs? If AIs do get better than us at coding, and it turns out they do settle on Motie-esque coding, no human will ever be able to penetrate it ever again. We'd have to instruct our AI coders to deliberately cripple themselves to stay comprehensible, and that is... economically a tricky proposition.
After all, anyone can write anything into a novel they want to and make anything work. It's why I've generally stopped reading fiction that is explicitly meant to make ideological or political points to the exclusion of all else; anything can work on a page. Does Motie engineering correspond to anything that could be manifested practically in reality?
Will the AIs be better at modularization than any human? Will they actually manifest the Great OO Promise of vast piles of amazingly well-crafted, re-usable code once they mature? Or will the optimal solution turn out to be bespoke, locally-optimized versions of everything everywhere, and the solution to combining two systems is to do whatever locally-sensible customizations are called for?
(I speak of the final, mature version, however long that may be. Today LLMs are kind of the worst of both worlds. That turns out to be a big step up from "couldn't play in this space at all", so I'm not trying to fashionably slag on AIs here. I'm more saying that the one point we have is not yet enough to draw so much as a line through, let alone an entire multi-dimensional design methodology utility landscape.)
I didn't expect to live to see the answers, but maybe I will.
fwip•3h ago
rcxdude•1h ago
It's the kind of thing you commonly get if you let an unconstrained optimization process run for long enough. It will generally be better, according to whatever function you're optimizing for. The main disadvantage, apart from being hard to understand or modify the design, is manufacturing and repair (needing to make many different parts), but if you have sufficiently good manufacturing technology (e.g. atomic level printers), then that may be a non-issue. And in software it's already feasible: you can see very small scale versions of this in extremely resource-constrained environments where it's worthwhile really trying to optimize things (see some demoscene entries), but it's pretty rare (some tricks that optimizing compilers pull off are similar, but they are generally very local).