At some point, repeated calls into the JNI are counter-productive to performance, since the JIT can not optimize them. Pinning affecting garbage collection is another potential drawback if any of your rust calls are long lived. If we don't measure and just conclude "we are fast because rust is faster than Java, and we took average of both speeds", it's a disservice.
2. Also, I see unsafe for each call? I'd rather isolate this into a class / different file, since in JNI only few types of calls are possible. (method returning one of the primtive types, an object or `void`). This is the approach I took in dart jnigen. (Though there, the call is Dart -> Java, not Java -> Native language).
unsafe {
env.call_method_unchecked(
java_logger,
logger_method,
ReturnType::Primitive(Primitive::Void),
&[JValue::from(format_msg(record)).as_jni()]
);
}
3. I believe some details are missing here. What's native_add_one mapped to? And how is tokio futures awaited from Java? I believe that's the important part you should be presenting. public CompletableFuture<Integer> add_one(int x) {
long futureId = native_add_one(x); // Call Rust
return AsyncRegistry.take(futureId); // Get CompletableFuture
}
4. Also please don't use ChatGPT for writing anything. It totally derails the reader by mentioning irrelevant details and long winded corporate conclusion at the end of every sentence.1. I agree that using Rust doesn't necessarily mean faster performance; it simply gives you the opportunity to implement some compute-intensive modules in Rust, which is a possible approach.
2. This is a great suggestion, and we organized our project in the same way. You don’t need to use unsafe for every call. However, if you want to call JNI APIs from Rust, unsafe is required.
3. Sorry, some details were missing here. We use AsyncRegistry(Java) as an intermediary. Before initiating an async operation in Rust, we need to call Java code in advance to register a future and obtain a unique future ID. After the async execution completes, we retrieve the registered future by its ID, and then complete it or complete it exceptionally depending on the async result. You can refer to this code: https://github.com/GreptimeTeam/rust-java-demo/blob/90ffa0ba... and https://github.com/GreptimeTeam/rust-java-demo/blob/90ffa0ba...
4. This article was not generated by AI; it’s just that our official blog has a fixed template at the end. Sorry for the inconvenience.
But does rust really give you an edge over C/C++?
Here is how you do JNI with C++: http://move.rupy.se/file/jvm.txt
So simple it's ridiculous!
Then you can use RegisterNatives to give C++ API to the Java side instead of the stub (Java calls C++ .dll/.so) thing...
lukax•5h ago
https://github.com/mozilla/uniffi-rs
You can generate bindings for multiple languages. It supports error handling on both sides and latest versions also support native async integration.
I've used it to reuse the same Rust engine in iOS and Android apps and write native UI.
https://github.com/koofr/vault
cadamsdotcom•4h ago