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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
175•ColinWright•1h ago•157 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
557•todsacerdoti•1d ago•269 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
29•surprisetalk•1h ago•40 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
124•AlexeyBrin•7h ago•24 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
20•valyala•2h ago•7 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
152•alephnerd•2h ago•104 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
16•valyala•2h ago•1 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
65•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
831•klaussilveira•22h ago•250 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
117•1vuio0pswjnm7•8h ago•147 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1060•xnx•1d ago•612 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
79•onurkanbkrc•7h ago•5 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•55m ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
486•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•72 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
567•nar001•6h ago•258 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
225•alainrk•6h ago•353 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
39•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
8•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•32 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•82 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
274•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
287•dmpetrov•22h ago•155 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments
Open in hackernews

Making code last a long time

https://twitter.com/jonathan_blow/status/1923414922484232404
28•robinhouston•8mo ago

Comments

turtleyacht•8mo ago
Make and maintain the virtual machine that runs your program, which executes custom instructions.

See uxn and justification: https://wiki.xxiivv.com/site/now_lie_in_it.html

And https://100r.co/site/story.html

kevmo314•8mo ago
> The way you make code last a long time is you minimize dependencies that are likely to change and, to the extent you must take such dependencies, you minimize the contact surface between your program and those dependencies.

A lot of value is driven from those dependencies though. Zapier as a pointed example: Zapier sans dependencies is ... well I don't even know. So sure, you could avoid dependencies at all cost, but at some point you might end up deleting the reason someone else wants to use your code in the first place.

Of course, if you're writing code only for yourself that will totally work, but most professional software engineers are not -- it's a balance and it's not fair to say all they have to do is stop writing glue code.

j45•8mo ago
Your example of Zapier dependence resonates - being sure to put a simple layer between your code and Zapier is the critical component.

The code makes the same call to a Zapier type command but it could be routed to Zapier today, and somewhere else in the future.

This can take a nominal amount of time longer than integrating Zapier directly.

It could be a couple more tables to setup and manage, or it can be done in the code somewhere.

caseyohara•8mo ago
I've been working on the same product for ~13 years and I can confidently say the most important thing to ensure the longevity and long-term maintainability of a codebase is aggressive minimization of dependencies.

Engineering is all about compromises. If near-term velocity is more important to you than long-term evolution and maintainability, then go ahead and use all of the dependencies if it allows you to ship faster. But that is a form of technical debt that you will have to pay down eventually.

QuadrupleA•8mo ago
What are you doing with Zapier that you couldn't do with your own code, or carefully curated small set of libraries? For networked services, the REST APIs of popular providers (Stripe, AWS, etc.) are usually kept backwards compatible for a long time.
henning•8mo ago
I was about to comment how easy Zig makes it to make platform layers where the right code for an OS is compiled at compile-time and AFAIK there is no runtime cost, it's basically conditional compilation. But the Zig language itself is incredibly unstable and code you write now probably won't compile a year from now.
taylorallred•8mo ago
This seems like another case where jblow's opinions are guided by his experience as a game dev. Games can be "finished" and never touched again. I think I mostly agree with him that software could be made to be timeless to some degree. But, in the world of web apps and saas, the culture is to offload much of the work to third party libraries/APIs which locks you into a never-ending cycle of dependency management. I don't know if this culture is totally necessary (maybe to ship fast and keep up with security updates?), but in a world where users expect software to be constantly improving you can't expect anything to be "done". Maybe you could get close if you built everything in-house, but even still you have to keep up with security flaws.
QuadrupleA•8mo ago
From experience - if you look at the "security flaws" in detail that updates and patches address, an app with good dependency hygiene is rarely vulnerable to them, and doesn't need the purported fixes. So in those cases it's mostly a comforting mirage that your software is improving as you do "security updates" on your libraries and dependencies, except in rare cases.

And, security updates should not break your app! What breaks your app are feature changes, API changes, and the like, which is a breach of backwards compatibility and IMHO kind of lazy and hostile on the part of the library developers. It creates massive unnecessary work for developers, and unnecessary bugs and problems for millions of end users.

boznz•8mo ago
Software in a closed ecosystem should run for the life of that ecosystem, an example would be Firmware on a non-connected device. eg the ECU in my car from 1991.
juancn•8mo ago
I kind of agree. There's another world, where software lasts a really long time, it's a much better world, but just a few of us get to live in it.

Building tools for other engineers is where it's at, the library maintainers for long lived libraries, like libc or any collections library.

If you get a sorting algorithm in a mainstream language library, it will likely live forever (or forever-ish in software terms).

The harder the problem you solve (in the math sense) the more likely that if you craft that code properly and carefully, it will outlive you.

burnt-resistor•8mo ago
Well, when I was in school, the goals were wide compatibility and portability. I was writing network C code in the 00's that could run without any changes on Windows, Linux, FreeBSD, HP-UX, AIX, SGI, SCO, and Solaris.

Code only "rots" when its dependencies rot from assholes who churn the language or break API promises. These low expectations lead to normalization of deviancy that churn without clear and present value is "okay", when it's merely job security or coding theater to appease others that everything must be touched and changed constantly or otherwise it's "broken".