frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Naphtha Shortages Having a Growing Impact in Japan

https://www.nippon.com/en/japan-data/h02783/
70•takakaze•3h ago•33 comments

The dead economy theory

https://www.owenmcgrann.com/p/the-dead-economy-theory
846•WillDaSilva•13h ago•1025 comments

SQLite is all you need for durable workflows

https://obeli.sk/blog/sqlite-is-all-you-need-for-durable-workflows/
446•tomasol•11h ago•226 comments

Perry Compiles TypeScript directly to executables using SWC and LLVM

https://www.perryts.com/
30•0x1997•2h ago•12 comments

Snowboard Kids 2 is 100% Decompiled

https://blog.chrislewis.au/snowboard-kids-2-is-100-decompiled/
130•GaggiX•3d ago•38 comments

Math-to-Manim

https://github.com/HarleyCoops/Math-To-Manim
23•georgewsinger•2d ago•3 comments

Notes from the Mistral AI Now Summit

https://koenvangilst.nl/lab/mistral-ai-now-summit
329•vnglst•13h ago•122 comments

MCP is dead?

https://www.quandri.io/engineering-blog/mcp-is-dead
144•nadis•6h ago•127 comments

Print with dozens of colors: Our new open-source ColorMix for PrusaSlicer

https://blog.prusa3d.com/our-new-open-source-colormix-model-in-prusaslicer-and-easyprint_136079/
114•rented_mule•3d ago•21 comments

Shift will clean homes for free to train future robots

https://www.theverge.com/ai-artificial-intelligence/939765/ai-training-data-startup-shift-free-cl...
107•evilsimon•10h ago•159 comments

It's hard to justify buying a Framework 12

https://www.jeffgeerling.com/blog/2026/its-hard-to-justify-framework-12/
256•watermelon0•14h ago•428 comments

WH proposes rules giving political appointees final approval on research grants

https://www.scientificamerican.com/article/white-house-proposes-new-rules-giving-political-appoin...
111•jordanpg•3h ago•77 comments

What It Takes to Preserve Floppy Disks

https://spectrum.ieee.org/floppy-disk-data-preservation-archives
12•pseudolus•2d ago•4 comments

Show HN: Tiny-vLLM – high performance LLM inference engine in C++ and CUDA

https://github.com/jmaczan/tiny-vllm
116•yu3zhou4•9h ago•10 comments

Citing 'severe' math deficits, UC faculty demand a return to SAT tests for STEM

https://www.latimes.com/california/story/2026-05-27/uc-math-professors-demand-return-of-sat-for-s...
534•brandonb•1d ago•733 comments

Liquid AI reveals 8B-A1B MoE trained on 38T

https://www.liquid.ai/blog/lfm2-5-8b-a1b
170•simjnd•13h ago•62 comments

What Is a Dickover?

https://daringfireball.net/2026/05/what_is_a_dickover
226•tambourine_man•5h ago•94 comments

Bijou64: A variable-length integer encoding

https://www.inkandswitch.com/tangents/bijou64/
214•justinweiss•14h ago•74 comments

Ember.js 7.0

https://blog.emberjs.com/ember-released-7-0/
41•satvikpendem•5h ago•7 comments

On Rendering Diffs

https://pierre.computer/writing/on-rendering-diffs
159•amadeus•10h ago•49 comments

You can just say it

https://noperator.dev/posts/you-can-just-say-it/
278•antirez•13h ago•132 comments

Is AI causing a repeat of frontend’s lost decade?

https://mastrojs.github.io/blog/2026-05-23-is-AI-causing-a-repeat-of-frontends-lost-decade/
310•xyzal•18h ago•268 comments

Show HN: VT Code – open-source terminal coding agent in Rust

https://github.com/vinhnx/VTCode
7•vinhnx•2h ago•4 comments

The mysterious Hy3 LLM is topping OpenRouter Model Rankings by a large margin

https://minimaxir.com/2026/05/openrouter-hy3/
116•freediver•1d ago•97 comments

GTA 6 Developers Unionize

https://rockstarintel.com/gta-6-developers-announce-rockstar-games-union/
620•AndrewKemendo•13h ago•420 comments

We should be more tired than the model

https://vickiboykis.com/2026/05/28/we-should-be-more-tired-than-the-model/
165•tosh•17h ago•132 comments

Free full BGP feed. IPv4 and IPv6 (2020)

https://lukasz.bromirski.net/post/bgp-w-labie-3/
33•pm2222•7h ago•17 comments

Show HN: TV Explorer. Adding advanced UI to free online TV

https://tvexplorer.live
128•dtagames•12h ago•38 comments

The California state assembly has passed the 'Protect Our Games Act'

https://www.invenglobal.com/articles/22330/stop-killing-games-movement-gains-momentum-california-...
222•TechTechTech•9h ago•222 comments

High Density Living, 2000 Years Ago: Inside the Roman Apartment Building

https://commonedge.org/high-density-living-2000-years-ago-inside-the-roman-apartment-building/
157•surprisetalk•16h ago•69 comments
Open in hackernews

Pglocks.org

https://pglocks.org/
80•hnasr•1y ago

Comments

whilenot-dev•1y ago
I'm a bit lost here.

Locking is a challenging problem in complex systems. Is this list to be interpreted as a "TODO: get rid of locking conflicts in future releases" or more a "NOTE: be aware there are known conflicts that will not change - find ways to work around them"?

EDIT: Also, is the creation of this list an automated or a manual effort?

tux3•1y ago
I think this is intended as educational material, not a list of things to fix.

The locks are here by necessity, it is not so easy at all to get rid of them. And even in special cases where it is possible, the complexity you have to introduce is not to be taken lightly...

If even a tenth of these disapppeared, it would be incredible, in a very surprising way.

atombender•1y ago
The creator looks like a developer and teacher, not a Postgres core team member. So I assume this is for documentation purposes.

I actually like this a lot, as there isn't a single place in the Postgres documentation that lists all the possible locks; it's spread out all over. Having a quick reference for what kinds of commands you'd be blocking with your transaction is valuable.

It's pretty evident that the pages have been programmatically generated, but I'd love know what it's generated from. I think you can derive this information from the documentation, but not sure if you can do it in an automated way without an LLM.

braiamp•1y ago
> there isn't a single place in the Postgres documentation that lists all the possible locks

Did you read this page? https://www.postgresql.org/docs/current/explicit-locking.htm...

atombender•1y ago
That's a great page, but it has several issues.

First, it isn't complete; as I said, the locking behaviour is spread out all over the Postgres documentation. For example, that page doesn't list what locks DROP INDEX takes. To find that out, you have to go to the documentation page for that command and read it carefully. In fact, really carefully — the locking behaviour is only documented under the section about CONCURRENTLY.

The page also doesn't list what possible commands are then blocked. Locks interact in subtle (and incorrectly named!) ways that are explained in the tables on that page ("Conflicting lock modes"), so to understand if something will block something else you have to look at the two commands you are curious about and then look at how their locks interact.

gulcin_xata•1y ago
I agree, it is not so straightforward to find out.
braiamp•1y ago
These are database locks, which means that depending which arrives first, the later transaction has to wait till the first one finishes to complete. These locks are about SQL commands and which commands can run concurrently with the others. There's a graph here of how that looks like https://pankrat.github.io/2015/django-migrations-without-dow...

Usually for maximum performance (minimum latency, maximum throughput) you want to have operations not lock each other, unless absolutely necessary, in which case you want them to be short.

whilenot-dev•1y ago
You make it sound like the conflict is just affecting performance and won't result in a deadlock. So it's for performance aware postgres clients/users, and not for postgres developers?
andyferris•1y ago
It is a guide for developers using postgres as a client, who need to write systems that don't deadlock, are performant and are correct. These are the (rather sharp) tools that postgres provides for doing so (or else you can use e.g. serializable isolation and optimistic concurrency, but in my experience that has too many false positives and bail out rather eagerly, whereas these tools let you be very precise and granular).
mebcitto•1y ago
Other relevant talks/blogs that I found really useful for understanding Postgres locks are:

* Unlocking the Postgres Lock Manager by Bruce Momjian: https://momjian.us/main/writings/pgsql/locking.pdf

* Anatomy of table-level locks by Gulcin Yildirim Jelinek: https://xata.io/blog/anatomy-of-locks

pasxizeis•1y ago
Shameless plug: I wrote a tool[1] that executes a given migration against a test database (e.g. in your CI) and reports back what locks it acquired.

The rationale being to have a "lock diagnostics report" commented in your PR's migration file.

It's a prototype and has a few rough edges and missing functionality, but feedback is more than welcome.

[1] https://github.com/agis/pglockanalyze

jononor•1y ago
Very practical! Locking is one of the things that can really bite when doing migrations.