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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
64•ColinWright•58m ago•31 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
18•surprisetalk•1h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
120•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
96•alephnerd•1h ago•45 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
823•klaussilveira•21h ago•248 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
55•vinhnx•4h ago•7 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
53•thelok•3h ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
103•1vuio0pswjnm7•8h ago•118 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1057•xnx•1d ago•608 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
75•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
478•theblazehen•2d ago•175 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
202•jesperordrup•11h ago•69 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
546•nar001•5h ago•252 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
213•alainrk•6h ago•332 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
34•rbanffy•4d ago•7 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
27•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
113•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
73•speckx•4d ago•74 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
68•mellosouls•4h ago•73 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•21h ago•37 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•111 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
285•dmpetrov•22h ago•153 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
43•matt_d•4d ago•18 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
555•todsacerdoti•1d ago•268 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
472•lstoll•1d ago•312 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•215 comments
Open in hackernews

Show HN: Model2vec-Rs – Fast Static Text Embeddings in Rust

https://github.com/MinishLab/model2vec-rs
60•Tananon•8mo ago
Hey HN! We’ve just open-sourced model2vec-rs, a Rust crate for loading and running Model2Vec static embedding models with zero Python dependency. This allows you to embed text at (very) high throughput; for example, in a Rust-based microservice or CLI tool. This can be used for semantic search, retrieval, RAG, or any other text embedding usecase.

Main Features:

- Rust-native inference: Load any Model2Vec model from Hugging Face or your local path with StaticModel::from_pretrained(...).

- Tiny footprint: The crate itself is only ~1.7 mb, with embedding models between 7 and 30 mb.

Performance:

We benchmarked single-threaded on a CPU:

- Python: ~4650 embeddings/sec

- Rust: ~8000 embeddings/sec (~1.7× speedup)

First open-source project in Rust for us, so would be great to get some feedback!

Comments

noahbp•8mo ago
What is your preferred static text embedding model?

For someone looking to build a large embedding search, fast static embeddings seem like a good deal, but almost too good to be true. What quality tradeoff are you seeing with these models versus embedding models with attention mechanisms?

Tananon•8mo ago
It depends a bit on the task and language, but my go-to is usually minishlab/potion-base-8M for every task except retrieval (classification, clustering, etc). For retrieval minishlab/potion-retrieval-32M works best. If performance is critical minishlab/potion-base-32M is best, although it's a bit bigger (~100mb).

There's definitely a quality trade-off. We have extensive benchmarks here: https://github.com/MinishLab/model2vec/blob/main/results/REA.... potion-base-32M reaches ~92% of the performance of MiniLM while being much faster (about 70x faster on CPU). It depends a bit on your constraints: if you have limited hardware and very high throughput, these models will allow you to still make decent quality embeddings, but ofcourse an attention based model will be better, but more expensive.

refulgentis•8mo ago
Thanks man this is incredible work, really appreciate the details you went into.

I've been chewing on if there was a miracle that could make embeddings 10x faster for my search app that uses minilmv3, sounds like there is :) I never would have dreamed. I'll definitely be trying potion-base in my library for Flutter x ONNX.

EDIT: I was thanking you for thorough benchmarking, then it dawned on me you were on the team that built the model - fantastic work, I can't wait to try this. And you already have ONNX!

EDIT2: Craziest demo I've seen in a while. I'm seeing 23x faster, after 10 minutes of work.

Tananon•8mo ago
Thanks so much for the kind words, that's awesome to hear! If you have any ideas or requests, don't hesitate to reach out!
Havoc•8mo ago
Surprised it is so much faster. I would have thought the python one is C under the hood
Tananon•8mo ago
Indeed, I also didn't expect it to be so much faster! I think it's because most of the time is actually spent on tokenization (which also happens in Rust in the Python package), but there is some transfer overhead there between Rust and Python. The other operations should be the same speed I think.
echelon•8mo ago
I love that you're doing this, Tananon.

We've been using Candle and Cudarc and having a fairly good time of it. We've built a real time drawing app on a custom LCM stack, and Rust makes it feel rock solid. Python is way too flimsy for something like this.

The more the Rust ML ecosystem grows, the better. It's a little bit fledgling right now, so every little bit counts.

If llama.cpp had instead been llama.rs, I feel like we would have had a runaway success.

We'll be checking this out! Kudos, and keep it up!

Tananon•8mo ago
Awesome to hear! It's great to see the Rust ML ecosystem growing, and we hope we can be a small part of it. Don't hesitate to reach out with any ideas or requests!
gthompson512•8mo ago
How does it handle documents longer than the context length of the model? Sorry there are a ton of these regularly and they don't usually think about this.

Edit: it seems like it just splits in to sentences which is a weird thing to do given in English only 95%ish percent agreement is even possible on what a sentence is. ``` // Process in batches for batch in sentences.chunks(batch_size) { // Truncate each sentence to max_length * median_token_length chars let truncated: Vec<&str> = batch .iter() .map(|text| { if let Some(max_tok) = max_length { Self::truncate_str(text, max_tok, self.median_token_length) } else { text.as_str() } }) .collect(); ```

gthompson512•8mo ago
Sorry, looking more, it doesn't seem like you are doing what you are saying. This is just poorly breaking text into bad chunks with no regard for semantics and is like ~200 lines of actual code. What is this for? Most models can handle fairly large contexts.

Edit: That wasn't intended to be mean, although it may come off that way, but what is this supposed to be for? Myself I have text >8k tokens that need to be embedded and test things regularly.

stephantul•8mo ago
It doesn’t break text into chunks at all. These models can handle sequences of arbitrary length.
jasonjmcghee•8mo ago
I believe parent is referring to:

https://github.com/MinishLab/model2vec-rs/blob/480ec988d7f4a...

https://github.com/MinishLab/model2vec-rs/blob/480ec988d7f4a...

Tananon•8mo ago
I think you are referring to for "batch in sentences.chunks(batch_size)"? This is not actually chunking sentences, chunks() is simply an iterator over a slice (in this case, a slice of all our input sentences of length batch_size). We don't have an actual constraint on input length. We truncate to 512 tokens by default, but you can easily set that to any amount by directly calling encode_with_args. There's an example in our quickstart: https://github.com/MinishLab/model2vec-rs/tree/main?tab=read....
badmonster•8mo ago
How do I load a custom model instead of the ones on Hugging Face?
Tananon•8mo ago
We support loading from both local as well as Hugging Face paths with from_pretrained! So let model = StaticModel::from_pretrained("my_custom_model", None, None, None)?; will work.