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Vitamin D and Omega-3 have a larger effect on depression than antidepressants

https://blog.ncase.me/on-depression/
77•mijailt•44m ago•40 comments

Europe's next-generation weather satellite sends back first images

https://www.esa.int/Applications/Observing_the_Earth/Meteorological_missions/meteosat_third_gener...
247•saubeidl•4h ago•42 comments

Winapp, the Windows App Development CLI – Windows Developer Blog

https://blogs.windows.com/windowsdeveloper/2026/01/22/announcing-winapp-the-windows-app-developme...
24•MaysonL•5d ago•13 comments

Render Mermaid diagrams as SVGs or ASCII art

https://github.com/lukilabs/beautiful-mermaid
268•mellosouls•9h ago•42 comments

Apple to soon take up to 30% cut from all Patreon creators in iOS app

https://www.macrumors.com/2026/01/28/patreon-apple-tax/
450•pier25•14h ago•391 comments

We can't send mail farther than 500 miles (2002)

https://web.mit.edu/jemorris/humor/500-miles
409•giancarlostoro•7h ago•50 comments

The Chemistry of Tea [pdf]

https://www.researchgate.net/profile/Matthew-Harbowy/publication/216792045_Tea_Chemistry/links/09...
33•aabiji•5d ago•2 comments

Decompiling Xbox games using PDB debug info

https://i686.me/blog/csplit/
46•orange_redditor•2d ago•4 comments

Maine’s ‘Lobster Lady’ who fished for nearly a century dies aged 105

https://www.theguardian.com/us-news/2026/jan/28/maine-lobster-lady-dies-aged-105
149•NaOH•9h ago•26 comments

Mecha Comet – Open Modular Linux Handheld Computer

https://mecha.so/comet
153•Realman78•3d ago•45 comments

OpenAI's Unit Economics

https://www.exponentialview.co/p/inside-openais-unit-economics-epoch-exponentialview
18•swolpers•3h ago•10 comments

Airfoil (2024)

https://ciechanow.ski/airfoil/
470•brk•20h ago•51 comments

Xmake: A cross-platform build utility based on Lua

https://xmake.io/
54•phmx•4d ago•20 comments

Trinity large: An open 400B sparse MoE model

https://www.arcee.ai/blog/trinity-large
196•linolevan•1d ago•59 comments

Tesla ending Models S and X production

https://www.cnbc.com/2026/01/28/tesla-ending-model-s-x-production.html
332•keyboardJones•12h ago•602 comments

Android's desktop interface leaks

https://9to5google.com/2026/01/27/android-desktop-leak/
249•thunderbong•1d ago•323 comments

Show HN: A MitM proxy to see what your LLM tools are sending

https://github.com/jmuncor/sherlock
176•jmuncor•16h ago•86 comments

Did a celebrated researcher obscure a baby's poisoning?

https://www.newyorker.com/magazine/2026/02/02/did-a-celebrated-researcher-obscure-a-fatal-poisoning
159•littlexsparkee•1d ago•55 comments

Mousefood – Build embedded terminal UIs for microcontrollers

https://github.com/ratatui/mousefood
209•orhunp_•17h ago•45 comments

Questom (YC F25) is hiring an engineer

https://www.ycombinator.com/companies/questom/jobs/UBebsyO-founding-engineer
1•ritanshu•7h ago

How London became the rest of the world’s startup capital

https://www.economist.com/britain/2026/01/26/how-london-became-the-rest-of-the-worlds-startup-cap...
123•ellieh•1d ago•155 comments

Satellites encased in wood are in the works

https://www.economist.com/science-and-technology/2026/01/21/satellites-encased-in-wood-are-in-the...
60•andsoitis•3d ago•37 comments

LM Studio 0.4

https://lmstudio.ai/blog/0.4.0
158•jiqiren•16h ago•87 comments

Oban, the job processing framework from Elixir, has come to Python

https://www.dimamik.com/posts/oban_py/
235•dimamik•18h ago•91 comments

In a genre where spoilers are devastating, how do we talk about puzzle games?

https://thinkygames.com/features/in-a-genre-where-information-is-sacred-and-spoilers-are-devastat...
69•tobr•5d ago•60 comments

Computer History Museum Launches Digital Portal to Its Collection

https://computerhistory.org/press-releases/computer-history-museum-launches-digital-portal-to-its...
160•ChrisArchitect•17h ago•27 comments

The Only Moat Left Is Knowing Things

https://growtika.com/blog/authenticity-edge
37•Growtika•3h ago•22 comments

Show HN: Externalized Properties, a modern Java configuration library

https://github.com/joel-jeremy/externalized-properties
5•jeyjeyemem•2d ago•1 comments

Bf-Tree: modern read-write-optimized concurrent larger-than-memory range index

https://github.com/microsoft/bf-tree
89•SchwKatze•13h ago•16 comments

Somebody used spoofed ADSB signals to raster the meme of JD Vance

https://alecmuffett.com/article/143548
497•wubin•13h ago•125 comments
Open in hackernews

Show HN: Stack Error – ergonomic error handling for Rust

https://github.com/gmcgoldr/stackerror
27•garrinm•8mo ago
Stack Error reduces the up-front cost of designing an error handling solution for your project, so that you focus on writing great libraries and applications.

Stack Error has three goals:

1. Provide ergonomics similar to anyhow.

2. Create informative error messages that facilitate debugging.

3. Provide typed data that facilitates runtime error handling.

Comments

tevon•8mo ago
This is awesome! Will give it a try in my next project.

How does it keep track of filename and line number in a compiled binary? I'm fairly new to rust libraries and this doesn't quite make sense to me. I know in JS you need a source-map for minification, how does this work for a compiled language?

fpoling•8mo ago
Rust provides file!, line! and column! macros that expands into a compile-time constants that the compiler embeds then into the executable. This way no source map at runtime is necessary as the relevant errors are constructed from those constants.

Presumably StackError just uses those macros.

But for debugging a source map is still necessary and is a part of various debug formats.

rhabarba•8mo ago
I still prefer the Anyhow solution, but I like the approach here.
IshKebab•8mo ago
Isn't this strictly superior to Anyhow? What do you like more about Anyhow?
rhabarba•8mo ago
I prefer Anyhow's non-intrusiveness: "Result" is still "Result" and all I need is a "?". I agree with Stack Error's documentation that Anyhow can't help with debugging that well, but it's "good enough" in my opinion.
IshKebab•8mo ago
Result in `anyhow::Result` though. It's still a different type. Or do you literally mean you like that it is still spelt the same?

And I think you can still use `?` with this if you don't want to add any context... Not 100% sure on that though.

rhabarba•8mo ago
Might as well be my limited understanding from what I can read behind the link, to be fair.
garrinm•8mo ago
Anyhow still makes things easier for application development. The main drawback is that the resulting error type doesn't implement std::error::Error, so it's not suitable for library development (as pointed out in the anyhow documentation). Stack Error is a bit less ergonomic, but suitable for library development.
shepmaster•8mo ago
I hope to read through your crate and examples later, but if you have a chance, I’d be curious to hear your take on how Stack Error differs from my library, SNAFU [1]!

[1]: https://docs.rs/snafu/latest/snafu/index.html

garrinm•8mo ago
I played around a bit with SNAFU a couple of years ago, but I'm haven't worked deeply with the library so there might well be some features I'm not aware of.

I think SNAFU is more like a combination of anyhow and thiserror into a single crate, rather than Stack Error which leans more heavily into the "turnkey" error struct. Using the Whatever struct, you get some overlap with Stack Error features:

- Error message are co-located.

- Error type implement std::error::Error (suitable for library development).

- External errors can be wrapped and context can easily be added.

Where Stack Error differs:

- Error codes (and URIs) offer ability for runtime error handling without having to compare strings.

- Provides pseudo-stack by stacking messages.

Underlying this is an opinion I baked into Stack Error: error messages are for debugging, not for runtime error handling. Otherwise all your error strings effectively become part of your public interface since a downstream library can rely on them for error handling.

lilyball•8mo ago
If the macros only exist to get file and line information, you could do the same thing by using `#[track_caller]` functions combined with `std::panic::Location` to get that same info. For example, `stack_err!` could be replaced with

  impl StackError {
      #[track_caller]
      fn new_location(msg: impl Display) -> Self {
          let loc = std::panic::Location::caller();
          Self::new(format!("{}:{} {msg}", loc.file(), loc.line()))
      }
  }
such that you call `.map_err(StackError::new_location("data is not a list of strings"))`. A macro is nice if you need to process format strings with arguments (though someone can call `StackError::new_location(format_args!(…))` if they want), but all of your examples show static strings so it's nice to avoid the error in that case.

The use of `std::panic::Location` also means instead of baking that into a format string you could also just have that be an extra field on the error, which would let you expose accessors for it, and you can then print them in your Debug/Display impls.

Speaking of, the Display impl really should not include its source. Standard handling for errors expects that an error prints just itself with Display because it's very common to recurse through sources and print those, so if Display prints the source too then you're duplicating output. Go ahead and print it on Debug though, that's nice for errors returned from `main()`.

garrinm•8mo ago
Thanks for the insight, I wasn't aware of `track_caller`. I'll definitely be looking into this. I was scratching my head trying to figure out how to make file and line number usage consistent and customizable, this looks like the answer!

You're also right that this will pretty much eliminate the need for macros.

That's also a very key insight about Display vs. Debug printing. I'll be looking into that as well.

Thank you for the thoughtful reply.

DavidWilkinson•8mo ago
Dei here, from the team behind Error Stack [1] (a similarly named existing, context-aware error-handling library for Rust that supports arbitrary attachments). How does Stack Error, here, compare?

[1]: https://crates.io/crates/error-stack