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Vouch

https://github.com/mitchellh/vouch
326•chwtutha•17h ago•134 comments

I put a real-time 3D shader on the Game Boy Color

https://blog.otterstack.com/posts/202512-gbshader/
176•adunk•4h ago•16 comments

Roundcube Webmail: SVG feImage bypasses image blocking to track email opens

https://nullcathedral.com/posts/2026-02-08-roundcube-svg-feimage-remote-image-bypass/
57•nullcathedral•2h ago•12 comments

The Little Bool of Doom (2025)

https://blog.svgames.pl/article/the-little-bool-of-doom
45•pocksuppet•2h ago•10 comments

A GTA modder has got the 1997 original working on modern PCs and Steam Deck

https://gtaforums.com/topic/986492-grand-theft-auto-ready2play-full-game-windows-version/
5•HelloUsername•9m ago•0 comments

Show HN: I created a Mars colony RPG based on Kim Stanley Robinson's Mars books

https://underhillgame.com/
71•ariaalam•3h ago•29 comments

RFC 3092 – Etymology of "Foo" (2001)

https://datatracker.ietf.org/doc/html/rfc3092
99•ipnon•6h ago•19 comments

Running Your Own As: BGP on FreeBSD with FRR, GRE Tunnels, and Policy Routing

https://blog.hofstede.it/running-your-own-as-bgp-on-freebsd-with-frr-gre-tunnels-and-policy-routing/
101•todsacerdoti•6h ago•41 comments

GitHub Agentic Workflows

https://github.github.io/gh-aw/
144•mooreds•7h ago•74 comments

Formally Verifying PBS Kids with Lean4

https://www.shadaj.me/writing/cyberchase-lean
52•shadaj•6d ago•2 comments

Exploiting signed bootloaders to circumvent UEFI Secure Boot

https://habr.com/en/articles/446238/
65•todsacerdoti•6h ago•34 comments

Omega-3 is inversely related to risk of early-onset dementia

https://pubmed.ncbi.nlm.nih.gov/41506004/
159•brandonb•3h ago•87 comments

Experts Have World Models. LLMs Have Word Models

https://www.latent.space/p/adversarial-reasoning
20•aaronng91•2h ago•14 comments

Bun v1.3.9

https://bun.com/blog/bun-v1.3.9
82•tosh•3h ago•19 comments

Dave Farber has died

https://lists.nanog.org/archives/list/nanog@lists.nanog.org/thread/TSNPJVFH4DKLINIKSMRIIVNHDG5XKJCM/
174•vitplister•9h ago•25 comments

A Community-Curated Nancy Drew Collection

https://blog.openlibrary.org/2026/01/30/a-community-curated-nancy-drew-collection/
9•sohkamyung•5d ago•1 comments

Curating a Show on My Ineffable Mother, Ursula K. Le Guin

https://hyperallergic.com/curating-a-show-on-my-ineffable-mother-ursula-k-le-guin/
128•bryanrasmussen•10h ago•43 comments

International Image Interoperability Framework

https://iiif.io/
3•rishikeshs•5d ago•0 comments

Show HN: It took 4 years to sell my startup. I wrote a book about it

https://derekyan.com/ma-book/
150•zhyan7109•4d ago•41 comments

Billing can be bypassed using a combo of subagents with an agent definition

https://github.com/microsoft/vscode/issues/292452
146•napolux•3h ago•76 comments

Let's compile Quake like it's 1997

https://fabiensanglard.net/compile_like_1997/index.html
81•birdculture•3h ago•25 comments

Kolakoski Sequence

https://en.wikipedia.org/wiki/Kolakoski_sequence
54•surprisetalk•6d ago•11 comments

OpenClaw is changing my life

https://reorx.com/blog/openclaw-is-changing-my-life/
159•novoreorx•14h ago•263 comments

Reverse Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
77•pacod•11h ago•2 comments

Why E cores make Apple silicon fast

https://eclecticlight.co/2026/02/08/last-week-on-my-mac-why-e-cores-make-apple-silicon-fast/
197•ingve•9h ago•199 comments

Amazon delivery drone strikes North Texas apartment, causing minor damage

https://www.expressnews.com/news/texas/article/amazon-delivery-drone-crash-richardson-texas-21341...
10•robotnikman•21m ago•2 comments

The 'Little red dots' observed by Webb were direct-collapse black holes

https://phys.org/news/2026-02-red-dots-webb-collapse-black.html
5•bookmtn•12m ago•1 comments

Credentials for Linux: Bringing Passkeys to the Linux Desktop

https://alfioemanuele.io/talks/2026/02/01/fosdem-2026-credentials-for-linux.html
7•alfie42•4h ago•1 comments

Matchlock – Secures AI agent workloads with a Linux-based sandbox

https://github.com/jingkaihe/matchlock
127•jingkai_he•12h ago•52 comments

Slop Terrifies Me

https://ezhik.jp/ai-slop-terrifies-me/
289•Ezhik•10h ago•264 comments
Open in hackernews

That fractal that's been up on my wall for years

https://chriskw.xyz/2025/05/21/Fractal/
571•chriskw•8mo ago

Comments

taeric•8mo ago
Holy cow, I was expecting a quick read. Wound up having to skim some, as I need to get some work today. Will be coming back to this to play with some. Really well done!
CBLT•8mo ago
Well written! Would you mind sharing how you came up with the "middle out" numbering system? I can never seem to come up with something this inspired when I'm doing math problems by myself.
chriskw•8mo ago
The post presents it a bit out of order, but it was mostly from realizing at some point that the way the fractal grows by a factor of 5, base 5 number systems, and the "spiral" mentioned in the post can all fit together. I also thought a lot about how to programmatically draw the fractal and a natural way would be to start from the middle and zoom out.

There's an apocryphal story about Richard Feynman about how he used to keep a dozen or so random problems in the back of his mind and made a little bit of progress on them every time he saw a connection, until finally he'd solve one and everyone would think he magically figured it out instantly. This was a bit similar except I'm not nearly at that level and I've only been able to do that for one problem instead of a dozen.

leni536•8mo ago
Got a bit nerd-sniped by this and came up with an L-system that fills out (I think) "the wallflower":

https://onlinetools.com/math/l-system-generator?draw=AB&skip...

edit: On second thought, this probably generates the other fractal, but I'm not sure.

leni536•8mo ago
Found a space-filling curve for the wallflower:

https://onlinetools.com/math/l-system-generator?draw=ABCD&sk...

The previous one fills out the Koch island.

chriskw•8mo ago
That's really cool! I tried to get something to work last week on pen and paper but couldn't get anything to stick. Is there a strategy you used or did you just go by feel?

Edit: just noticed how you encoded a flip (AB <--> CD) between iterations like how the matrix flips the orientation of space. Super neat!

leni536•8mo ago
> noticed how you encoded a flip (AB <--> CD)

Exactly! There is also a less obvious relationship between A and B too: B is a A "backwards" (A rotated 180°, starting the curve from the opposite end).

The strategy was to put 5 lines on the plus sign on the sides of the 5 cells, with the idea that each line eventually fills out a neighboring cell in subsequent iterations. I found one such path that had a chance of working. Not sure if this makes sense.

entropicdrifter•8mo ago
Kinda looks like a propeller
shermantanktop•8mo ago
Things with four arms that all curve the same way unfortunately tend to look swastika-ish.
leni536•8mo ago
The the arms of the author's "wallflower" fractal don't seem to curve, as opposed to the other, similar fractal (quadratic von Koch island). Which can be explained by each iteration adding a mirroring.
winnit•8mo ago
The unfortunate thing here is that the swastika was appropriated by a genocidal regime. The symbol still has a totally different life in India and Japan.
bdamm•8mo ago
That was fun.
nico•8mo ago
Amazing insightful and thoughtful write up, thank you!

Loved the 3d visualizations

It reminds me of this thing I built some time ago while playing with recursive decimation to generate effects similar to fractals from any image

You can play with it here: https://jsfiddle.net/nicobrenner/a1t869qf/

Just press Blursort 2x2 a couple of times to generate a few frames and then click Animate

You can also copy/paste images into it

There’s no backend, it all just runs on the browser

Don’t recommend it on mobile

Iwan-Zotow•8mo ago
Curious if it would work in 3D
nico•8mo ago
Very interesting! I wonder what that would look like

Right now, roughly, the algorithm recursively divides the image by doing decimation (ie. picking every other pixel), and keeps the decimated pixels as a second image

Not sure how that algorithm would apply to a 3d data structure

Do you know how 3d objects/images are usually represented?

It would be cool to recursively decompose a 3d object into smaller versions of itself :)

Scene_Cast2•8mo ago
I wonder if something similar can be applied to get a dither pattern with built-in level of detail adjustment.
cess11•8mo ago
Nice writeup. The Heighway dragon of Jurassic Park fame is pretty neat too.

https://en.m.wikipedia.org/wiki/Dragon_curve

CliffStoll•8mo ago
Outstanding work and a delightful read.
chriskw•8mo ago
Thanks Cliff, it means a ton coming from you! The videos from you and all the other folks on Numberphile always inspired me to see the beauty in math growing up :)
speeder•8mo ago
Please you two, make an awesome YouTube vídeo out of this. It is fascinating and beatiful and deserves a chance to viralize a little :)
sakesun•8mo ago
Wow
tcshit•8mo ago
Nice writeup! I was hoping to see a photo of the fractal on your wall.. Nice link to Knuth video that I somehow have missed.
leephillips•8mo ago
Isn’t that it on the left in the last image?
tcshit•8mo ago
Yeah, maybe it is. It would be cool to make it much bigger, frame it and put it on the wall. Or create a mosaic tiled artwork, similar to Knuth’s dragon curve wall.
chriskw•8mo ago
Yeah, it's in the last image and in the thumbnail at very top (which I realize now is really hard to spot on mobile), intentionally not in the spotlight to leave space for the twist at the end.

https://chriskw.xyz/images/fractal/thumbnail.jpg

I think it would work perfectly as a mosaic eventually, but for the time being I'm perfectly content with the "rustic" 8x11 graph paper sized one taped to the wall. Currently planning to put up a slice of the orthotopeflower as a companion piece once I find matches for the colored pencils I used back then.

matt3210•8mo ago
Now make a tiling game engine that uses these!
Cogito•8mo ago
Thought I'd check the arithmetic for 2 two-digit numbers, and it works!

I expect 41+14 to be 12 (two right plus two up equals two right and two up).

Long addition in long form below uses:

'=' to show equivalent lines (reordering of terms (1+2=2+1), spliting numbers (41=40+1), adding single digits (1+4=22))

'->' for when the algorithm gives a digit

'<' for when we move over a column

    41+14
    = (40+1)+(10+4)
    = 40 + 10 + (1+4)
    = 40 + 10 + 22
    -> 1s digit = 2
    < 4 + 1 + 2
    = 22 + 2
    = 20 + 2 + 2
    = 20 + 41
    -> 10s digit = 1
    < 2 + 4
    = 0
    -> done
    == 12
[edit] Just noticed the article has two different numbering systems, one where 10, 20, 30, 40 are clockwise and one where they are anticlockwise. In both, 1, 2, 3, 4 are clockwise. My addition is on the second, where 10s are anticlockwise (this is what is used in the addition table).

It still works in the alternative system (14+21 should equal 12)

    14+21
    =10+20+42
    ->2
    <1+2+4
    =13+4
    =10+3+4
    =10+31
    ->1
    <1+3
    =0
    ==12
cies•8mo ago
I had this one up the wall (giant print) at a place I worked:

https://raw.githubusercontent.com/cies/haskell-fractal/refs/... [17MB, sorry Github]

It contains the Haskell code that produced it: https://github.com/cies/haskell-fractal

Especially the `sharpen` function was interesting to come up with (I used some now-offline tool to do curve fitting for me): https://github.com/cies/haskell-fractal/blob/master/fractal....

Fun little project. :)

baq•8mo ago
This went much deeper and harder than expected. One has to admire the dedication.

Question to the author: what would you recommend to hang on my kid’s wall today?

chriskw•8mo ago
I'm by no means a parenting expert, but my answer would be anything related to something they feel passion or wonder for in the moment. I snuck in a paragraph near the end about burnout. At the root of the problem for me was that I lost the feeling of fascination and curiosity I had for math and programming, and doing this write-up helped me tap into that feeling of childlike wonder that used to come easily.
Tade0•8mo ago
> Deciding to delegate to a future version of me that knows more math

Relatable. Huge part of my decision on what degree to pursue was a list of problems (mostly linear algebra) I needed to solve, but didn't have the guidance (and internet connection) to.

867-5309•8mo ago
well, that escalated beautifully
kragen•8mo ago
This is beautiful. Thank you.
mathfailure•8mo ago
Too much math.
wistlo•8mo ago
This is so much better than reading the news.

Favorited—I'll be coming back to absorb more, as my aging semi-fluency in engineering physics and SQL doesn't help much with the notation I last saw in the 1980s.

mckeed•8mo ago
Fun post! I drew the first 5 iterations by hand myself and I'm finding it easiest to think of as a self-similar coloring of a square tesselation.

If you start with the shape of iteration 3, it tessellates as a 5x5 square tile. Make an infinite grid of those tile shapes with one iteration 3 version in the center. Treat that center tile as the center square in the iteration 3 pattern and color the tiles around it according to how the 2nd and 3rd iterations were built of squares. This gives you the 4th and 5th iteration and you can continue to iterate on the coloring outwards to color the grid of tiles in the wallflower pattern.

mbty•8mo ago
Really cool and in-depth, thank you!

I believe that there is a typo in the pattern formula (right after "Looking closely you might pick up on the pattern"): it should read

  5**(n/2) instead of 5**n
  5**((n-1)/2) instead of 5**(n-1)
(\overrightarrow{10*4} is [0, 25] but your original formula gives [0, 625])

Also, regarding Knuth's mistake: Youtube comments point out that his fractal is in fact correct; he just mistook the beginning point with the end point. Loosely speaking, the fractal is symmetrical about its middle turn, which is precisely the one Knuth believed to be incorrect. All in all, he still made a fractal-related mistake, so the conclusion holds.

chriskw•8mo ago
Good catch, corrected the formula!