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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
124•valyala•4h ago•22 comments

Tiny C Compiler

https://bellard.org/tcc/
9•guerrilla•47m ago•2 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
57•zdw•3d ago•21 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
29•gnufx•3h ago•24 comments

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
3•randycupertino•8m ago•1 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
65•surprisetalk•4h ago•79 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
104•mellosouls•7h ago•198 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
147•AlexeyBrin•10h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
107•vinhnx•7h ago•14 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
856•klaussilveira•1d ago•262 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
5•mltvc•43m ago•1 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
23•vedantnair•49m ago•14 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1101•xnx•1d ago•619 comments

First Proof

https://arxiv.org/abs/2602.05192
71•samasblack•7h ago•51 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
246•jesperordrup•14h ago•82 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
67•thelok•6h ago•12 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
12•mbitsnbites•3d ago•0 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
146•valyala•4h ago•122 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
524•theblazehen•3d ago•195 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
34•momciloo•4h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
95•onurkanbkrc•9h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
15•languid-photic•3d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
39•marklit•5d ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
198•1vuio0pswjnm7•11h ago•289 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
51•rbanffy•4d ago•11 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
627•nar001•8h ago•277 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
263•alainrk•9h ago•437 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
126•videotopia•4d ago•40 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
103•speckx•4d ago•129 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
37•sandGorgon•2d ago•17 comments
Open in hackernews

CRDTs #2: Turtles All the Way Down

https://jhellerstein.github.io/blog/crdt-turtles/
67•pfarago•8mo ago

Comments

holmesworcester•8mo ago
What a great post! The section on expiring tombstones is a great illustration of the overall point and also helpful in practice.
AstralStorm•8mo ago
Doesn't the consistent versioning approach make for eventual consistency which might never arrive? Suppose you have a node where tombstones never work...

The missing part is monitoring error conditions when it times out... Which also should be resistant to byzantine failure, so more than one monitor voting on it.

And when that happens you have to force stop the node or multiple thereof, diagnose which direction the consistency failed etc.

You need to have a well defined requirement set on the consistency and timeliness in the first place.

As far as turtles, assumption of faultlessness (of storage, of networking, of whole distributed machines, of the power supply) is one of these. The moment your CRDT starts to involve backups things get funny.