It doesn't have to be that way. Management skills are not an outgrowth of the skills of the managed, but orthogonal to them. This is similar to the lesson many PhD candidates I've known learn: expertise in their field is not pedagogical expertise. Companies who promoted from within used to provide training for new managers.
i've not seen this. Infact its the opposite.
When we get into literature, visual art etc. it becomes more of a problem. You can't get Cormac McCarthies or Mars Voltas from software designed to give you perfect statistical 50% grey, and people who try and hack it without doing the reading, are going to end up writing gibberish. People who actually enjoy and like art, music whatever are going to grow Very bored with the overwhelming majority of work reliant of primarily generative methods, save for those who already have discretion learned through experience of many tools and other means of expression.
In jazz, nothing can replace practicing your improv skills.
Eventually you learn to properly recognize the problems, not just their presence, but their actual nature and implications. But this takes practice.
1. Problem decomposition: Taking a vague idea and breaking it down into well-defined, context-bounded issues that I can effectively communicate to the AI
2. Code review: Carefully evaluating the generated code to ensure it meets quality standards and integrates properly
Both of these require deep understanding of the domain, the codebase, and good software engineering principles. Ironically, while I can use AI to help with these tasks too, they remain fundamentally human judgment problems that sit squarely on the critical path to quality software.
The technical skill of writing code has been largely commoditized, but the judgment to know what to build and how to validate it remains as important as ever.
Decomposing a problem so that it is solvable with ease is what I enjoy most about programming and I am fine with no longer having to write as much code myself, but resent having to review so much more.
Now, how do we solve the problem of people blindly accepting what an LLM spat out based on a bad prompt. This applies universally [0] and is not a technological problem.
0 - https://www.theverge.com/policy/677373/lawyers-chatgpt-hallu...
1. Tight issue scoping: Making sure each issue is narrowly defined so the resulting PRs are small and focused. Easier to reason about a 50-line change than a 500-line one.
2. Parallel PR workflow: Using git worktrees to have multiple small PRs open simultaneously against the same repo. This lets me break work into digestible chunks while maintaining momentum across different features.
The key insight is that smaller, well-bounded changes are exponentially easier to review thoroughly. When each PR has a single, clear purpose, it's much easier to catch issues and verify correctness.
Im finding these workflow practices help because they force me to engage meaningfully with each small piece rather than rubber-stamping large, complex changes.
I am not sure if that is the real insight. It appears to me that most people prefer small, well-bounded changes, but it's quite tricky to break down large tasks into small but meaningful changes, isn't it? To me, that appears to be the key.
The issue definition itself becomes something you can iterate on and refactor, just like code. Getting that definition tightly bounded is more critical than ever because without clear boundaries, the AI doesn't know when to stop or what constitutes "done."
It's like having a pair programming session focused purely on problem decomposition before any code gets written. The AI can help you explore different ways to break down the work, identify dependencies, and find natural seams in the problem space.
I personally value focus and flow extremely highly when I'm programming. Code assistance often breaks and prevents that in subtle ways. Which is why I've been turning it off much more frequently.
In an ironic way, using assistance more regularly helped me realize little inefficiencies, distractions and bad habits and potential improvements while programming:
I mean that in a very broad sense, including mindset, tooling, taking notes, operationalizing, code navigation, recognizing when to switch from thinking/design to programming/prototyping, code organization... There are many little things that I could improve, practice and streamline.
So I disagree with this statement at a fundamental level:
> The technical skill of writing code has been largely commoditized (...)
In some cases, I find setting yourself up to get into a flow or just high focus state and then writing code very effective, because there's a stronger connection with the program, my inner mental model of how it works in a more intricate manner.
To me there are two important things to learn at the moment: Recognizing what type of approach I should be using when and setting myself up to use each of them more effectively.
I do notice the same lack of flow when using an agent since you have to wait for it to finish but as others have suggested if you set up a few worktrees and have a really good implementation plan you can use that time to get another agent started or review the code of a separate run and that might lend itself to a type of flow where you’re keeping the whole design of the project in your head and rapidly iterating on it.
This doesn't work because you still have to read and verify all of the stuff your agents produce
So the new workflow is: Move up an abstraction level to use an agent to produce code Then move down an abstraction level to review the code it produces
This sounds like way more cognitive overhead and way harder (and therefore probably slower) to do than just writing the code by hand in a good flow
I dare anyone who making these arguments that LLMs have removed the need for actual programming skill, for example, to share in a virtual pair programming session with me, and I will demonstrate their basic inability to do _any_ moderately complex coding in short order. Yes, I think that's the only way to resolve this controversy. If they have some magic sauce for prompting, they should post a session or chat that can be verified by other (even if not exactly repeatable).
Yesterday almost my whole day was wasted because I chose to attack a problem primarily by using Claude 4 Sonnet. Having to hand hold it every step of the way, continually keep correcting basic type and logic errors (even ones I had corrected previously in the same session), and in the end it just could solve the challenge I gave it.
I have to be cynical and believe those shouting about LLMs taking over technical skill must have lots of stock in the AI companies.
All this “productivity” has not resulted in one meaningful open source PR or one interesting indie app launch, and I can’t square my own experience with the hype machine.
If it’s not all hat and no cattle, someone should be able to show me some cows.
Further, there are articles here on HN all the time about people using AI for actual serious work. Heres a pretty significant example :
https://sean.heelan.io/2025/05/22/how-i-used-o3-to-find-cve-...
Me neither. My gut feeling is it's the inexperienced who gain the most from generative AI. That does seem to be confirmed by papers like this:
https://mitsloan.mit.edu/ideas-made-to-matter/workers-less-e...
At most I've found it helps with some of the routine work but saving a few minutes typing doesn't offset the problems it creates.
I'm good at the engineering side of things, I'm good at UI, I'm good at UX, I'm good at css, I'm just not good at design.
So I tell the LLM to do it for me. It works incredibly well.
I don't know if it's a net increase in productivity for me, but I am absolutely certain that it is a net increase in my ability to ship a more complete product.
It’s the extraordinary claims of 10x speed and crazy autopilot that have me looking around for missing cows.
To me, this makes my exploration workflow vastly different. Instead of stopping at the first thing that isn’t obviously broken, I can now explore nearby “what if it was slightly different in this way?”
I think that gets to a better outcome faster in perhaps 10-25% of software engineering work. That’s huge and today is the least capable these AI assistants will ever be.
Even just the human/social/mind-meld aspects will be meaningful. If it can make a dev team of 7 capable of making the thing that used to take a dev team of 8, that's around 15% less human coordination needed overall to get the product out. (This might even turn out to be half the benefit of productivity enhancing tools.)
What? Software engineering is about problem solving, not finding the first thing that works and called it a day. More often than not, you have too many solutions and the one that's implemented is the result of a list of decisions you've taken.
> If it can make a dev team of 7 capable of making the thing that used to take a dev team of 8, that's around 15% less human coordination needed overall to get the product out.
You should really read the mythical man month.
I don't take credit for the value of being able to do with 7 what currently takes 8, but rather ascribe it to the ideas of Fred Brooks (and others).
"ok now i want xyz for pqr using stu can you make code that do" rather than "I'm wondering if...", with lowercase I and zero softening languages. So as far as my experience goes, tiny details in prompting matter and said details can be unexpected ones.
I mean, please someone just downvote and tell me it's MY skill issue.
It might sound weird but I try to make the LLM comfortable. Because I find you get worse results when you point out mistake after mistake and it goes into apologetic mode. Also because being nice puts me in a better mood and it makes my own programming better.
vibe coding as it were :p
I have been extremely cynical about LLMs up until Claude 4. For the specific project I've been using it on, it's done spectacularly well at specific asks - namely, performance and memory optimization in C code used as a Python library.
If you don’t have the knowledge that begets the skills to do this work then you would never have known you were wasting your time or at least how to stop wasting time.
LLM fanboys don’t want to hear this but you can’t successfully use these tools without also having the skills.
I have three python files (~4k LOC total) that I wanted to refactor with help from Claude 4 (Opus and Sonnet) and I followed Reed Harper's LLM workflow...the results are shockingly bad. It produces an okay plan, albeit full of errors, but usable with heavy editing. In the next step though, most of the code it produced was pretty much unusable. It would've been far quicker for me to just do it myself. I've been trying to get LLMs on various tasks to help me be faster but I'm just not seeing it! There is definitely value in it in helping to straighten out ideas in my head and using it as StackOverflow on roids but that's where the utility starts to hit a wall for me.
Who are these people who are "blown away" by the results and declaring an end to programming as we know it? What are they making? Surely there ought to be more detailed demos of a technology that's purported to be this revolutionary!?
I'm going to write a blog post with what I started with, every prompt I wrote to get a task done and responses from LLMs. Its been challenging to find a detailed writeup of implementing a realistic programming project; all I'm finding is small one off scripts (Simon Willison's blog) and CRUD scaffolding so far.
That being said copilot and chatgpt have been a 40% productivity boost at least. I just write types that are as tightly fitting as possible, and segregate code based on what side effects are going to happen, stub a few function heads and let the LLM fill in the gaps. I'm so much faster at coding than I was 2-3 years ago. It's like I'm designing the codebase more than writing it.
Like you I'll probably write a blog post and show, prompt by prompt, just how shockingly bad Claude frequently is. And it's supposed to be one of the best at AI assisted coding, which mean the others are even worse.
That'll either convince people, match their experiences, or show me up to be the worst prompter ever.
I'm far from being a "vibe" LLM supporter/advocate (if anything I'm the opposite, despite using Copilot on a regular basis).
But, have you seen this? Seems to be the only example of someone actually putting their "proompts" where their mouth is, in a manner of speaking. https://news.ycombinator.com/item?id=44159166
> in the end it just could NOT solve the challenge I gave it.
For me, not much! Others may differ.
In my own experience interns are a net drag. New college hires flip positive after 3-6 months.. if they are really good. Many takes upwards of a year.
Also, there's a decently large subset of small startups where there's 1 technical founder and a team of contract labor, trying to build that first MVP or cranking out early features in a huge rush to stay alive, where yeah, cheap unlimited interns might actually be meaningfully useful or economically more attractive than whatever they're doing now. Founders kind of have a perverse incentive, where a CTO doesn't need to solo code the first MVP, and also doesn't need to share/hand-out equity or make early hires quittteee as early, if unlimited interns can scale that CTO's solo productivity for a bit longer than the before-times.
That's when experienced developers are a huge plus. They know how to cut corners in a way that will not hurt that much in the long term. It's more often intern level that are proposing stuff like next.js, kubernetes, cloud-native,... that will grind you to a halt once the first bugs appear.
A very small team of good engineers will get you much further than any army of intern level coders.
Not to generalize too much but if you are contracting out to some agency for junior levels, you are generally paying markup on coders who couldn't find better direct hire jobs to start with. At least with mid/senior level you can get into more of a hired-gun deal for someone who is between gigs/working part time/buy a share of their time you couldn't afford full-time.
In fact most junior consultants you are basically paying for the privilege to train other peoples employees who will then be billed at a higher rate back to you when they improve.. if they don't move on otherwise.
The point is that no one should hire an intern or a junior because they think it will improve their team's productivity. You hire interns and juniors because there's a causal link between "I hired an intern and spent money training them" and "they joined my company full time and a year later are now productive, contributing members of the team". It's an investment in the future, not a productivity boost today.
There is no causal link between "I aggressively adopted Claude Code in 2025" and "Claude Code in 2026 functions as a full software engineer without babysitting". If I sit around and wait a year without adopting Claude Code that will have no measurable impact on Claude Code's 2026 performance, so why would I adopt it now if it's still at intern- or junior-level skill?
If we accept that Claude is a junior-level contribution then the rational move is to wait and watch for now and only adopt it in earnest if and when it uplevels.
> 1 technical founder and a team of contract labor, trying to build that first MVP or cranking out early features in a huge rush
Having worked in environments with a large number of junior contractors... this is generally a recipe for a lot of effort with resulting output that neither works technically nor actually delivers features.
We're probably just talking past each other, because the thing you care about is not the thing I care about. I am saying that, it used to cost some reference benchmark of $X/idea to iterate as a startup and experiment with ideas, but then it became 0.5X because gig workers or overseas contractors became more accessible and easier to work with, and now it's becoming 0.1X because of LLMs and coding agents. I am not making any sort of argument about quality being better/good/equal, nor am I making any sort of conversion chart between 10 interns or 100 LLM agents equals 1 senior engineer or something... Quality is rarely (never?) the deciding factor, when it comes to early pre-seed iteration as a startup tries to gasp and claw for something resembling traction. Cost to iterate as well as benefits of having more iterations, can be improving, even if each iteration's quality level is declining.
I'm simply saying, if I was a founder, and I had $10k to spend to test new ideas with, I can test a helluva lot more ideas today (leveraging AI), vs what I could have done 5 years ago (using contractors), vs what I could have done 10-20 years ago (hiring FTEs, just to test out ideas, is frankly kind of absurd when you think about how expensive that is). I am not saying that $10k worth of Claude Code is going to buy me a production grade super fantastic amazing robust scalable elegant architecture or whatever, but it sure as heck can buy me a good enough working prototype and help me secure a seed round. Reducing that cost of experimentation is the real revolution (and whether interns can learn or will pay off over time is a wholly orthogonal topic that has no bearing to this cost of experimentation revolution).
Why would I do that if I can have sombody else pay for the training then poach them when they are ready?
Most companies outside of FAANGs treat their talented juniors like crap, so of course they'll leave.
And mostly their output is not really about incorrect code, but more likely incorrect approaches. By reviewing their code, you find gaps in their knowledge which you can then correct. They're here to learn, not to produce huge amount of code. The tasks are more for practice and evaluation than things you critically need.
I don't want to work with a junior, but I'm more than happy to guide them to be someone I can work with.
Also most juniors have no idea how to write tests, plan for data scale, know which IPC-RPC combo is best for prototyping vs production
Etc…
90% of software is architecture and juniors don’t architect
This is an organizational issue then—someone who is operating at a junior level who demonstrates that they don’t care to learn should be let go.
The business threshold (willingness to pay for something) for the worst automation will eventually beat the marginal expert.
So there becomes no business differentiation between a junior and a middle engineer
“Architecture” becomes the entry-level job
In my experience so far, the people that aren’t getting value out of LLM code assistants, fundamentally like the process of writing code and using the tooling
All of my senior, staff, principals love it because we can make something faster than having to deal with a junior because it’s trivial to write the spec/requirement for Claude etc…
> All of my senior, staff, principals love it because we can make something faster than having to deal with a junior because it’s trivial to write the spec/requirement for Claude etc…
Hm, interesting. As someone who has found zero joy and value in using LLMs, this rings true to me. Setting aside the numerous glaring errors I get every time I try to use one, even if the tools were perfect, I don't think I would enjoy using them. I enjoy programming, thinking about how to break down a problem and form abstractions and fit those into the tools the language I'm writing in gives me. I enjoy learning and using the suite of Unix tools like grep and sed and vim to think about how to efficiently write and transform code. The end product isn't the fun part, the fun part is making the end product. If software engineering just becomes explaining stuff in English to a machine and having some software pop out... then I think the industry just isn't for me anymore. I don't want to hand the fun part over to a machine.
It's like how I enjoy going to my wood shop to build tables instead of going to Ikea. It would be cheaper and faster and honestly maybe even better quality to go to Ikea, but the joy is in the knowledge and skill it takes to build the table from rough lumber.
You’re describing a hobby/artistry process
You can still do all that, the same way that you can still build a table at your house.
But the number of number of handmade table builders is going to drop to effectively zero for the majority of table building going forward
I love programming but find zero joy in front-end coding. For me LLM's solved that bit nicely. I'm sure a real webdev would do better, but I can't afford it for my personal projects and the LLM helped me to get it done more than good=enoug for my needs.
How will you make new senior, staff, and principal engineers without "having to deal with a junior"?
It’s just like “calculator” used to be a manual human job in engineering
Los Alamos, NASA etc… literally had 100s of individual humans running long calculations that computers didn’t have the memory to handle
There are no more human computers
What I mean to say here is that not even product management is reduced to just "understand the domain" - so it kinda' feels that your entire prediction leans on overly-simplified assumptions.
The problem tends to be that small details affect large details which affect small details. If you aren't good at both you're usually shit at both.
Reminds of me working in IT. One company tried to outsource my job to India five different times before they were mostly successful at it. The companies that are successful aren't the ones that assume it'll cost 1/10th the price, they are the ones that know it'll cost 60+% of the price and still require some handholding.
If you're hiring on price alone, you're already selecting the pool that doesn't contain the most competent labor.
They just need "drivers", senior/lead/staff engineers that can run independent tracks. AI becomes the "power multiplier" in the teams who amplify the effects of the "driver".
Many people pretend that 10x engineers don't exist. But anyone who has worked on an adequately high performing team at a large (or small) company knows that skill, and quite frankly intelligence, operate on power laws.
The bottom 3 quartiles will be virtually unemployable. Talent in the top quartile will be impossible to find because they're all employed. Not all that unlike today, though which quartile you fall into is largely going to depend on how "great" of an engineer you are AND how effectively you use AI.
As this happens, the tap of new engineers who are learning how to make it into the top quartile, will cutoff for everyone except for those who are passionate/sadistic enough to programming without AI, then learn to program WITH AI.
Meanwhile the number of startups disrupting corporate monopolies will increase as the cost of labor goes down due to lower headcount requirements. Lower head counts will lead to better team communication and in general business efficiency.
At some point the upper quartile will get automated too. And with that, corporate moats evaporate to solo-entrepreneurs and startups. The ship is sinking, but the ocean is about to boil too. When economic formulas start dividing by zero, we can be pretty sure that we can't predict the impact.
You can use AI as a royal road, but it may or may not prove an effective substitute for the learning required to provide judgement.
And American business still pays top dollar. Even more than before. The judgement was always the problem. If the issue was bodies in seats the problem was already solved.
The #1 cause of layoffs in America is offshoring caused by Zoom and other telework tools perfected during COVID. AI is a convenient excuse.
Pop music is mostly not about music quality - hits are always passable - but about celebrity. The rare song that elevates a new artist quickly converts them into celebrity, which converts future songs in their style into further hits 100,000x easier than before. Maybe even 1 billion times easier than before given the amount of songs created every year. Yet AI is supposedly an expert at generating music, and images, and video, and code, and on and on.
I’m not seeing the evidence of layoffs from AI. I’m seeing evidence of better productivity from existing employees, which is the same result of every groundbreaking technology since all time.
Interesting and bold statement. How do you distinguish the two?
If AI can solve the communication and quality floor problems (it's pretty close), having 100 agents per dev lead/architect becomes perfectly viable.
I think this problem goes deeper: there exist lots of countries where people are strong in programming, but from my work experience, the whole "programming culture" (how to approach problems; how to structure the program; ...) differs quite a bit between countries. So, from other countries you can get great programs, but the style can differ quite a bit from what you are used to.
Humans will still have a role expressing preferences and subjective questions though. Questions like "how much risk do you want your investments to take?" or "does this look good?" ultimately can't be answered by AIs because they depend on the internal state of a human.
[0] See also, the academic field of psychology
Then you've never debugged anything genuinely difficult.
Moving from "Where did I screw up in my code?" to "Is this library broken?" to "Wait, that's not possible. Let's look at the compiler output on Godbolt." to "Are you kidding me? The SPI system returns garbage in the last bit for transactions of 8n+1 bits?" (BTW, Espressif, please fix that in the C6. Kthxbye.) is all about establishing ground truth and adjusting your Bayesian priors as you gather evidence.
Edit: I like the post, but it didn't need to be padded with fluff.
My current employer is currently going on a top down driven “one tech” mission and trying to rationalise the technology stacks across diverse product lines. Which is all fine but the judgement is a poor one because the biggest developer bottleneck that comes up in internal developer surveys is the corporate mandated IT things and a relatively hostile setup without even local admin rights, which make sense for general office workers and don’t make sense at all for software developers.
This distinction in that case is so dumb I cannot wrap my head around it: You first encounter the code, are unfamiliar with it but very quickly you become expert in order to solve your problem and advance the thing forward.
It does not matter which codebase you start on, what matters is that you understand what the actual stack does and what is involved in there because people are supposed to understand deeply what they are doing.
But this comes from the "corporatisation" of every single entity, where random metrics are used in order to assess performance instead of asking the simple question of "does it work" or "does it need fixing" or "will this thing break".
There is a clear disconnect between the manager type people that are removed from the work and the managers still doing things practically, which understand what the stressors are and where some work of deep understanding and extra contextualisation of the systems, is required, in order to not mess the whole thing up.
This being said, this is coming from a very peculiar perspective and with a very specific tech stack which is and is not industry standard at many levels...
Ironicly, this is what I feel chipping away in modern collaborative developments. The appreciation of learning capability. In the self interest of the organization (short term self interest, long term is too unpredictable, so does not exists in the practice) specific technical knowledge parcticed individuals are sought out for the purpose of easy replacement: not to be dependent on personnel, have it like a plug and play component. The ability to learn is not valuable while inside the organization. Should be practiced enough for years beforehand and applied intensely after joined. For the sake of claiming evolving organization the teaching may be outsourced in a very limited time to some sort of external enterprise making money on disseminating hard knowledge with made up examples or generic (artificial) applicability, instead of doing it in the actual context of the organization. Be part of the organization. Daily. Application of the new hard knowledge in the specific context of the organization will be casual by the random enthusiast. If they can break through of the company policy and established ways of management. Eventually the policies and practicies must be rigid as well, shouldn't they, so the personnel working in the management could be as easily replacable as the foot soldiers of code. For the sake of the organization. Call this approach the Organization Oriented Development.
As a counterpoint though, the way things have gone in the U.K. is to go deep on niche topics without building up appreciation of the broad strokes. To give an example, there’s a GCSE History course for 14-16 year olds where the syllabus is effectively “medicine through time” and “the American West” without ever going near the British Empire, colonialism, the Tudor or Elizabethan periods, the reformation, the Industrial Revolution, Irish home rule and independence, etc. etc. any one of which gives much more insight into the formation of the state and cultural affairs as it stands today.
To my mind it’s too narrow a focus at too young an age when teaching a subject that a lot of children take. It also means there are constantly “we don’t even teach that at school” debates.
Taking a diversion into this -- how about local admin rights to a virtual VM / sandboxed machine? I imagine that would allow developers to be productive, while protecting everything that IT wants to protect.
Once you do that, I imagine everyone will discover the issue isn't actually _local_ admin rights, but having admin rights to a machine that's on the internal network and can access internal company resources. Which might mean that IT has taken a strategy that once you're inside the local network, you have access to lots of valuable goodies. Which is a scary strategy.
So still, get skilled. Learn everything first hand. Try to master it.
That's how our species prevailed in the first place.
Sometimes, even if you're a really seasoned software engineer, you'll encounter something you haven't seen before. Maybe to the point that you don't really even know what to search for to get started. So instead of spending half a day scrounging various forums, e-books, etc. you can ask the model, in somewhat vague terms, what you're looking for - and some of the LLMs are quite good at just that.
Now, the implementation of such things, not quite there yet. My experience has been that the more obscure the problems you deal with, the more obsolete code the model will spit out - with dead and unsupported libraries etc.
AI's no replacement for experience; garbage in-garbage out.
When AI gets too good, I figure people will cloister to stop feeding the beast. It can only lead to ignorance and misery, I fear.
In my current gig, I have an on-prem database and legacy application that is human-powered software, where parts of the business process never touch the computer and a human does the work (mostly support stuff), (and for no good reason other than this system never had real engineering support.) So, I joined the team, and started to wrangle the system.
First thing I was asked to do was get their database code and schema into source control with managed releases. The gold plating process that I never would have entertained in the past led me to get a migration tool installed, get a unit test engine installed in the database and writing new code with tests, figure out even how to refactor the big ball of mud and coming up with patterns there, doing github workflows to run the tests and deploy to multiple environments, linters, Slack alerts.
It's not that I wasn't aware of all these things, I just never would have done all of them _to the extent_ that I did because the time needed to research it all traditionally and spike the solutions would have been too great. And I documented it all!
After the databases were basically under control and I had gained the team's trust, I moved the team to start automating the human-powered parts of the software. We started an admin console webapp project. Again, I was heavy into AI all along the way, even during requirements elicitation. Our data is a rube goldberg machine of cloud and on-prem, but the majority of what we need to get under control is legacy/on-prem. We want the webapp to eventually be hosted in the cloud, but to be close to our databases and not have to fuss with private links, we decided for starters to deploy the webapp on-prem next to them.
So, that meant figuring out how to get our github builds deployed on-prem. There was this huge saga in figuring out how to provision an on-prem GitHub Runner and use Powershell Remoting to fan out our deployments from there to all of the on-prem servers. Never EVER would I have been able to figure out the permissions and powershell provisioning steps needed to pull that off. It's all very gross, Windows is gross, but what we've built works dependably and is secure. I probably would have just used Samba or some other cheesy way to move files around and trigger deployments if I didn't have AI to bounce all these ideas off of.
Another example: we wanted our BFF microservices to eventually deploy as Azure Functions, so gold plating meant we had to figure out how to build and deploy functions on-prem. It ended up being very productive, but again I would have never entertained doing such a thing unless I could bounce my ideas off AI and get credible directions on how to proceed. Instead, I would have written the service as trusty/crusty old Express 4.x and ported the code to Functions once we made the jump to cloud. I am saving future me a ton of work and heartburn!
At every step AI is giving me the latitude to ask, given whatever nasty situation I'm in, what would be the best code/most secure/nicest architecture in that case? It's arduous to continually pepper it with questions and spend many days zeroing in on a final solution with it. But, it beats the guessing game of searching DuckDuckGo, StackOverflow, and software vendors' documentation - those are now the _last_ places I look for answers. (For ill, I'm sure.)
"Early in the history of Multivac, it had become apparent that the bottleneck was the questioning procedure. Multivac could answer the problem of humanity, all the problems, if it were asked meaningful questions. But as knowledge accumulated at an ever-faster rate, it became ever more difficult to locate those meaningful questions. Reason alone wouldn't do. What was needed was a rare type of intuition; the same faculty of mind (only much more intensified) that made a grand master at chess. A mind was needed of the sort that could see through the quadrillions of chess patterns to find the one best move, and do it in a matter of minutes."
Wasn't true for chess, wasn't true for Go, we will see when its true, but they are constantly moving the goalposts and then arguing its others who are moving it.
The real question is when AI will surpass the average human in both judgement and technical skill.
If you use AI to create art, it's like that.
However, if you see the trained models as "the music that's created with unlicenced samples" it isn't true.
I know someone who wrote programs in the punch-card era. Back then, technical skill meant being diligent and thoughtful enough that you avoided most bugs when writing the program. If you screwed this up, you had to wait for another time slot. What does this mean for the complexity of programs you could write? Well, it means you are quite limited. You can't build judgement about things above what is now considered a very basic program.
I learned to program before the AI era that seems to be nascent. Technical skill means things like being able to write programs in python and c++, getting many computers to work together, being able to find hints when something goes wrong, and so on. Judgement now covers things like how a large swarm of programs interact, which was not really in scope for punch-card guy.
Now AI arrives, and it appears that we are free from technical skill problems. Indeed, it does fix a lot of my little syntax issues, but actually it just moves the goalposts. There's soon going to be no excuse for spending time working out the syntax for a lambda function, you'll be expected to generate a much more complicated product, for which you will need an even higher overview to say you are providing judgement.
We can apply this to all points in the Future of Work section. Even the conclusion "What should you do, and why?" is basically a disguised "What domain-specific knowledge do you have to make an informed opinion on the 'why' anyway?"
Key quote, emphasis mine.
Good judgement is only accessible to those who've invested considerable time in the rudiments.
When the work is equal to the knowledge and judgment of the painter, it is a bad sign; and when it surpasses the judgment, it is still worse, as is the case with those who wonder at having succeeded so well. But when the judgment surpasses the work, it is a perfectly good sign ; and the young painter who possesses that rare disposition, will, no doubt, arrive at great perfection. He will produce few works, but they will be such as to fix the admiration of every beholder.
Leonardo da Vinci, "A Treatise on Painting.", p. 225
https://archive.org/details/davincionpainting00leon/page/224...
It works nicely for me, but doesn't really bring accolades (but a hell of a lot of folks actually rely on stuff I authored; they just don't know it, or care -which is just fine).
If your small stuff contributes to a strong foundation for other people, then they should care
It's a shame people lose sight of the ground beneath their feet when reaching to the sky
I'm very guilty of this too, partly because any time I try to look down the people I work with rush in to discourage me from doing that - it's not part of the sprint, after all
Anyways, I am not sure what stuff you build, but thank you for being the sort of person that builds strong foundational stuff that helps other people. We need more people like you. I should try and be more like you
You can always check my HN account page, for more info. I deliberately tend to be a bit shy about discussing some of that stuff in public forums.
It was obviously written by a UNIX guy, and it featured a software geek that gets transported into a realm where magic works.
He then started to build a foundation of spells, even giving them UNIX names like "Grep," and "Sed."
It was all about how he built a powerful magic system, from scratch, starting with basic components, and combing them, into more ambitious components, and so on.
Most of my published work is components; usually, Swift Package Manager packages. Each one is carefully written and documented, then tested like crazy. It means that I can leverage them, without a second thought, as to Quality, or features.
Here's what I'm working on, now[0]. It still has a long way to go, but it's coming along nicely. It's a "swipeable" tab bar controller, so that iOS apps can behave like Android apps. I have been doing this by hand, in many of my latest apps, and I thought that it was a good candidate for commoditization.
I'll spend a lot of time, testing and documenting it, so it will be a "drop in" module that I'll be able to use for future apps.
[Technical] debt is a choice, and the gene that makes "perfect" the enemy of "good" misses opportunities for inheritance!
As a dev--as an adult!--I still need to learn to relax and embrace shaky foundations--and technical debt!
A good filter is the "How Important is It?" filter.
If I'm adding dependencies to an app, a styling dependency is less crucial than an algorithm one. I may just apply some fairly basic checks to a styling dependency, and maybe use injection, to make it easy to swap out. I may also look for free, or low-cost ones.
For the algorithm, which may be my bread and butter, I might be a hell of a lot more demanding, and I may consider using a commercially-backed product.
I sort of touch on that, in this posting: https://littlegreenviper.com/concrete-galoshes/
Shakespeare:
> 'tis a common proof \ That lowliness is young ambition's ladder, \ Whereto the climber-upward turns his face; \ But when he once attains the upmost round, \ He then unto the ladder turns his back, \ Looks in the clouds, scorning the base degrees \ By which he did ascend.
(Brutus, of Caesar, Julius Caesar)
This is why it's so hard for good classical musicians to learn jazz improvisation, even if they love jazz.
Sadly, that's why I don't start a lot of things that would interest me. You need to get into things when you're a kid and don't realize how junk your work is, because as an adult you just don't have time to dedicate to producing a lot of junk to get good at something. The are shortcuts and more directed learning you can do in a lot of areas to reduce some of the undirected learning you do as a child, but it's till time consuming when time is a rare commodity.
This is how you make sure to produce good work while simultaneously halting the development of your skills.
In observing high and low lands, in judging whether fields are poor or fertile, and in deciding where the various grains should be planted, the gentleman is not as capable as a farmer. When it is a matter of understanding commodities and determining their quality and value, the gentleman cannot vie with a merchant. As regards skill in the use of the compass, square, plumb line, and other tools, he is less able than an artisan. In disregarding right and wrong, truth and falsehood, but manipulating them so that they seem to change places and shame each other, the gentleman cannot compare with Hui Shih and Teng Hsi.
However, if it is a question of ranking men according to their virtue; if offices are to be bestowed according to ability; if both the worthy and the unworthy are to be put in their proper places… if all things and events are to be dealt with properly; if the charter of Shen Tzu and Mo Tzu are to be suppressed; if Hui Shih and Teng Hsi are not to dare to put forth their arguments; if speech is always to accord with the truth and affairs are always to be properly managed — it is in these matters that the gentleman excels.”
— Hsun-tzu, Chinese (300–235 B.C.)
Let's say you want to build worlds fastest car. You can order the pieces and maybe build a car from someones instructions. But to know what makes car fast and how to build it you need to know more and more intricate details. Physics, material science, 3D printing, engineering. How do you measure traction? What shapes increase downforce?
That is how I see AI tools. You can get "off the shelf" ideas on different things, even complete small things, but you really need to be or grow to match the challenge you are facing.
There's a difference between an executed image and a display-only image.
At a certain point, judgment requires technical knowledge.
I file this under the category of AI musings on the inevitable massively changed landscape that AI has wrought.[1] I get the feeling that the content itself is secondary (again: the thesis is thin) to the motivation of writing about how AI has supposedly changed everything forever. In this case: now technical competence is dead, hail the king (judgement or whatever).
[1] “I’m learning that every topic that people read should be about AI.” : https://news.ycombinator.com/item?id=44082683
Which is to say that there's an obvious affliction of narcissism at work that precludes good judgment.
"Understanding what's worth making in the first place": Pretty good
"Evaluating quality": Could be a lot better.
crabl•1d ago