frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Tiny C Compiler

https://bellard.org/tcc/
52•guerrilla•1h ago•20 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
37•mltvc•1h ago•32 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
148•valyala•5h ago•25 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
76•zdw•3d ago•31 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
82•surprisetalk•5h ago•89 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
19•swah•4d ago•12 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
119•mellosouls•8h ago•232 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
157•AlexeyBrin•11h ago•28 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
864•klaussilveira•1d ago•264 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
113•vinhnx•8h ago•14 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
17•martialg•49m ago•3 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
29•randycupertino•57m ago•29 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
21•mbitsnbites•3d ago•1 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
73•thelok•7h ago•13 comments

First Proof

https://arxiv.org/abs/2602.05192
75•samasblack•7h ago•57 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
36•gnufx•4h ago•40 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
253•jesperordrup•15h ago•82 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
156•valyala•5h ago•136 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
532•theblazehen•3d ago•197 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
38•momciloo•5h ago•5 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
68•vedantnair•1h ago•54 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
98•onurkanbkrc•10h ago•5 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
19•languid-photic•3d ago•5 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
212•1vuio0pswjnm7•12h ago•323 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
42•marklit•5d ago•6 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
52•rbanffy•4d ago•14 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
273•alainrk•10h ago•452 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
129•videotopia•4d ago•40 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
648•nar001•9h ago•284 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
51•josephcsible•3h ago•67 comments
Open in hackernews

You need much less memory than time

https://blog.computationalcomplexity.org/2025/02/you-need-much-less-memory-than-time.html
126•jonbaer•8mo ago
https://arxiv.org/abs/2502.17779

Comments

slicktux•8mo ago
It’s nice to see what a little bitwise manipulation can do(XOR)! Low level programming is always fun!
dang•8mo ago
Related. Others?

For algorithms, a little memory outweighs a lot of time - https://news.ycombinator.com/item?id=44055347 - May 2025 (139 comments)

krackers•8mo ago
Dupe of today's https://news.ycombinator.com/item?id=44212861 ?
dang•8mo ago
It looks like that posted just a little later (by the same submitter) so I've put a copy of that link at the top.
laex•8mo ago
See Kelsey Houston-Edwards's exceptional breakdown of Williams' paper, & Scott Aranson's thoughts on the topic.

[1] https://www.youtube.com/watch?v=8JuWdXrCmWg

[2] https://scottaaronson.blog/?p=8680

npinsker•8mo ago
I think the summary at the beginning of your first video is misleading; it's not a way to "trade space for time", at least not in an arbitrary program. The real statement is a bit odder to wrap one's head around -- "every problem solvable in t time on a multitape Turing machine is also solvable in close to √t space".

For a Turing machine that already solves a problem in n time and √n space (in other words, a lot of them!), it doesn't say anything.

LegionMammal978•8mo ago
When you convert a generic Turing machine into a Tree Evaluation instance, you end up with square-root space with respect to the original runtime t, but the new runtime will be far, far slower. IME, with these types of circuit reductions, the runtime typically becomes exponential in the space required, which is just about 'as long as possible'.

If we're being pedantic, it's trading time for the space guarantee.

throwaway81523•8mo ago
From Februray 2025 fwiw. Same result there have been multiple articles here about. I wonder how it would work for Haskell programs (no mutable memory).
HappMacDonald•8mo ago
I'd view "no mutable memory" as misleading, because immutable languages can still create a new variable and forget an old one which has the same memory footprint as mutating one variable.

Obvious example: the flickering stack frame of tail call elimination.

curtisf•8mo ago
Haskell has genuine mutable memory, through State and IO.

But even without it, you can emulate mutation in a pure language by threading a "heap" parameter through everything.

There's only at most a log factor of extra space and time required in most computing models to "update" a persistent map (though I'm not sure the best way to encode persistent maps directly in Turing machine tapes, which is the model this result is specifically about)

wewewedxfgdf•8mo ago
What are the practical implications and use cases of this?

Is it something like some sort of reverse compiler which creates super efficient code by analyzing the inverse flow of code or something?