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Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
250•theblazehen•2d ago•84 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
23•AlexeyBrin•1h ago•1 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
705•klaussilveira•15h ago•206 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
967•xnx•21h ago•558 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
67•jesperordrup•6h ago•28 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
7•onurkanbkrc•44m ago•0 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
135•matheusalmeida•2d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
43•speckx•4d ago•34 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
68•videotopia•4d ago•6 comments

ga68, the GNU Algol 68 Compiler – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
13•matt_d•3d ago•2 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
39•kaonwarb•3d ago•30 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
45•helloplanets•4d ago•46 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
237•isitcontent•16h ago•26 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
237•dmpetrov•16h ago•126 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
340•vecti•18h ago•147 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
506•todsacerdoti•23h ago•247 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
389•ostacke•21h ago•97 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
303•eljojo•18h ago•188 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
361•aktau•22h ago•186 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
428•lstoll•22h ago•284 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
3•andmarios•4d ago•1 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
71•kmm•5d ago•10 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
23•bikenaga•3d ago•11 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
25•1vuio0pswjnm7•2h ago•14 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
96•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
270•i5heu•18h ago•219 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
34•romes•4d ago•3 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1079•cdrnsf•1d ago•461 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
64•gfortaine•13h ago•30 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
306•surprisetalk•3d ago•44 comments
Open in hackernews

Mapping LLMs over excel saved my passion for game dev

https://danieltan.weblog.lol/2025/06/map-llms-excel-saved-my-passion-for-game-dev
83•danieltanfh95•7mo ago

Comments

nurettin•7mo ago
That's it! The article beautifully summarizes how I interact with LLMs. Listing state of the art solutions and reformatting data is an excellent use case.
GardenLetter27•7mo ago
Would be nice to see the exact prompt, model used, and results - it's not exactly top secret data.
pizzathyme•7mo ago
I agree, this sounds very interesting and I'd like to apply to my projects. But without seeing the input and output it's up to me to creative think of abstract examples
danieltanfh95•7mo ago
I basically gave it the prompt i mentioned in the blog post and it then generated a final prompt. the final prompt is fitted against the data i have but if you're interested this is the final prompt

https://danieltan.paste.lol/example-battler-data-final-promp...

danieltanfh95•7mo ago
For reference this is the final prompt, though the initial meta prompt was included in the post

https://danieltan.paste.lol/example-battler-data-final-promp...

I am using claude sonnet 4

chatmasta•7mo ago
I’m surprised that Google hasn’t integrated Gemini more natively into their workspace apps like Google Sheets or Google Slides, and has instead been developing a more ringfenced NotebookLM. I think they have some very basic integration in sheets but it feels like they’re keeping it intentionally subdued for now.

I suppose they want to take their time to get it right, but there are some killer use cases for LLMs in spreadsheets. Of course, the typical corporate idiot will make a giant mess of this when they use it in the wrong scenario… and I’m dreading the day I need to look at LLM-generated slides. But it still feels like Google is keeping Gemini in its own little box, rather than letting it seep more naturally into the rest of their products.

ycombinatrix•7mo ago
good
sadeshmukh•7mo ago
It's been increasing. They have the =AI function, generative tables, and a thing to read and "analyze" your stuff for you (though it generally says things you could probably guess). But I'm sure it'll get even better.
conception•7mo ago
They saw copilot be… copilot.
emmelaich•7mo ago
I'm happy they're cautious with spreadsheets. Wrong numbers can really mess up people's lives.

That said, I saw an add for Gemini for Google Sheets today.

sidewndr46•7mo ago
Google has added a button for Gemini to nearly everything I touch. Sometimes it has been added where UI elements previously were for other things. How much more "natively" do they need to integrate it? A dialog box saying "use Gemini or we'll delete your document!" ?
jayd16•7mo ago
> Why do I even need to use the Unity3d editor for this? Why not store everything as code instead?

Some answers are... you need to recompile ever time you want to iterate on the data. You need to do a full reinstall if you were doing anything past play in editor. You need to do a week long store update if you actually shipped a game on an AOT only platform.

But yes, Unity assets don't support polymorphism like this. The data container needs to get massaged a bit.

danieltanfh95•7mo ago
In this case I'm still converting to assets so I can ship asset files in future updates, but yes play testing, while doable on the editor, has to be recorded in code as well, which may not be as accessible to a non-technical designer in the future, but that's for future me to solve (maybe at that time i'll finally have time to write a fully custom inspector for this) :D
BoorishBears•7mo ago
It's been a long minute since my Unity days, but I'm pretty sure what OP wanted was ScriptableObjects with a custom Inspector

If you setup asset serialization to use text, the ScriptableObjects map to semi-editable YAML files (semi- editable because there are some internal members that show up, but nothing an LLM couldn't handle)

energywut•7mo ago
Scriptable Objects are exactly what I would use in this case. There's even a whole host of fancy tools to work with them and import/export to csv or other file formats.
npinsker•7mo ago
The downside of that is that cards often have to hook into custom functions that interface with the engine (unless they're sufficiently boring). You can still go with ScriptableObjects if you're willing to e.g. write those functions in Lua and have an interpreter layer, but for all but the largest projects, making each card its own class works well.
danieltanfh95•7mo ago
I already use ScriptableObjects with a custom inspector that outputs to YAML files. the problem was that with increasing use of nested generics+components I would need to spend alot of time customising the inspector. I rather not spend time on tooling and focus on writing game logic.
cyanydeez•7mo ago
Humans are not intelligent because they forget.

LLMs are not intelligent because they're pattern matching and those patterns are always at the tip of the context with no recall to any other point in time.

Also, humans are not intelligent because they forget.

keysdev•7mo ago
Use spreadsheet to code reminded me of SPL https://github.com/SPLWare/esProc/wiki/A-programming-languag...
auggierose•7mo ago
> I had no issues pointing out Biscuit immediately but LLMs struggled even after extended analysis to design something similar even when it was aware of Macaroons.
rorylaitila•7mo ago
Getting over the code-block is probably the single greatest aspect of LLMs for me. It's not the speed at which they solve easy problems (which they do), its they reduce the cognitive load of hard problems. I can 'punch through' and keep going with a LLM assist.