So things like the cotton gin or Ford's use of interchangeable parts don't count as design or somehow didn't change the world?
How is volunteering at soup kitchens more effective at changing the world than interchangeable parts?
And still yet...are you wanting to change the world for the better?
could you frame innovation problems as "design" problems? sure.
was the cotton gin framed as a "design" problem in the sense that it had some sort of epistemological lineage to the "design" discipline when it was invented? I suspect not.
the worst thing design ever did for itself was frame itself as "the" human-centered problem solving discpline. everyone is a human-centered problem-solver in the most general sense, in the same way that everything is a "design" problem in the most general sense.
Central planning is a risky move - you’re essentially putting all your eggs in one basket. When it works well, we all benefit. When it works badly, we all suffer for it.
There are many architects, establishers or followers of certain doctrines, who feel the same way about built structures: That they're designed to solve issues related to human movement, and that there's one right way to build them. That if you build things in that correct way, and ignore the kitsch opinions of the proletariat, people will grow happier or be more effective. (Sometimes despite themselves.)
I don't necessarily agree with these views, but a quick glance at popular American suburban "architecture" -- possibly the worst of all worlds -- is enough to lend it serious weight.
No, it is not. And no, there isn't.
This is exactly the sort of reductive mode of thought the article is calling out.
Sure, there's a predictive aspect to it. What if your opponent zigs instead of zags, etc. But this is basically a matter of forecastable probabilities and can be added to your model. The optimal move still exists, no question about it.
Any problem of bodily motion through space has an optimal solution. In athletic situations, humans often can't think fast enough to find/utilize it, or aren't coordinated enough to move in the optimal way. And a biomechanically-perfect savant may still lose to an opponent vastly physically superior.
It's a bit like saying 'language is so damaging, every argument I ever had was a result of language'.
dtagames•2d ago