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Game of trees hub

https://gothub.org/
31•todsacerdoti•6mo ago

Comments

openmarkand•6mo ago
I'm more of a mercurial guy (since 2009) and I honestly never understood the success of git with its total nonsense of options, UX and documentation. Each command does too much thing and has different behavior. Type git diff -x and git switch -x in a non-git repository and check the output...

I love OpenBSD and I'm really interested in got for several years. I just hope that this https://framagit.org/stsp/got/-/blob/main/got/got.c?ref_type... gets removed at some point.

wowczarek•6mo ago
That message should go. Also don't know if it's amalgamation or just because, but look ma, a single, 300k+, 14-kloc+ C source.
uamgeoalsk•6mo ago
A large C file isn't inherently wrong if it's all part of the same thing.
xelxebar•6mo ago
9front has quite a nice implementation. It provides a unique, parsimonious UI. It's also very little code!

https://git.9front.org/plan9front/plan9front/427e868e2be75f2...

Jj is arguably also in this vein, albeit much more heavyweight.

By virtue of almost universal adoption, git as an on-disk and interchange format give us an opportunity to treat is simply as an API and experiment with new UX on top. Would love to see more of this kind of thing.

wakawaka28•6mo ago
Mercurial is slower than git. It has a few minor features that git does not have, but git has major features that Mercurial doesn't have. Git also supports interoperability with SVN out of the box, but Mercurial only has unofficial (and probably broken) plugins to do that. I used Mercurial for a few years but there is absolutely zero reason for me to go back. I would miss several lesser-known git features that I have come to rely on.
ninjin•6mo ago
> I love OpenBSD and I'm really interested in got for several years. I just hope that this https://framagit.org/stsp/got/-/blob/main/got/got.c?ref_type... gets removed at some point.

It is an OpenBSD culture reference though [1], not some sort of attempt at an insult. I would personally be sad to see it go as it does make me smile when a program is not too "corporate" and reminds me every time I see it that I have the power to pull through on my own (most of the time) if I just put my mind to it.

[1]: https://www.openbsd.org/lyrics.html#51b

uamgeoalsk•6mo ago
Why do you hope it gets removed? Personally I'd prefer to keep it - removing it would be another (small, but still) step in the corporate homogenization of everything.
openmarkand•6mo ago
I think removing a joke to be considered as corporate is a bit exaggerated.

It's okay to have "fun". I consider a software more corporate when it has a large website with dozen of MB of Javascript, analytics, XML documentation, ten automatic bots with CI checking every part of a merge request and a contributing guide larger than the whole got documentation to be more corporate than a clean and simple UX without jokes.

Remember: a clean UX should present output only when necessary. This is exactly where I prefer a lot hg status than git status for example.

dang•6mo ago
Related. Others?

Game of Trees - https://news.ycombinator.com/item?id=43438659 - March 2025 (6 comments)

OpenBSD – Game of Trees 0.102 released - https://news.ycombinator.com/item?id=41250257 - Aug 2024 (2 comments)

OpenBSD – Game of Trees 0.99 released - https://news.ycombinator.com/item?id=40271467 - May 2024 (1 comment)

Comparison of Game of Trees to other version control systems - https://news.ycombinator.com/item?id=36800541 - July 2023 (1 comment)

OpenBSD: Game of Trees 0.90 Released - https://news.ycombinator.com/item?id=36456887 - June 2023 (15 comments)

Game of Trees (Got): A Version Control System for OpenBSD - https://news.ycombinator.com/item?id=20665787 - Aug 2019 (2 comments)

Game of Trees: A Version Control System for OpenBSD - https://news.ycombinator.com/item?id=20657650 - Aug 2019 (40 comments)

singpolyma3•6mo ago
Seems neat, but very expensive

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
198•ColinWright•1h ago•196 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
30•valyala•2h ago•7 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
22•valyala•2h ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
125•AlexeyBrin•7h ago•25 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
66•vinhnx•5h ago•9 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
164•alephnerd•2h ago•111 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
833•klaussilveira•22h ago•251 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
5•gnufx•1h ago•1 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
122•1vuio0pswjnm7•8h ago•150 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
83•onurkanbkrc•7h ago•5 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1062•xnx•1d ago•613 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
490•theblazehen•3d ago•177 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
212•jesperordrup•12h ago•76 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
569•nar001•6h ago•260 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
227•alainrk•7h ago•357 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
40•rbanffy•4d ago•7 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
11•momciloo•2h ago•0 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•34 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
77•speckx•4d ago•84 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
276•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
288•dmpetrov•22h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
558•todsacerdoti•1d ago•269 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
427•ostacke•1d ago•111 comments