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France's homegrown open source online office suite

https://github.com/suitenumerique
411•nar001•4h ago•197 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
127•bookofjoe•1h ago•100 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
434•theblazehen•2d ago•155 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
84•AlexeyBrin•5h ago•16 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
23•thelok•1h ago•2 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
32•vinhnx•2h ago•4 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
777•klaussilveira•19h ago•240 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
53•onurkanbkrc•4h ago•3 comments

First Proof

https://arxiv.org/abs/2602.05192
37•samasblack•2h ago•22 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1026•xnx•1d ago•582 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
167•alainrk•4h ago•219 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
167•jesperordrup•10h ago•61 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
14•mellosouls•2h ago•16 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
23•rbanffy•4d ago•5 comments

StrongDM's AI team build serious software without even looking at the code

https://simonwillison.net/2026/Feb/7/software-factory/
14•simonw•1h ago•12 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
103•videotopia•4d ago•26 comments

Vinklu Turns Forgotten Plot in Bucharest into Tiny Coffee Shop

https://design-milk.com/vinklu-turns-forgotten-plot-in-bucharest-into-tiny-coffee-shop/
5•surprisetalk•5d ago•0 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
12•marklit•5d ago•0 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
152•matheusalmeida•2d ago•42 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
262•isitcontent•20h ago•33 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
35•matt_d•4d ago•10 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
277•dmpetrov•20h ago•146 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
545•todsacerdoti•1d ago•263 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
418•ostacke•1d ago•109 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
363•vecti•22h ago•163 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
16•sandGorgon•2d ago•3 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
62•helloplanets•4d ago•68 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
338•eljojo•22h ago•206 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
457•lstoll•1d ago•300 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
372•aktau•1d ago•195 comments
Open in hackernews

Character Bitmap Graphics on the Pet 2001

https://www.masswerk.at/nowgobang/2025/character-bitmaps-on-the-pet2001
17•masswerk•6mo ago

Comments

_the_inflator•6mo ago
The article branches out to Glen Fisher and Dave Dixon, who were the first to develop a demo using this effect in 1980.

While modern demos easily outperform the early usages of retro tricks on any system, and this in itself is highly impressive and a feast of its own, I share the author's homage to the early discoverers.

My background is the C64, and I had my share of high-profile participation as a member of groups like Beastie Boys, X-Rated, for example.

To this day, I remember talking to first-time trickery explorers like Einstein of Upfront and Honey from 1001 Crew or Radwar back then and later on.

Especially Einstein was a nice chap. It seems so far away compared with today, but back then it was pretty normal to hang on a low-level computer like that with a TV CRC as a monitor, destroying your eyesight for 8 hours or longer with no interruption.

There was plenty of time, especially during the holidays. And the Scandinavians had an "unfair" advantage: hard winters with few sunny hours, so what else could you do than do stuff on a "breadbox"? ;)

We all had some schemes or sketches of effects on paper. It was pretty normal, what today is perceived as weird: having plenty of guilt-free and blame-free time, and utilizing pen and paper.

There wasn't any other option. Stuck? Well, no Google, etc. Calling someone else? Whom? And even then, at the time (80th), telephone calls were expensive, and especially calling someone in a different country was kind of novel and cost a fortune. So resort to - pen and paper. This was cheaper, but express delivery also costs you dearly.

Also, you had to come up with something in exchange for a bargain. And exactly this information sharing and this special mix of curiosity and need for discovery was a topic I remember fondly talking and marveling about with Einstein and some other coders.

Different times, easier times despite the Cold War, which loomed as background noise.

masswerk•6mo ago
> And the Scandinavians had an "unfair" advantage

:-)

> the Cold War, which loomed as background noise

A peculiar state between mid-term doom and business as usual, anyway.

Thank you for contributing a relevant framing to this.

michalpleban•6mo ago
This kind of resembles "racing the beam" that was required to program the Atari 2600 - timing your assembly code just right to modify the video display at a precise location as the screen is being drawn. Kudos to the authors!
masswerk•6mo ago
Very much so, with the small difference that the VCS features the `WSYNC` strobe to sync the CPU with the start of the scan-line, but here we don't have even this.

(Having said that, for something more complex, like an animated game display, you'd probably approach this very similarly: do the business/game logic in VBLANK, have a timer set for the start of the visible picture and run your display kernel. Now you can only hope that you wouldn't be off more than half a scan-line… That is, more realistically, you might do this only every 2nd or 3rd frame.)

michalpleban•6mo ago
Thanks, good point about the WSYNC. Being a Commodore guy, I was not aware of it.