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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
546•klaussilveira•9h ago•153 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
871•xnx•15h ago•527 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
77•matheusalmeida•1d ago•16 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
186•isitcontent•10h ago•23 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
189•dmpetrov•10h ago•84 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
10•videotopia•3d ago•0 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
298•vecti•12h ago•133 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
347•aktau•16h ago•169 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
73•quibono•4d ago•16 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
343•ostacke•16h ago•90 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
441•todsacerdoti•18h ago•226 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
16•romes•4d ago•2 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
240•eljojo•12h ago•148 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
44•kmm•4d ago•3 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
378•lstoll•16h ago•256 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
5•helloplanets•4d ago•1 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
222•i5heu•13h ago•168 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
97•SerCe•6h ago•78 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
20•gmays•5h ago•3 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
162•limoce•3d ago•83 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
63•phreda4•9h ago•11 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
129•vmatsiiako•15h ago•56 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
40•gfortaine•7h ago•11 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
261•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1031•cdrnsf•19h ago•428 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
6•neogoose•2h ago•3 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
56•rescrv•17h ago•19 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
85•antves•1d ago•61 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
20•denysonique•6h ago•3 comments
Open in hackernews

Show HN: A roguelike game that runs inside Notepad++

https://github.com/thelowsunoverthemoon/NeuroPriest
155•lowsun•5mo ago

Comments

adornKey•5mo ago
Congratulations!
colordrops•5mo ago
This is crazy in a good way
t222ic•5mo ago
it actually … is?
samrus•5mo ago
This is great. Old school game dev where youd built the whole engine optimized for the game rather than using an over generalized mess like unity or unreal
h1fra•5mo ago
Programming might be a roguelike game, you fail many times at a task, starting from scratch again and again, until you master the field
lock1•5mo ago
Real life might be a (hardcore) roguelike game too! ... except you can't restart on failure or reroll your starter kit
tigerlily•5mo ago
And that's the trouble with death in rl, the permanence was never implied.
monsieurbanana•5mo ago
> except you can't restart on failure

The jury's still out in that one

escapecharacter•5mo ago
No one lets me use their bones files IRL though
shreyaha•5mo ago
wow really a feel-good game
camdroidw•5mo ago
I know engineers don't like marketing but guys please please put screenshots before anything

Edit: okay I see them now but I quit the page once and I'm sure I'm not alone.

Severian•5mo ago
I use NP++ almost my entire day, and this would be great for short breaks. Awesome job!
raspyberr•5mo ago
It's funny that this roguelike is advertised as a roguelite and most roguelites are advertised as roguelikes.
mcv•5mo ago
Yeah, the word "roguelike" seems to have rapidly lost its meaning these past couple of years.
darkfloo•5mo ago
It was always pretty nebulous, relevant video by DoshDoshington https://youtu.be/FT6XfaHgyh0?si=xayqzhkkmYjB4_UC
dolni•5mo ago
No, it wasn't always nebulous. Roguelike was a well-established genre for decades before it got hijacked and now means nothing.

Like all genres, games within the roguelike genre (or what some people call "traditional roguelikes") have some variance. But if you played two games in the "traditional roguelike" genre, you'd definitely feel the similarities.

These days if you pick two random games on Steam with the "roguelike" tag, you're going to get two experiences which are not even reminiscent of the other.

0x01FE•5mo ago
Great video
jghn•5mo ago
I played a *lot* of rogue in the early 80s. I can't remember a single game marketed as a "roguelike" that I've played that reminded me of playing rogue.
mcv•5mo ago
I haven't played Rogue, but I've played a lot of Moria, Nethack, and AdoM. Those are what I think of when I hear "Roguelike", although even AdoM might be stretching it a bit with its massive non-random outdoor area.
GuB-42•5mo ago
Nowadays, roguelike = permadeath + procedural generation, roguelite = roguelike with some elements that carry over the next game.

The actual roguelikes that look like Rogue: text based, turn-by-turn dungeon crawlers are often now called "traditional roguelikes".

At first glance, it looks like a traditional roguelike, but maybe some elements carry over, putting it in the "roguelite" territory.

mcv•5mo ago
What do you mean by "carry over"? Even in Nethack, you can find the graves of previous characters.
Der_Einzige•5mo ago
The term for OG roguelikes is the "Berlin interpretation" of roguelikes.
dolni•5mo ago
The meaning degraded much earlier than just a couple years ago. People thought it was cool so they latched onto it. It seems like that process started 7-8 years ago, maybe even a bit further back.
grimgrin•5mo ago
this is the kinda github account I follow, peep their other work