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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
126•valyala•4h ago•22 comments

Tiny C Compiler

https://bellard.org/tcc/
11•guerrilla•47m ago•2 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
57•zdw•3d ago•21 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
29•gnufx•3h ago•24 comments

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
3•randycupertino•8m ago•1 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
65•surprisetalk•4h ago•79 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
104•mellosouls•7h ago•199 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
147•AlexeyBrin•10h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
107•vinhnx•7h ago•14 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
856•klaussilveira•1d ago•263 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
5•mltvc•44m ago•1 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
23•vedantnair•50m ago•14 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1101•xnx•1d ago•619 comments

First Proof

https://arxiv.org/abs/2602.05192
71•samasblack•7h ago•51 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
147•valyala•4h ago•122 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
246•jesperordrup•14h ago•82 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
67•thelok•6h ago•12 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
12•mbitsnbites•3d ago•0 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
524•theblazehen•3d ago•195 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
34•momciloo•4h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
95•onurkanbkrc•9h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
15•languid-photic•3d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
39•marklit•5d ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
198•1vuio0pswjnm7•11h ago•289 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
51•rbanffy•4d ago•11 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
627•nar001•8h ago•277 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
263•alainrk•9h ago•437 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
126•videotopia•4d ago•40 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
103•speckx•4d ago•129 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
37•sandGorgon•2d ago•17 comments
Open in hackernews

MapSCII – World map in terminal

https://github.com/rastapasta/mapscii
218•_august•4mo ago

Comments

ddawson•4mo ago
Bonkers. This is a lot of fun.
dgrin91•4mo ago
Very cool and already 8+ years old
jeffwass•4mo ago
Reminds me of Google Maps for the NES :

https://www.youtube.com/watch?v=rznYifPHxDg

tweakimp•4mo ago
I thought this was about Starcraft
ktpsns•4mo ago
Oh man, me too. SCII = StarCraft 2, and "maps" was such a typical term in StarCraft. I loved it. Had a great time with it, 20 years ago.
junon•4mo ago
C-base! Still need to get over there sometime to check it out.
kstrauser•4mo ago
Unrelated comment on the GitHub username: that was the name of my favorite dish at one of my favorite restaurants. Said diner had a charmingly stoner atmosphere: https://honeypot.net/2008/02/09/you-want-how.html

(To this day, in my house we call garlic bread “6BR”, as in, “hey Dad, could you pass the 6BR?”)

theflyestpilot•4mo ago
Wonder if it would make gps possible/useful on a Watchy
reaperducer•4mo ago
It's great that this can be accessed via Telnet, instead of SSH, which opens it up to the machines that need it most: Vintage computers that can't do SSH.

My personal server delivers content via HTTP/S, or Telnet, so this will be a good way to display maps for people who connect via Telnet.

meken•4mo ago
I play a daily game called FoodGuessr, where you guess the country that some kind of food came from

Would be fun to use this with that - thanks!

veddox•4mo ago
Very cool! I expected this would be quite a rudimentary map, but it actually uses OpenStreetMap, so you can zoom right in to the street level.
hollowonepl•4mo ago
TUI porn continued. I love it!
denis_dolya•4mo ago
The only thing I can say when I saw it is — WOW!
Panzerschrek•4mo ago
Looks very nice!

But for me it works properly only in a terminal emulator, proper GNU/Linux terminal (Ctrl+Shift+F1) can't display most of used symbols, it supports only ASCII.

JdeBP•4mo ago
* https://news.ycombinator.com/item?id=27388589

It has been over 4 years and the redirect is still there. That bet would have been lost. (-:

dang•4mo ago
Thanks! Previous threads macroexpanded:

Telnet Mapscii.me - https://news.ycombinator.com/item?id=44572328 - July 2025 (1 comment)

MapSCII – A Braille and ASCII world map renderer for the console - https://news.ycombinator.com/item?id=39975887 - April 2024 (23 comments)

MapSCII – The Whole World in Your Console - https://news.ycombinator.com/item?id=27042629 - May 2021 (43 comments)

MapSCII: World map renderer for your console - https://news.ycombinator.com/item?id=20375881 - July 2019 (24 comments)

MapSCII – Braille and ASCII map renderer for the console - https://news.ycombinator.com/item?id=14254165 - May 2017 (65 comments)

rastapasta•4mo ago
Won't go offline before me going offlife ;)
aftbit•4mo ago
Neat! I noticed it seems to crash when I open telnet in a fullscreen terminal (alacritty on 2560x1440), but if I make terminal half-width, it works. I didn't realize you could pass mouse control over telnet - need to read some code now! Good hack.
JdeBP•4mo ago
There are some oddities in the telnet version, such as it conflating XTerm and PuTTY, and it presenting a bizarre timeout message when presented with a blank TERM environment variable. I wouldn't be surprised if it somehow thinks that NVTs cannot have more than 256 columns.

Alas, that's the part that has no source available. (The TELNET server class library has published source, buried in a hyperlink in a comment to a closed issue from 2019, but the actual program built to use that library has not.)

justusthane•4mo ago
Mouse movement is signaled in the terminal via ANSI escape sequences, which are just in-band character sequences which your terminal is smart enough not to display, so Telnet itself doesn’t actually have anything to do with it. As far as Telnet knows, they aren’t different from any other characters.
noufalibrahim•4mo ago
Very beautiful.