I trapped the critter with painted lines but when the time expired it said I lost :-(
Jezzball was a TI calculator classic.
Just Fillin’ iPhone gameplay can be seen on YouTube at: https://www.youtube.com/watch?v=zqvnk05iTbs
My son’s game, Bleachclaw Bubble Bash, is available at: https://lotsofnoise.github.io/
I encountered a version of this game sometime around 1990 and played the hell out of it. Since I don’t see any remakes from around that time, and I never had a Game Boy, I might have found it on a BBS, or a discount rack. There were a huge number of people briefly playing another game in this genre sometime around 2004, with lots of pretty colors. Everyone was playing it, and then they weren’t. I didn’t because I’d already played the original enough for one life. But I can’t find it in the list either.
Bug, I think: the critter definitely can cross some of the paint lines, which was a little unexpected. It slows down but then it's on the other side of it.
The collision detection seems to have the same problem as the yin yang game that was posted a while ago: The critters sometimes cross the lines. I wonder if the root cause is similar, having to do with this being a browser game?
Nevertheless, fun little game
4b11b4•3mo ago