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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
521•klaussilveira•9h ago•146 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
855•xnx•14h ago•515 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
68•matheusalmeida•1d ago•13 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
176•isitcontent•9h ago•21 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
177•dmpetrov•9h ago•78 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
288•vecti•11h ago•130 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
67•quibono•4d ago•11 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
342•aktau•15h ago•167 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
336•ostacke•15h ago•90 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
236•eljojo•12h ago•143 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
431•todsacerdoti•17h ago•224 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
6•videotopia•3d ago•0 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
40•kmm•4d ago•3 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
369•lstoll•15h ago•252 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
12•romes•4d ago•1 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
218•i5heu•12h ago•162 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
87•SerCe•5h ago•74 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
17•gmays•4h ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
38•gfortaine•7h ago•10 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
162•limoce•3d ago•81 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
60•phreda4•8h ago•11 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
126•vmatsiiako•14h ago•51 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
261•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1027•cdrnsf•18h ago•428 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
54•rescrv•17h ago•18 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
16•denysonique•5h ago•2 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
106•ray__•6h ago•51 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
44•lebovic•1d ago•14 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
83•antves•1d ago•60 comments
Open in hackernews

The Art of Atari (2016)

http://www.artofatari.com
50•ghtbircshotbe•3mo ago

Comments

j_m_b•3mo ago
The spaceship beaming people up in Defender always looked like it's proportions were off. As a kid, I remember seeing the spaceship and thinking it looked like a metal glove.
myth_drannon•3mo ago
There is also one from Bitmap Books but more about the actual game graphics.

https://www.bitmapbooks.com/en-ca/collections/all-books/prod...

pico303•3mo ago
Thank you for posting this. I had no idea this was out there!
criddell•3mo ago
Have you played Atari today? 11 year old me was able to always answer that question yes.

So many times the box art would totally capture my imagination. I'd ask for some cartridge for Christmas or my birthday and it was always a bit of a gut punch to see the screen for the first time.

https://www.reddit.com/r/retrogaming/comments/11ddevl/atari_...

abetusk•3mo ago
I would love to see someone do video synthesis using the cover art as a basis. I wish I were more adept at it to try it out.
amypetrik8•3mo ago
>Have you played Atari today?

I don't know about Atari, but I'm willing to say we've all played ARTari today

coachgodzup•3mo ago
These were really quite a piece of art. Unfortunately nowadays a box is so rare.
gxd•3mo ago
I own the poster version ("The Art of Atari, the poster collection") and it's great. I have three of their posters hanging in my office right now. It's not just nostalgia, the art is terrific.

EDIT: the poster collection now costs $600+ on Amazon. Wow.

LaundroMat•3mo ago
Aargh. I've been wanting a large poster of Missile Command for a while now, but can't seem to find one at a decent price. Having one printed is difficult too as I can't find high-res, large image files of it.
bluedino•3mo ago
I always enjoyed the Magnavox Odyssey 2 box art as well

https://retrovania-vgjunk.blogspot.com/2016/03/the-wonderful...

JKCalhoun•3mo ago
The Art of Over-Promising and Under-Delivering, ha ha. (Truly, I did just want something closer to a gently stylized screenshot so I knew what I was getting.)
bitwize•3mo ago
I loved art like this. It encouraged you to use your imagination to see the little blob of pixels on your screen as a warrior, spaceship, etc. It made the simple graphics more meaningful.

It's kinda like how in Clue (Cluedo), the characters like Reverend Green, Miss Scarlett, Professor Plum, etc. so richly detailed in the box art and on the cards are represented by simple one-color game pieces in-game.

dole•3mo ago
Contrasting this with the similarly fantastic and ridiculous GPU Box Art from the 90's kind of shows how in 15-20 years at least back then, "the more things change, the more they stay the same."

https://www.tomshardware.com/pc-components/gpus/relive-the-d...

progmetaldev•3mo ago
The box art for Haunted House (not the racy, original version) always frightened me as a child. I got the same feeling when I would go through my dad's vinyl collection and would run into the cover of The Moody Blues' "On The Threshold Of A Dream." The surreal style captured the types of nightmares I would have when young.

Atari Haunted House: https://e.snmc.io/lk/o/x/5585d64c8bad9592834b18b0c8394b44/10...

On The Threshold Of A Dream: https://rockandrollglobe.com/wp-content/uploads/2019/05/2505...

figital•3mo ago
I have this book. It’s fantastic.