frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Roblox is a problem – but it's a symptom of something worse

https://www.platformer.news/roblox-ceo-interview-backlash-analysis/
59•FiddlerClamp•1h ago

Comments

crazydoggers•1h ago
We need to pass laws that can make these executive serve jail time.

You’d quickly see these “impossible to moderate” platforms quickly clean up.

superkuh•1h ago
Or the parents. I wasn't aware the corporations were responsible for the raising of children.

That said, I'm with you on reducing the abstraction of liability that is the purpose of corporations. I just don't think parents not parenting is the reason to do it. I also don't really think parents should be thrown in prison and families destroyed. The use of violent force in this situation, against the CEOs or the parents, is entirely uncalled for and does more real damage than the "problem".

jswelker•1h ago
I agree 100%, but it is fair to point out there is really no precedent for the level of involvement and knowledge and handholding it takes for a parent to navigate the digital world. Yes parents are widely failing, but it should be no surprise.
quantified•1h ago
Parents understand that they cannot be the sole arbiter of everything for their children. Locking down your children's inputs is not fully realistic. If you remember being a child you remember circumventing your parents at every turn.
Ajedi32•1h ago
And so instead we should expect corporations to fill that role?
hrimfaxi•1h ago
Our parents had problems figuring out how to program the time on the VCR. Technology advances faster than parents can keep up.

If someone was selling drugs on the street on the way to school, would we be blaming parents who let their kids walk to school that they should parent better, or would we deal with the drug dealer?

zeroCalories•1h ago
Oh yeah, I remember 20 years ago when the Internet was fine for a child to brows unsupervised.
fragmede•1h ago
If we think a drug dealer on the way to school is a good analogy, I have to ask; many someones went into a school with guns and shot children. How did we deal with that?
dylan604•52m ago
> How did we deal with that?

We haven't. It keeps happening. Now what?

zzzeek•1h ago
Agree, in any other field if a product cannot be made safe for consumers, you just don't produce and sell it. The world does not need to have a Roblox app (my 11 year old would disagree very much)
andsoitis•1h ago
> Agree, in any other field if a product cannot be made safe for consumers, you just don't produce and sell it

This is patently untrue. We are exposed to risk, incl. death, from products and services every day. Nothing can be 100% safe, nor would it be wise to aim for it. The benefits, as they say, often outweigh the cost.

GuinansEyebrows•1h ago
the benefits of roblox?
andsoitis•1h ago
> the benefits of roblox?

Roblox has tens of millions of daily active users. I'm guessing they would say it is a great way to entertain themselves and to spend time with others, amongst others.

iamnothere•1h ago
> in any other field if a product cannot be made safe for consumers, you just don't produce and sell it

I’ll keep this in mind the next time I pick up some acetylene or muriatic acid.

zzzeek•5m ago
Acetylene is being marketed to children as something fun to play with ?
tyleo•1h ago
I don't understand why this is getting downvoted. As another response mentioned, we wouldn't tolerate this in any other industry.

If a restaurant served food that harmed people we wouldn't say, "it's on the parents." I don't get why so many folks are willing to say that with harms caused by tech companies.

Scale is no excuse either, "at our scale we just can't handle all the content." If anything it makes the problem more pressing to address.

Analemma_•1h ago
Yes, it's absurd how tech considers "but we're too big" to be a legitimate reason for inaction. That would get handcuffs clapped on you in any other industry. What happened to "too big to fail" being a sign of deep corruption requiring immediate action and breaking up companies?
dylan604•53m ago
Really? How many handcuffs were clapped in the Too Big To Fail 2008 financial crisis? Why we think other large corporations with infinite funds would ever face consequences? This forum is funny in how when discussing the failures of tech seem to think it it is isolated from the rest of the corporate world, yet when discussing non-tech corporations are constantly lamenting that the corporate veil of protection is impenetrable.
masfuerte•1h ago
> If a restaurant served food that harmed people we wouldn't say, "it's on the parents."

But we do! Acute harm is bad but chronic harm is, apparently, fine.

fragmede•1h ago
> If a restaurant served food that harmed people we wouldn't say, "it's on the parents."

Isn't that how moralizing about the health benefits of a McDonalds-based diet go?

slightwinder•40m ago
> If a restaurant served food that harmed people we wouldn't say

Is sugar in your country restricted? Or meat? I guess alcohol is, as it's everywhere. But restaurants server many harmful food which is only tolerated because harm comes from time and serving-sizes. But the same can be said for dark patterns in software, they are usually not obvious and in your face, but sneaky enough to fly under the parent's attentions.

parasubvert•21m ago
What law is being broken?
bmurphy1976•1h ago
It's a nightmare managing all this stuff. Roblox, Minecraft, Meta Quest services, Fortnite, the list goes on and on. These companies are not helping us either.

Thankfully my son and his friends have somehow iterated away from Fortnite. It's no longer cool so they just stopped playing it. That's one less thing I have to worry about.

andsoitis•1h ago
what have they replaced Fortnite with? more physical play or something digital?
Pet_Ant•53m ago
Physical play is nigh impossible. It means getting other kid's parents to let them out. And then you need to spend your full-time supervising them. Can't just let them out with their bikes on the streets.

I think the problem is that either you can give children freedom to explore the world, or you can make them accountable for their actions. Can't have both, and parents will protect their kids by not letting them get into trouble.

coryrc•38m ago
You can't let them out because they keep getting killed by automobiles.

https://walksf.org/2023/06/28/pedestrian-deaths-reach-highes...

https://www.statista.com/chart/17194/pedestrian-fatalities-i...

https://www.nbcwashington.com/investigations/driveway-danger...

massysett•1h ago
I let my kid play Roblox for a couple of weeks and I was absolutely horrified by all the inducements to seek Robux. So I removed it from her iPad, which is locked down.

She gets along just fine without Roblox.

ryanjshaw•21m ago
I play Roblox with my daughter from time to time and we have lots of fun. I’ve explained the dangers to her (strangers messaging, gambling style games, etc), and I see it as an opportunity to teach her while she still listens to me. When she’s older and I’m not privy to everything she does on a computer I don’t want her stumbling across these things uninformed.

A portion of her pocket money goes to Robux, which she saves up for special outfits (eg halloween) or creatures in her favorite game about birds. No different from the hobbies many adults have - except I use it as a teaching opportunity about saving, buyer’s remorse etc., again while she’s still young and listening.

pjmlp•1h ago
Epic made a deal with Unity, apparently they intend to work around stores by turning Fortnite into a game store.
fhd2•1h ago
What's wrong with Minecraft? I'm not exactly a Microsoft fan, but am pretty impressed with how little control they have so far exerted over Java Edition, they even made modding easier recently by removing obfuscation. You can run your own server as much as you want with no fees, obligations or anything. And unless the kids know a server address, they can't easily join some third party server with weird stuff going on. Not that I ever heard of one of those, but I'm sure they must exist.

Roblox is a dystopian nightmare in comparison.

acedTrex•1h ago
Whats wrong with Minecraft, that seems like an odd inclusion in the list?
Spivak•52m ago
There is Minecraft the standalone game that you play either by yourself or on a private server with friends you know IRL. That's totally fine.

Then there is the wider Minecraft community based on a constellation of public and semi-public servers. This is a lot more like Roblox.

mock-possum•51m ago
just another surface for predators to access underage targets. I guess one thing with Minecraft specifically is there’s a veneer of positive / educational content to smuggle that access beneath - schools have lessons that include Minecraft play, you don’t get that with Fortnite or Roblox, so it seems more ‘innocent.’

Fortnite is about killing eachother, Roblox is about literally anything, Minecraft is about… well, mining and crafting, mostly.

But really, with mods, it can be just as ‘anything’ as Roblox, only with possibly less scrutiny.

Idk. I love Minecraft, for the record. It’s just the squeaky wheel gets the grease, and the popular online game that provides access to kids gets the creeps.

bstsb•45m ago
where would creeps even contact kids on Minecraft? the only officially sanctioned servers are on Bedrock and tightly moderated, everything else is plastered with Microsoft-sanctioned warnings about unmoderated play
sergent_moon•11m ago
And the one things kids avoid, without prejudice, is unmoderated play.
ACCount37•27m ago
Minecraft by itself is benign, but online servers? Oh boy.

Full tilt P2W servers, ran by low key cybercriminals, with I Can't Believe It's Not Gambling mechanics targeting children. And Mojang itself is adding fuel to the fire by selling paid mods - for Bedrock only, which is the version most children play.

Then there's the usual boon of online gaming - getting to interact with the shadiest characters you've ever met online.

worldsavior•1h ago
Thankfully? Why don't you just forbid him to play Fortnite? Sounds like your son doesn't listen to you, and that's a problem.
uniq7•54m ago
Has an authority ever forbid you to do something and you still did it?

If so, was it a problem that you didn't listen?

I'm not a parent, but fortnite is not like smoking or drugs, common. If you don't let kids grow over this kind of bad content, they will never become good discriminators.

dave_sid•51m ago
Victorian Dad is on HN
coryrc•42m ago
Schools are the problem. Hear me out.

Schools group together only one age of kid for socialization and only 20-30 of them. If your kid is not into the same thing as enough of the other kids in that group, they will likely be ostracized, even unintentionally. So you must let your kid do the things their friends do.

Broader society does not restrict the age of who you can socialize with. My friends vary in age quite a bit. My friend's kid can play with my kid despite being a different age, but that's much less than the 30 hours a week spent in school.

wslh•1h ago
I want to share a small story a close friend told me.

His son is eleven. Every Saturday he goes to tennis class. He's good at it, sure, but the important part is that he loves it.

One Saturday, though, he refused to go.

Why? Because there was a special Roblox event happening at the same time.

His father tried reasoning with him, the kid, agrees, a bit reluctantly.

But when the father walks into the bar, he sees a dozen kids all locked to their screens, playing the same Roblox event.

Roblox is an obvious form of manipulation, but honestly, we're not much better. Adults scroll under the influence of algorithmic dopamine loops. If the tobacco class action was once the benchmark for corporate harm, it may someday look tiny compared to what's coming (I hope).

iamnothere•1h ago
How is this different from a LAN party? I spent countless hours engrossed in DOOM deathmatches and Starcraft games as a kid. I don’t really see the difference.

The problem outlined in the article is about moderation of spaces where kids are present. You seem to be trying to draw some broader conclusion that video games are harmful.

wslh•1h ago
> You seem to be trying to draw some broader conclusion that video games are harmful.

I never said video games are harmful. I talked about manipulation of people of all ages at a planetary scale.

iamnothere•1h ago
Ok, thanks for clarifying. Still, I don’t see too much in modern gaming that’s different from what we had as kids. The gacha/gambling mechanics are overused and this might be detrimental. But I definitely spent days glued to the screen back in the day even without that stuff.

(The moderation problems in the article are clearly a new and separate issue that needs to be dealt with.)

herbst•1h ago
Color me naive but we're there micropayments, sex and actual gambling in DOOM?
iamnothere•1h ago
OP didn’t mention those, the focus was on a room of kids “locked” to their screens as if that was the primary issue. That’s what I was responding to.
waltbosz•57m ago
The problem is the Roblox games have exclusive timed events that give the children FOMO. So much that they have breakdowns and refuse to do their normally scheduled activities. And it changes their behavior.
supportengineer•50m ago
That sounds like me when my parents made me go to bed instead of watching "The A-Team" or "Knight Rider".

Broadcast TV (UHF/VHF) was exclusive timed events which gave everyone FOMO, at least until the VCR became commonplace and affordable.

That gave you the ability to time-shift, as long as you could figure out how to set your VCR clock.

iamnothere•47m ago
Any social games have this. I wasn’t an Everquest or WoW player, but I knew some, and scheduled raids with friends were a common thing. Minecraft servers hold events, etc.
opinion3k•30m ago
You probably bought or pirated the games you played at the LAN party, maybe once and some DLC. You probably played with at least a few people you knew and the games had a goal - capture the flag or the bases or something - that often you had to work with a team to accomplish.

Roblox is designed from the ground up to sell Robux. Not to promote fun games or anything interesting in the least.

The games are complete brainrot - trying to find servers to get money measured in the billions to spend on rare items to collect to increase the money you earn per second to get more things, etc. And of course if you spend Robux - you can pointlessly accumlate fake billions even faster!

So the games are completely pointless and are nothing like playing Counterstrike or Doom or starcraft at a LAN party.

The events have also caused massive arguments and begging and pleading at my house since Roblox is rarely allowed (and would never be allowed if I had my way...)

parasubvert•9m ago
If you think DOOM and CS aren't brain rot, you might be just falling into nostalgia. Shooting demons and other players and spraying bloody gibs is absolute brain rot.

I play Roblox with my 9 year old, and no, they're not anymore brain rot than DOOM or Quake deathmatches were. Capture the flag or tower defense was almost never the point. It was being first in a deathmatch.

Quite frankly today's Roblox games tend to be a lot more enlightening, innovative and entertaining. Not all of course but many.

iamnothere•2m ago
[delayed]
smelendez•1h ago
Adults definitely do this too.

I bet adult tennis instructors get a lot of cancellations on Super Bowl Sunday. In certain circles, you're going to have a hard time scheduling a screen-free dinner party on Oscar night, or opposite the finale of a hit TV show.

wslh•50m ago
Isn't it obvious that you mention discrete events when, now, depending on the number of apps and online presence there is a virtually continuous set of events?
nsilvestri•52m ago
How dare this child be excited for a special event in his game!
tjungblut•1h ago
I'll probably get DV to oblivion for this, but I have to constantly wonder where those parents come from that need to forbid their children to roam freely on the internet.

Didn't they grow up in an age unrestricted web either? By now we must have two generations of unhinged children grown up with unsafe World of Warcraft, MSN, Whatsapp and ICQ. Oh and the p0rn... I mean, seriously, do you guys have nothing else to do than to moderate your kids Minecraft servers?

darkwizard42•1h ago
Because the internet is far more optimized at capturing your attention and encouraging terrible behavior (purchases, viruses, scams, etc.)

When you were younger the scariest thing was joining an AOL chat room on a 56k modem. Now you can mind rot yourself on YouTube shorts with the next video loading in milliseconds while being fed content full of sports gambling ads.

To act like the internet doesn’t have significantly sharper edges and dangerous loops which affect children is ignoring the reality around you. The downvotes are not because in principle folks disagree, it’s that the situation is different.

soperj•39m ago
i don't think the situation was that different. You could mind rot yourself on shfifty-five and all sorts of terrible content. People are just making an educated decision that that's not what they want for their kids. Parenting, how bout it.
recursive•52m ago
The internet used to be that forest on the edge of town. Once in a while you might find some drug paraphernalia there. Now it's the Las Vegas strip with billboards for hookers and blow.
Spivak•46m ago
I think your comparison is more apt than you think but not for the reason you say it is. The Internet of today is like the Las Vegas of today—a largely sterile corporate theme park whose only real goal is just separating you from your money and is ruthlessly efficient at it.
iteria•52m ago
Here's the thing, my parents did forbid me: by denying me access. Kids have way, way more access to the internet than I ever did. When I was a kid, the only computer was in a communal area ans needed explicit permission by virtue of mandating that no one be using the phone. And then when I was older and we had broadband, it was still banned by virtue that my parents didn't think it was great for me to spend all my time on the computer.

My kid on the other hand, has orders of magnitude more exposure to the internet than I did. And it's far more private. Any chat I had with anyone was viewable by my parents by simply walking into the room. My kid has a private device she has 24/7 access too. The calculus is so much different and I say this as someone who is fairly lax in home much screen time my kid has and what she is allowed to view.

akho•3m ago
Your kid has that private device because you gave it to them.
zanellato19•41m ago
I find it weird that you are not DV since the stuff you list here has caused a lot of issues for a lot of people _and_ things have gotten much much worse. The internet is so much more prevalent than it was 15 years ago. The danger is much higher.

The idea of having nothing to do is absurd, child safety is and should be a parent primary concern. Roblox is basically gambling, it puts kids as targets for predators and makes them addicted to several things.

Reading a comment on a news story like this is very very frustrating.

swatcoder•39m ago
As other commenters noted, many of them did have practical restrictions (or at least challenges/friction) on what they could see and do online, and came to understand some benefit to that.

Others are among the "two generations of unhinged children grown up with unsafe [whatever]" who reflect on that experience with concern specifically because they have gone through it and felt like that experience was detrimental to them and deserved more scrutiny and safeguarding. Think of it like parents who had drinking or drug problems in their own childhood, which took them years to overcome, seeking to save their own kids from the trouble and drama of that journey.

Indeed, maybe sometimes either of these groups may go overboard in how they want to address the problems they see, but I don't know if you need to wonder where they came from.

api•35m ago
Attention maximization algorithms and dark patterns took over between then and now. It’s not the same place.
fatbird•19m ago
My wife was a teacher and sexual health educator for most of her career (grades 8-12).

When I was getting sex ed, part of the teacher's responsibility was grounding us in basic facts to dispel word-of-mouth myths that were patently absurd to anyone with any experience (like "sneezing after sex prevents pregnancy").

My wife's tasks was to explain that the hardcore porn they'd all seen was unrealistic in the same way that action movies completely misrepresent fights and stunts, and the real world doesn't work that way. Her problem was that she was arguing with video evidence that it could. The kids aren't unhinged, but they're definitely misled in a completely different way than we were.

endymion-light•1h ago
I looked at Roblox recently as a nostalgia trip as I was active in the community over a decade ago when I was a kid.

Genuinely insane that it's legal. Full dark gambling patterns, insane access. I think the only reason it's not been regulated is that people haven't looked closely, but it's as if someone took the worst of gacha games and decided to base their childrens platform on it.

herbst•1h ago
I am watching YouTubers showing these things for years to the public. Somehow people don't really seem to care at all.

Roblox is really really weird.

fragmede•57m ago
> Somehow people don't really seem to care at all.

> I am watching YouTubers showing these things for years to the public.

I'm confused, aren't "YouTubers who make videos about the problem" people? They seem to care so much that they've put money, time, and energy into creating videos illustrating the problem.

parasubvert•5m ago
Tbh making Roblox illegal feels like the same moral panic that our parents had around metal music, hip-hop, and arcades.

My kid plays Roblox, I prevent her from talking to others, and I police the Robux purchases. It really is a fun platform. The problem is for parents that aren't technical, or are negligent and don't know how to police it.

vegadw•1h ago
There's a natural tension between freedom and protection here. Anyone on HN is aware of all the debate for and against section 230. We're also probably the crowd most vocally against ID verification laws for adult sites or just age verification for non-adult content, like YouTube or Discord.

I, personally, am in the "Parents gotta parent" camp, but know that doesn't cover all the problems, plus only addresses children when there's also real harm to adults too.

This turns into a big mess of a discussion involving data privacy laws too, and before you know it you have people talking about how the US needs a GDPR equivalent and someone else complaining about cookie banners, loosing the thread entirely as it turns into this big swirling mess of a problem with some people worried about kids, some worried about privacy, some worried about actual personal impacts/addiction, etc.

I feel like a lot of it quickly becomes disconnected from reality. Let's pick on the adult site age verification laws. I live in Nebraska, which means if I go to HornPub, it tell me "Govenment said no"

Now, I'm not going to pretend they're some beacons of moral authority, but I at least think for their own business interest they'll keep CSAM and revenge content off their platform. But what happens when a 16 year old that absolutely will find a place to watch adult content anyway goes looking? Would we rather them wind up on a platform that's moderately safe, or somewhere that serves the worst of the worst?

That, I think, is the problem: Any rules, laws that say "Let's restrict what websites can serve users" mean either a total country-wide mass surveillance system tied into every ISP filtering every domain and blackholing any request to all but approved DNS servers and aggressively blocking VPNs, or it's a law only hurting the companies at least trying to comply with the laws that do matter.

This article has undertones of asking for better parental controls, but kids will always bypass them unless they're aggressive enough that adults are uncomfortable with them too.

I have seen adults in my life fall victim to addiction to social media (Facebook, tiktok) , online shopping (Temu, Amazon), and I can't help but think the solution is pretty obvious:

Don't kill the product, regulate it's abuse. Facebook? Make algorithmic feeds / infinite scrolling illegal (At least as the default), not social media. Temu? Make gamling-esque UI illegal. Make new data protection laws. Hold executives that violate these laws criminally liable. Fine the companies more than the cost of doing business.

Roblox, Minecraft, and other games with user-created mini-games/servers/etc and random encounters with strangers online? Competitive games with kernel level anti-cheat? We all bitch about them, but the answer has always been obvious: Don't hang out with random strangers. The services should provide a friends-only mode, and that should be the default. Ta-da, problem solved, by social means, not technical means.

iamnothere•59m ago
> The services should provide a friends-only mode, and that should be the default.

This isn’t such a bad idea, although maybe it should depend on the type of game. As a kid the only place I played games with random people was Quake servers and Battle.net. This wasn’t really an issue, as there’s not much time to socialize when you’re blowing up your opponent. But Roblox seems to be primarily a social meta-game with many sub-games, so it’s riskier.

It’s a spectrum. On one end you have Second Life and VRChat, which should absolutely have a no kids policy. At the other end you have single player games which are obviously fine. In the middle there’s everything from online Mario Kart games to Counter Strike. Some are probably more ok than others. As it stands Roblox is uncomfortably close to the no-no zone.

conception•57m ago
A colleague of mine had the idea that an easy solution for a lot of social media content issues would be any content given by an algorithm is exempt from safe harbor laws. You pick what users see? You’re responsible and liable.
geephroh•56m ago
If you haven't listened to the interview[1], it's is absolutely bananas. Baszucki might want to think about dialing back on the ketamine a bit.

1. https://www.nytimes.com/2025/11/21/podcasts/hardfork-roblox-...

api•51m ago
I do legit wonder about K abuse in this whole crowd.

Anyone hear any excerpts from Thiel’s Antichrist lectures? I’ve never been on the same page as him politically but this wasn’t “wow I really disagree” material. This was “are you… okay, man?” material. It was just askew and bizarre. I’m not a big Thunberg fan either but I cannot replicate the thought process that would lead to mentioning her as a potential Antichrist prototype. And that wasn’t even the weirdest thing, just the easiest to explain.

One thing I learned way back in college: if someone seems like they are on drugs, they may be on drugs.

Either that or these guys are in some weird echo chambers.

ngriffiths•13m ago
Am I the only one who was really underwhelmed? I saw that it was supposedly a very tense trainwreck situation and sure, it gets sarcastic and stuff, but most of it was

Interviewer: "so I heard you were/are doing a bad job with moderation"

CEO: repeats banal PR talking point for the 10th time

Repeat.

I mean, at no point did the CEO say anything interesting about the moderation problem or what they are doing. The interviewers seem too skeptical to be genuinely interested. He explains to them that cost =/= quality and that 2016 =/= 2025 for what feels like an eternity. I was bored.

bstsb•53m ago
disclaimer: slightly biased as i've made USD from Roblox

it's really interesting to me seeing the debate around age verification from both sides. many Roblox developers and users seems to think that it's the end of the platform:

> Awesome! We love mandatory identity checks and age verification on every major social platform. Nobody needs privacy online. Thank you Roblox.

> No just no. This won’t work, this is too enforcing on the users and greatly invades our privacy

and then on the other side we have people saying it's a token gesture that doesn't go far enough:

> It could have adopted age verification before a wave of state legislation signaled that it would soon become mandatory anyway

my personal view on the matter is that, while age verification certainly reduces privacy, it was basically the only option left for Roblox to pursue - it's a move that absolutely will reduce child abuse on their platforms, and make it safer for kids to play online.

they also have one of the best privacy policies for age verification around.

(for context, they delete facial geometry immediately and store IDs for 30 days maximum. one alternative, Persona, used to hold IDs for up to six years, and currently have no set time limit on how long they keep other personal information)

api•52m ago
I’ve come to see this as a general rule: trash maximizes engagement.

By trash I basically mean either porn or gambling. By porn I don’t just mean the sexual kind but also political rage porn, etc. By gambling I mean anything that exploits the kinds of dopamine hooks that a slot machine exploits. There are many variations of these things but those are the basic forms.

Those are the kinds of things you get if you optimize for engagement.

You also get more predators and trolls because those are the kinds of people who create the most engaging content.

This isn’t new. It’s been known since mass media was invented. “If it bleeds it leads,” the P.T. Barnum principle of “any publicity is good publicity,” and so on.

What I think is new is the degree of individualized hyper optimization two way digital platforms allow. They let us turn this so far up that apps on a little pocket computer can start rivaling cigarettes for addictive qualities and psychological harm.

dimal•46m ago
We have a culture where we’ve been told for decades that market forces and the profit motive are sufficient for running a society. That the market will find a way to give everyone what they need efficiently without problems.

We’ve dispensed with ethics as a basis for human interaction, and the results are exactly what one would expect: a dystopia.

And the people making the most money off this system insist that it’s all for the best and that we should double down on this strategy. Any mention of putting limits on greed and exploitation is met with responses like, “what are you, a socialist?” as if the only two choices for structuring a society are either a rapacious hyper-exploitative capitalism and an oppressive Soviet state, and there’s no other option.

Capitalism needs constraints. Capitalism in the service of society can be a great thing. Capitalism without constraints is a cancer that will destroy everything in the pursuit of profit.

api•42m ago
If humans were much more rational this would work better.

The human brain is loaded with exploits, and capitalism being an excellent optimizer quickly finds and uses these exploits. Because they work, and more importantly they are way way easier than creating actual value.

A casino is more profitable than a hospital. Quack medicine sold with sensationalism is more profitable than real medicine. Porn is more profitable than good film or literature. Rage inducing click bait is more profitable than actual news or thoughtful editorial. It’s kind of just thermodynamics. These things require less energy input, and they don’t have to “work” because they exploit security vulnerabilities in the dopamine system instead.

We are hacking each other to death.

stronglikedan•36m ago
> Capitalism needs constraints.

I'd just be happy with one constraint and that is to forbid the crony capitalism that is rampant today.

swed420•9m ago
> I'd just be happy with one constraint and that is to forbid the crony capitalism that is rampant today.

But "regulated" capitalism inevitably leads to crony capitalism.

What we've arrived at can barely even be called capitalism, and old school capitalism paved the way:

https://web.archive.org/web/20220331174542/https://nymag.com...

soperj•33m ago
I don't think any actual socialist would ever argue for an oppressive Soviet state either. They'd want stuff like public firefighters, health care, sewage, roads, etc.

What is capitalism in service of society?

parasubvert•11m ago
Social sector (non profits) have an important place in capitalist society as there are plenty of non-market / non-profit missions that are important.

Unfortunately nuance is kind of lost in today's politics.

lossolo•17m ago
It's hyper individualism that is fueling this type of capitalism, the notion that you owe nothing to anyone and other people in society are not your concern, society itself is not your concern, it’s only about what you want etc. It's like a pond, if you follow hyper individualism, you will extract as many fish from the pond as you can, without caring what happens next or others using the pond, and the fish will not be able to reproduce for future generations, others will not be able to get as many fish as they need etc. It needs to be balanced. As you say, there is something in between that can work, we do not need to choose only between extremes.
parasubvert•12m ago
> We have a culture where we’ve been told for decades that market forces and the profit motive are sufficient for running a society. That the market will find a way to give everyone what they need efficiently without problems.

I don't really think that culture has existed lately, it kind of died out with the 2008 financial crisis. Now it's about naked use of power, whether political or economic.

The problem with constraints on individual freedom (which is essentially what happens when you constrain capitalism) is that no one agrees on what they should be, and therefore a segment of society will not be happy with them, and claim them as tyrannical oppression. Sometimes this is hysterical nonsense, sometimes it has a point.

Ultimately the antidote to unfettered capitalism is sensible policy crafted through political compromise. But largely Western politics itself has skewed towards extremes lately, few have the patience or understanding for this process, they want a quick fix.

jswelker•37m ago
Parents do need to be more involved in keeping kids off this stuff. But it is going to be a lot easier to coerce a handful of exploitative companies to clean up their acts than to coerce millions of individuals parents to do better.
parasubvert•3m ago
Same as it always was. Reminds me of Tipper Gore with the panic to put explicit lyrics labels on records.
ChrisArchitect•37m ago
Related:

Roblox CEO interview about child safety didn't go well

https://news.ycombinator.com/item?id=46013477

ciarlill•33m ago
I didn't grow up with Roblox.

I did grow up gambling pogs and MTG cards. I did grow up getting verbally sexually harassed at a Chuck-e-cheese. I did grow up finding my uncle's porno mag collection.

I also did grow up playing Ultima Online with a group of people who knew I was a kid and helped and guided me through some really hard times with compassion.

It's easy to focus on the amplification these platforms have on all the negative parts of our society. And it's a valid criticism . But it also should equally amplify the positive outcomes that occur from finding a community when you live in a bad situation or one with limited positive outcomes.

As usual education is key here and unfortunately our education system (and parents) will never be able to keep up with the pace of advancement. There is no room for nuance or gray areas in our society, everything is too polarized and personal responsibility is non existent.

dimal•10m ago
Hmm. This was on the front page, generating lots of discussion. Now it’s hidden. What’s up HN? How is this not a relevant article here?
parasubvert•3m ago
it usually devolves into a mess of a comments section because it's about freedom vs. control / moral panic vs. apathy.

Apt Rust requirement raises questions

https://lwn.net/SubscriberLink/1046841/5bbf1fc049a18947/
193•todsacerdoti•3h ago•300 comments

Show HN: We built an open source, zero webhooks payment processor

https://github.com/flowglad/flowglad
17•agreeahmed•17m ago•11 comments

Launch HN: Onyx (YC W24) – Open-source chat UI

82•Weves•3h ago•72 comments

FLUX.2: Frontier Visual Intelligence

https://bfl.ai/blog/flux-2
74•meetpateltech•2h ago•24 comments

Ozempic does not slow Alzheimer's, study finds

https://www.semafor.com/article/11/25/2025/ozempic-does-not-slow-alzheimers-study-finds
20•danso•1h ago•14 comments

The 101 of Analog Signal Filtering

https://lcamtuf.substack.com/p/the-101-of-analog-signal-filtering
29•harperlee•4d ago•0 comments

Meta Segment Anything Model 3

https://ai.meta.com/blog/segment-anything-model-3/?_fb_noscript=1
166•alcinos•6d ago•36 comments

Pebble Watch software is now open source

https://ericmigi.com/blog/pebble-watch-software-is-now-100percent-open-source
1179•Larrikin•22h ago•212 comments

Human brains are preconfigured with instructions for understanding the world

https://news.ucsc.edu/2025/11/sharf-preconfigured-brain/
317•XzetaU8•11h ago•215 comments

Making Crash Bandicoot (2011)

https://all-things-andy-gavin.com/video-games/making-crash/
130•davikr•5h ago•9 comments

Most Stable Raspberry Pi? Better NTP with Thermal Management

https://austinsnerdythings.com/2025/11/24/worlds-most-stable-raspberry-pi-81-better-ntp-with-ther...
239•todsacerdoti•11h ago•75 comments

Orion 1.0 – Browse Beyond

https://blog.kagi.com/orion
145•STRiDEX•1h ago•74 comments

LPLB: An early research stage MoE load balancer based on linear programming

https://github.com/deepseek-ai/LPLB
4•simonpure•6d ago•0 comments

Unpowered SSDs slowly lose data

https://www.xda-developers.com/your-unpowered-ssd-is-slowly-losing-your-data/
647•amichail•22h ago•265 comments

Broccoli Man, Remastered

https://mbleigh.dev/posts/broccoli-man-remastered/
106•mbleigh•5d ago•52 comments

How we built the v0 iOS app

https://vercel.com/blog/how-we-built-the-v0-ios-app
5•MaxLeiter•18h ago•2 comments

Nearby peer discovery without GPS using environmental fingerprints

https://www.svendewaerhert.com/blog/nearby-peer-discovery/
42•waerhert•4d ago•17 comments

Brain has five 'eras' with adult mode not starting until early 30s

https://www.theguardian.com/science/2025/nov/25/brain-human-cognitive-development-life-stages-cam...
166•hackernj•4h ago•154 comments

Trillions Spent and Big Software Projects Are Still Failing

https://spectrum.ieee.org/it-management-software-failures
74•pseudolus•5h ago•52 comments

Claude Advanced Tool Use

https://www.anthropic.com/engineering/advanced-tool-use
596•lebovic•22h ago•245 comments

Using an Array of Needles to Create Solid Knitted Shapes

https://dl.acm.org/doi/10.1145/3746059.3747759
63•PaulHoule•3d ago•16 comments

Show HN: I built an interactive HN Simulator

https://news.ysimulator.run/news
447•johnsillings•23h ago•199 comments

Three Years from GPT-3 to Gemini 3

https://www.oneusefulthing.org/p/three-years-from-gpt-3-to-gemini
333•JumpCrisscross•2d ago•263 comments

How the Atomic Tests Looked Like from Los Angeles

https://www.amusingplanet.com/2016/09/how-atomic-tests-looked-like-from-los.html
98•ohjeez•3d ago•70 comments

Windows GUI – Good, Bad and Pretty Ugly (2023)

https://creolened.com/windows-gui-good-bad-and-pretty-ugly-ranked/
61•phendrenad2•12h ago•130 comments

Implications of AI to schools

https://twitter.com/karpathy/status/1993010584175141038
313•bilsbie•1d ago•366 comments

A million ways to die from a data race in Go

https://gaultier.github.io/blog/a_million_ways_to_data_race_in_go.html
117•ingve•3d ago•103 comments

Cool-retro-term: terminal emulator which mimics look and feel of CRTs

https://github.com/Swordfish90/cool-retro-term
279•michalpleban•23h ago•104 comments

Build a Compiler in Five Projects

https://kmicinski.com/functional-programming/2025/11/23/build-a-language/
182•azhenley•1d ago•40 comments

Show HN: OCR Arena – A playground for OCR models

https://www.ocrarena.ai/battle
194•kbyatnal•4d ago•57 comments