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Losing Confidence

https://eclecticlight.co/2025/11/30/last-week-on-my-mac-losing-confidence/
54•frizlab•1h ago•14 comments

How to Attend Meetings – Internal guidelines from the New York Times

https://docs.google.com/presentation/d/1l7s1aAsNPlNhSye8OsMqmH6pMR32OYGGdLT6VKyFaQE/edit#slide=id.p
220•spagoop•3h ago•99 comments

DeepSeek-v3.2: Pushing the frontier of open large language models [pdf]

https://huggingface.co/deepseek-ai/DeepSeek-V3.2/resolve/main/assets/paper.pdf
492•pretext•8h ago•222 comments

India orders smartphone makers to preload state-owned cyber safety app

https://www.reuters.com/sustainability/boards-policy-regulation/india-orders-mobile-phones-preloa...
399•jmsflknr•17h ago•210 comments

Amazon faces FAA probe after delivery drone snaps internet cable in Texas

https://www.cnbc.com/2025/11/25/amazon-faa-probe-delivery-drone-incident-texas.html
100•jonathanzufi•5d ago•69 comments

Ghostty compiled to WASM with xterm.js API compatibility

https://github.com/coder/ghostty-web
198•kylecarbs•5h ago•59 comments

Ask HN: Who is hiring? (December 2025)

202•whoishiring•8h ago•282 comments

Apple AI Chief Retiring After Siri Failure

https://www.macrumors.com/2025/12/01/apple-ai-chief-retiring-after-siri-failure/
120•7777777phil•1h ago•134 comments

Why xor eax, eax?

https://xania.org/202512/01-xor-eax-eax
461•hasheddan•11h ago•175 comments

Cartographers Have Been Hiding Covert Illustrations Inside of Switzerland's Maps

https://eyeondesign.aiga.org/for-decades-cartographers-have-been-hiding-covert-illustrations-insi...
236•mhb•10h ago•46 comments

Google unkills JPEG XL?

https://tonisagrista.com/blog/2025/google-unkills-jpegxl/
228•speckx•8h ago•188 comments

Codex, Opus, Gemini try to build Counter Strike

https://www.instantdb.com/essays/agents_building_counterstrike
55•stopachka•3d ago•17 comments

10 years of writing a blog nobody reads

https://flowtwo.io/post/on-10-years-of-writing-a-blog-nobody-reads
73•thejoeflow•4d ago•20 comments

Help, My Java Object Vanished (and the GC Is Not at Fault)

https://arraying.de/posts/markword/
29•todsacerdoti•3d ago•2 comments

Sycophancy is the first LLM "dark pattern"

https://www.seangoedecke.com/ai-sycophancy/
107•jxmorris12•3h ago•62 comments

Durin is a library for reading and writing the Dwarf debugging format

https://github.com/tmcgilchrist/durin
39•mooreds•5h ago•9 comments

Ask HN: Who wants to be hired? (December 2025)

94•whoishiring•8h ago•187 comments

Pose-free 3D Gaussian splatting via shape-ray estimation

https://arxiv.org/abs/2505.22978
19•PaulHoule•2h ago•1 comments

Ask HN: Quality of recent gens of Dell/Lenovo laptops worse than 10 years ago?

34•ferguess_k•9h ago•57 comments

Better Auth (YC X25) Is Hiring

https://www.ycombinator.com/companies/better-auth/jobs/eKk5nLt-developer-relation-engineer
1•bekacru•7h ago

The healthcare market is taxing reproduction out of existence

https://aaronstannard.com/40k-baby/
165•Aaronontheweb•2h ago•160 comments

Why I stopped using JSON for my APIs

https://aloisdeniel.com/blog/better-than-json
52•barremian•5h ago•64 comments

A vector graphics workstation from the 70s

https://justanotherelectronicsblog.com/?p=1429
141•ibobev•10h ago•37 comments

Mozilla's latest quagmire

https://rubenerd.com/mozillas-latest-quagmire/
54•nivethan•2h ago•43 comments

ImAnim: Modern animation capabilities to ImGui applications

https://github.com/soufianekhiat/ImAnim
68•klaussilveira•7h ago•26 comments

Self-hosting a Matrix server for 5 years

https://yaky.dev/2025-11-30-self-hosting-matrix/
233•the-anarchist•12h ago•112 comments

React and Remix Choose Different Futures

https://laconicwit.com/react-and-remix-choose-different-futures/
51•surprisetalk•5h ago•31 comments

Intel could return to Apple computers in 2027

https://www.theverge.com/news/832366/intel-apple-m-chip-low-end-processor
113•DamnInteresting•5h ago•96 comments

Response to "Ruby Is Not a Serious Programming Language"

https://robbyonrails.com/articles/2025/12/01/why-so-serious/
114•robbyrussell•5h ago•128 comments

Langjam Gamejam: Build a programming language then make a game with it

https://langjamgamejam.com/
119•birdculture•1d ago•54 comments
Open in hackernews

Codex, Opus, Gemini try to build Counter Strike

https://www.instantdb.com/essays/agents_building_counterstrike
55•stopachka•3d ago

Comments

vpShane•3d ago
Wow, that makes me want to check it out more thoroughly (if I had the time)

I remember when CS Pro Mod was being made between the transition of CS 1.6, Source, the 1.6 community didn't want to move over to Source, before GO/CS2 came around.

Cool to see what's basically Quake1/doom style but this is a far fetch away from counter-strike. Although if netcode could be imagined and implemented I don't see why making a lower tier Counter-Strike wouldn't be doable. I'd play it if it were the quake style old-graphics version of CS that allowed for skill gaps.

Great article, love the nostalgic feeling.

stopachka•3d ago
Thank you for the kind words : )
reactordev•55m ago
Source had some insane rag doll. CS players weren’t ready for the physics and honestly, Valve spent a hell of a lot of effort to refine the physics for CS:GO to make it feel like CS1. Kudos to the dev teams.

I’d also love a Battle-bits CS version. (Battle-bits was a fun Battlefield low poly spoof).

wormpilled•3d ago
That's really cool, makes me want to try building a 3d game myself. I've only made 2d ones so far. Personally prefer the gemini version.
vunderba•2d ago
Neat. FYI all the images on the site are TINY - might be a good idea to make add an interactive lightbox to them so we can see them without right-clicking and opening in a new tab.
stopachka•2d ago
Good idea! Added the PR for it here:

https://github.com/instantdb/instant/pull/2010

Once this lands lightbox should be up. Thank you!

aurareturn•2d ago
Damn this is cool. Imagine an LLM trained extremely well on something like Unreal Engine.
BearOso•2d ago
I tried to find some code that wasn't minified to assess the quality of this, and I found some shader code for the sky in the gemini version. The whole shader looks like it was regurgitated verbatim. This wouldn't hold up to licensing scrutiny. Here's a snippet from it:

  // wavelength of used primaries, according to preetham
  const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
  // this pre-calcuation replaces older TotalRayleigh(vec3 lambda) function:
  // (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
Who's Preetham? Probably one of the copyright holders on this code.
toat•2d ago
No. A J Preetham: https://www.researchgate.net/publication/220720443_A_Practic...
stopachka•2d ago
If you're curious about the source, here's the snapshot:

Codex: https://github.com/stopachka/cscodex Gemini: https://github.com/stopachka/csgemini Claude: https://github.com/stopachka/csclaude

BearOso•1d ago
Thanks. Turns out that shader is a builtin of three.js.
wahnfrieden•14m ago
Please try again with Codex on High or Extra High. 5.1-Max nerfed it a bit if you don't use higher thinking.
gs17•49m ago
Claude's has a funny bug where if you keep shooting a dead player before they respawn, you rack up kills fast. I thought I was doing so well until I realized. Impressive that they can get this far now.
abrookewood•29m ago
hah ... I think you were killing me!
behnamoh•45m ago
Yeah, AI is not going to replace programmers any time soon!
syntaxing•39m ago
I forgot what site it was but there used to be an online and browser playable CS 1.6. I don’t know if it was open source or not but there’s definitely code out their for this stuff so wouldn’t be surprised the models were trained on it.
Lammy•30m ago
https://play-cs.com/en/servers