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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
56•theblazehen•2d ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
637•klaussilveira•13h ago•188 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
935•xnx•18h ago•549 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
35•helloplanets•4d ago•30 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
113•matheusalmeida•1d ago•28 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
13•kaonwarb•3d ago•12 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
45•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
214•dmpetrov•13h ago•106 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
324•vecti•15h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
374•ostacke•19h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
478•todsacerdoti•21h ago•237 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•19h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
278•eljojo•16h ago•166 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
407•lstoll•19h ago•273 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
17•jesperordrup•3h ago•10 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•21 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
58•kmm•5d ago•4 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
27•romes•4d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
245•i5heu•16h ago•193 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
14•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
54•gfortaine•11h ago•22 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
143•vmatsiiako•18h ago•65 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1061•cdrnsf•22h ago•438 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
179•limoce•3d ago•96 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
284•surprisetalk•3d ago•38 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
137•SerCe•9h ago•125 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
28•gmays•8h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•21h ago•23 comments
Open in hackernews

Writing our own cheat engine (2021)

https://lonami.dev/blog/woce-1/
114•hu3•2mo ago

Comments

stackghost•1mo ago
Anyone else experiencing weird rendering in mobile Firefox where the text is partly off screen to the left?
zeropoint46•1mo ago
Yes

Edit: landscape seems to be a work around for me though.

omnicognate•1mo ago
iPhone 12/13 mini isn't wide enough even in landscape. Reader mode works, though.
cpburns2009•1mo ago
I get it in Brave as well.
tekacs•1mo ago
Mobile Chrome on Android too.

In my case, stupid use cases for a folding phone: unfolding the screen helped it render in desktop layout...

Picking the 'desktop site' / request desktop site button in the ... menu also works though!

QuantumNomad_•1mo ago
Reader mode also works.

Or, alternatively reading it via archive.is:

- Part 1: Introduction https://archive.is/RZVBF

- Part 2: Exact Value scanning https://archive.is/OvGy2

- Part 3: Unknown initial value https://archive.is/Tqgx9

- Part 4: Floating points https://archive.is/eAdQn

- Part 5: Code finder https://archive.is/KtwjT

- Part 6: Pointers https://archive.is/PGPnm

- Part 7: Code Injection https://archive.is/mCMRz

- Part 8: Multilevel pointers https://archive.is/GJ486

stephenlf•1mo ago
iPhone 15 iOS 18 Safari. Same issue.
charles_f•1mo ago
It seems to be because of min-width, so you'll get it in any mobile device or smaller window
millzlane•1mo ago
Yes, rotated to landscape to workaround it.
cybit•1mo ago
I previously wrote a helper tool in rust that injected into a C++ based online game, and it worked really well. Rust turned out to be an excellent choice for the job to me.
etra0•1mo ago
It works wonders! I build free-cameras and some other tools (all for offline games, of course) fully in Rust, and you'd be surprised how much you could do.

In one of them I hook into C++'s inheritance with no issue, just by understanding how everything works within the compiler you can do a lot.

aquariusDue•1mo ago
I remember in my teens using free trainers from Cheat Happens and trying to figure out how to use Cheat Engine to coast through some games (most of the time when I cared more about the story than the gameplay itself), also around last week I even saw a video on YouTube where the sponsor was a company that provided trainers as a service for a large catalogue of games, all in a neatly packaged client.

It's nice to get a look behind the scenes at how it's done.

giancarlostoro•1mo ago
artmoney dot r u was the way for some of us for many years. There was also WPE Pro. I remember, making a private room in Coke Studios, that was an official room, so I could skip the DJ line and earn decibels.
Froztnova•1mo ago
I first learned how these sorts of programs worked using memory inspection tools that some emulators have built into them, but eventually flirted with some very basic cheat engine stuff myself. More advanced stuff like code caving is hard unless you're an assembly wizard, but it's surprisingly easy to find and poke values once you get the basic technique down. I once made a trainer for a friend because he wanted to skip some of the grind for cosmetics in Nioh. I also had fun realizing that the enemy skill materia in ff7 basically works by treating what would typically be the experience of the materia as a bitfield, with one bit for each learnable skill.

It's funny though, I realized that I generally don't enjoy cheating at games, even single player games, unless the cheats are amusing stuff like big head mode or whatever. I once actually cheated to reduce my character's level in dark souls because I'd accidentally allocated a bunch of points into a famously rather useless stat and, in that game, stat point allocation is permanent. To clarify, I knew it was useless, I had mismatched which row I was looking at when assigning points.

Which is still cheating, I suppose, given that it saved me the convenience of starting the character over completely.

dvngnt_•1mo ago
wemod?
jamesnorden•1mo ago
The original title doesn't even include "in Rust", why is it edited?
elAhmo•1mo ago
One of the ways to get more attention on HN.
oersted•1mo ago
That’s fair, but to me the “in Rust” part is the most relevant. I wanted to see how ergonomic it was to do such raw memory tweaking in the memory-safe systems programming language.
NoboruWataya•1mo ago
But they do pepper `unsafe` everywhere.
iknowstuff•1mo ago
As you can see they're creating safe wrappers around the raw unsafe windows API which uphold the invariants. Microsoft should provide these as a crate.
dang•1mo ago
We've deinreusted the title now. Thanks!
voidUpdate•1mo ago
in part 4, it seems like most of the time was just fighting against rust's semantics for how code should exist, and it made me wonder if rust was really the right tool for this? Every time I see something like this, it just sort of reinforces my belief that to write code in rust, you have to spend half your time fighting with how rust thinks code should work
AmbroseBierce•1mo ago
Add 2021 to the title please (cc @dang)
TriangleEdge•1mo ago
I didn't know you could read random process memory in Linux. Where can I get documentation for things like this? I was learning about cgroups some time ago and got frustrated about the lack of documentation. I had to go read containerd code, which isn't ideal for wanting to just learn.
bombela•1mo ago
The entry point of interest is probably ptrace: https://man7.org/linux/man-pages/man2/ptrace.2.html
nazgulsenpai•1mo ago
Scanmem[0] is a library that does this for the purposes of reading/modifying game memory and a useful resource. You can also poke around in /proc for some helpers

ls -la /proc/$PID/map_files cat /proc/$PID/maps cat /proc/$PID/status

[0]https://github.com/scanmem/scanmem

OkayPhysicist•1mo ago
The weird mini rabbit hole of Cheat Engine's "source (somewhat) available" status is pretty interesting one. The issue linked in this article has been deleted, but thankfully was picked up by the wayback machine, where it appears the owner of the project doesn't really know what they want with regards to how other people can actually use their code (not to mention the fact that the project is definitely violating their dependencies' GPLs.