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Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•9 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
69•valyala•3h ago•13 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
118•valyala•3h ago•90 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
81•mellosouls•6h ago•153 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
39•surprisetalk•3h ago•48 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
23•zdw•3d ago•1 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
141•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
89•vinhnx•6h ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
848•klaussilveira•23h ago•255 comments

First Proof

https://arxiv.org/abs/2602.05192
62•samasblack•6h ago•50 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1087•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
60•thelok•5h ago•9 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
90•onurkanbkrc•8h ago•5 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
228•jesperordrup•13h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
511•theblazehen•3d ago•189 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
41•josephcsible•1h ago•40 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
317•ColinWright•2h ago•376 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
248•alainrk•8h ago•399 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
25•momciloo•3h ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•6 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
604•nar001•7h ago•266 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
177•1vuio0pswjnm7•10h ago•245 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•4 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
45•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
123•videotopia•4d ago•37 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•4 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
28•sandGorgon•2d ago•14 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
90•speckx•4d ago•102 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
208•limoce•4d ago•115 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments
Open in hackernews

How the Creator Economy Destroyed the Internet

https://www.theverge.com/cs/features/810002/influencers-creator-economy-special-series
87•ecliptik•2mo ago

Comments

skybrian•2mo ago
Warning: flashing images, paywalled
rectang•2mo ago
> Copycat Pirouette Skorts have been sold on Amazon, eBay, AliExpress, TikTok Shop, DHGate, Temu, Shein, and countless other fly-by-night storefronts that will seemingly disappear as quickly as they popped up.

Are there any moves afoot to adjust laws to make "marketplace" websites liable for the actions of sellers?

Illegitimate knockoffs would be less of an issue if you had to go to independent websites to find them.

burningChrome•2mo ago
>> Illegitimate knockoffs would be less of an issue if you had to go to independent websites to find them.

There's tons of counterfeit stuff on Amazon. I'm at the point now where I avoid Amazon because the last five things I bought there were all counterfeit and the products were not limited to one industry. They were across areas you wouldn't think you'd counterfeit stuff.

derefr•2mo ago
Apparently Amazon is starting to do something about this. They've recently introduced two filtering toggles:

- a "Premium Brands" toggle, that seemingly filters down to just a hand-curated list of known brands per category

- a "Top Brands" toggle, that seemingly applies some heuristic to filter out listings by companies that haven't accrued enough aggregate "experience points" (some formula like "product-listing-age times product rating", per listing?) across all their listings. Which makes it actively counterproductive to create a new random six-letter fly-by-night brand for each listing, while still allowing new brands to organically "grow into" relevance.

LorenPechtel•2mo ago
Sounds like a very good idea, although I haven't noticed it yet. So often you are buried in garbage hits.

And they also need to cut it out with the comingled inventory from the new guys!

paradox460•2mo ago
Maybe they could add a filter which removes items from brands with gibberish titles. No, I don't want to buy something from zxutringly or qorduger or any similar nonsense
derefr•2mo ago
Define "gibberish title." It's harder than you think!

For example, there's a (Shenzhen-based, but well-established in the US market) 3D printer vendor called "Elegoo." Their name was (apparently...) chosen as an abbreviation of "Electronics with a Googol applications." Does your filter block them?

em-bee•2mo ago
chinese speakers in particular have a hard time recognizing what kind of names make sense in the english language. mind you, we would have an equally hard time to come up with chinese names that don't sound weird to native speakers.
stackskipton•2mo ago
I mean, the law already holds shops accountable, but problem is regulators let Amazon get away with "We are a marketplace" despite them actually selling stuff as first party and allowing third parties use their logistics and warehouses.
rectang•2mo ago
The "marketplace" loophole which allows a few dominant websites to insulate themselves from consequences for illegitimate sales is at the root of the consolidation decried in the top-level article.
rtkwe•2mo ago
I'm not sure there's a way to do that, there's no real way for a platform to definitively know if you're selling legitimate items or not and sellers are legitimately allowed to resell any legit items they have bought so there's not even a definitive list of "who's allowed to sell product X" they could query to know.
ndriscoll•2mo ago
I don't think anyone is alleging that these are illegitimate? It sounds like it's just copying the style, but not pretending to be the original/infringing on any trademark or anything.
rectang•2mo ago
Yes, the article alleges that the dupes are illegitimate:

> They simply use Popflex’s copyrighted images without permission, sometimes editing the color of the skort in the photo to fit the listing. In May 2025 alone, Popflex counted 461 listings it believes infringe on its Pirouette Skort design patent, but it’s still a drop in the bucket of the thousands that Ho has encountered just by doing reverse image searches.

linksnapzz•2mo ago
Warning: "Vox Media" property.
Sivart13•2mo ago
...so?
ChrisArchitect•2mo ago
Repackaged article collection:

July https://www.theverge.com/cs/features/709635/knock-it-off (https://archive.ph/Y0dvZ)

Nov https://www.theverge.com/cs/features/804409/perez-hilton-liv... (https://archive.ph/fuXL4)

Nov https://www.theverge.com/cs/features/818380/college-students... (https://archive.ph/Edc6G)

Dec https://www.theverge.com/cs/features/836456/influencers-tikt... (https://archive.ph/Atrlc)

dale_glass•2mo ago
I don't think I've seen a web design this garish even on Geocities.

It's like somebody set out to do what the 90s Geocities couldn't, using modern tech.

tzs•2mo ago
That's not garish.

This is garish: https://yvettesbridalformal.p1r8.net/

acessoproibido•2mo ago
This is genius tbh a work of art
rickydroll•2mo ago
Is this another example of we did it because we could, but didn't ask whether we should?
Abekkus•2mo ago
This CSS is specific to the article. Not the same across the site.
acessoproibido•2mo ago
I quite like it, really fitting for the topic too
anon_cow1111•2mo ago
Ngl, I had a split second of "oh damn did I just pick up a url hijacker somewhere?" Especially with awkward gifs at the bottom.
dylan604•2mo ago
90s Geocities sites never looked that clean.
dyauspitr•2mo ago
Probably a matter of taste. I like it, it’s clean.
futuraperdita•2mo ago
> It's like somebody set out to do what the 90s Geocities couldn't, using modern tech.

This style is basically a sort of nostalgiacore and that's exactly what it's trying to do. It's heavily influenced by Web 1.0 and the time-smear of 1990s-2000s early Web culture.

themafia•2mo ago
> How the creator economy destroyed the internet

Let's put the blame where it belongs. Monopolistic companies destroyed the internet.

> This is the media ecosystem we live in now — a supercharged shopping system that thrives on outrage, dominates the culture, and resists any real scrutiny because no one’s really in charge

That's the media ecosystem you've lived in your entire life. The internet, as always, just scaled up what we already had.

jrm4•2mo ago
True, and I trust then that we look toward what actually fixes this, which is (boring) regulation and anti-trust work.

It's been done before, time to revamp for a new generation.

bogwog•2mo ago
> Let's put the blame where it belongs. Monopolistic companies destroyed the internet.

This is also true for more than just the internet.

CodingJeebus•2mo ago
For real. I used think that society really suffered from a fractured media ecosystem compared to the monolithic pre-internet media era until I learned about how the US gov used the media to sway public opinion on invading Iraq back in 2003.

I don’t know if the current media environment is better than what we had then, but it’s pretty foolish to think that it’s automatically worse based on US foreign policy going back the last 50 years alone.

rtkwe•2mo ago
IMO this really misses the changes that the democratization of access to attention and media caused. Anyone being able to directly reach anyone is a massive change from the gate-kept pre-internet media landscape.
idle_zealot•2mo ago
> Anyone being able to directly reach anyone is a massive change from the gate-kept pre-internet media landscape.

Sure, but how are we supposed to disentangle this change from the concurrent growth of algorithmic feeds driving what people see? I have no doubt that democratization of communication would have social effects on its own, but we don't really know what those would be sans the simultaneous centralizing effect that dominant social media companies impose.

rtkwe•2mo ago
I think it's pretty easy to see on the face of it that a direct access for anyone to potentially reach everyone is a massive change from a system where that gets filtered through media companies. We don't really have to decide how much of which effect we attribute to that it's a fundamental reordering of the ecosystem of media production and consumption.

It was even easier before genAI and NLP where you could reliably say they're not really putting forward precise variants of genres because there just wasn't the capability of distinguishing (and still to this day I think they'd have trouble) genuine vs bait versions of videos. I think people want to believe the algorithm is more manipulated than it is generally because it serves a bunch of junk and it's more appealing to believe it's being pushed rather than that's just what people consume a lot of.

For a completely anecdotal bit of anecdata I've had good luck over the years with stuff like the Youtube algorithm because I've been fairly judicious with the "don't show me this" button(s) and I habitually watch stuff I know is pure junk food in an incognito window instead of on my 'main' feed.

cal_dent•2mo ago
I tend to agree on your algorithm point. But one distinction, which i think is a valid one, is that the algorithm is designed to over correct to what people's impulses are and that is is a design choice so there is a "guiding" principle there.

i.e. selecting for what people linger on rather than what they click for instance. People might stare at a car crash in passing but that isn't exactly the same as what they want but algorithm design choices means that it reflects that as a genuine want. And the resulting feedback loop means more people start doing car crash content and ultimately over time narrows what is produced

swatcoder•2mo ago
The media ecosystem many of us had lived in included that but was not almost entirely that.

We had local newspapers, weeklies, and magazines, with local owners and editors, printing at local print shops, subsidized by local advertisers, dropped in boxes and stacked at local community hubs by local kids. Same for local radio stations and local television networks, although these had such high capital and regulation requirements that many of them were already being soaked up into larger networks more quickly.

As the online stuff emerged, we had local BBS's, and local forums and websites and blogs operated by local people, made known through the above local media channels or just through word of mouth.

Writers and editors and artists and merchants would be real people that circulated in the community, who would encounter readers/viewers/consumers face to face. Earnest small businesses that served a niche in the community could call up and get a reasonable price for an ad slot or classified listing without always having to bid in an auction against against an national brand with an effectively unlimited budget.

The last 10-20 years of the Internet, of social media and consolidation and the "Creator Economy", didn't just "scale up what we already had" -- it scaled up one small thing that we already had and displaced more or less everything else.

pkaye•2mo ago
Craigslist killed off the classified section which was a big income source for newspapers. People didn't mind because Craigslist was free for most users.
tamimio•2mo ago
As soon as you “monetize” something, you remove the fun out of it, it’s really that simple.
0manrho•2mo ago
What the eye-fuck is this design?

Also, that's rich coming The Verge/Vox. Pot, meet Kettle.