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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
568•klaussilveira•10h ago•160 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
885•xnx•16h ago•538 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
89•matheusalmeida•1d ago•20 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
16•helloplanets•4d ago•8 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
16•videotopia•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
195•isitcontent•10h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
197•dmpetrov•11h ago•88 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
305•vecti•13h ago•136 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
352•aktau•17h ago•173 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
348•ostacke•16h ago•90 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
20•romes•4d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
450•todsacerdoti•18h ago•228 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
78•quibono•4d ago•16 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
50•kmm•4d ago•3 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
247•eljojo•13h ago•150 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
384•lstoll•17h ago•260 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
10•neogoose•3h ago•6 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
228•i5heu•13h ago•173 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
66•phreda4•10h ago•11 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
113•SerCe•6h ago•90 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
134•vmatsiiako•15h ago•59 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
42•gfortaine•8h ago•12 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
23•gmays•5h ago•4 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
263•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1037•cdrnsf•20h ago•429 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
165•limoce•3d ago•87 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
59•rescrv•18h ago•22 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
86•antves•1d ago•63 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
22•denysonique•7h ago•4 comments
Open in hackernews

Garbage collection is contrarian

https://trynova.dev/blog/garbage-collection-is-contrarian
68•aapoalas•4w ago

Comments

eru•3w ago
Compare also 'A Unified Theory of Garbage Collection' https://web.eecs.umich.edu/~weimerw/2008-415/reading/bacon-g...
antonvs•3w ago
Just intuitively, this seems to be using a feature designed to guarantee safety in a way that doesn’t guarantee safety, which raises questions about what the point is.
aapoalas•3w ago
Author here: to get the compiler to help me as the programmer to produce correct code (not accidentally using handles after GC) without being massively manual, but (at least currently) accepting that it is not a guarantee and thus runtime checks (bounds checks in my case) are needed to retain memory safety.
_3u10•3w ago
Just use unsafe then you have all of the good points of rust, like being able to say you wrote it in rust with none of the downsides, like having to write safe code in rust, or that code being slow.
eru•3w ago
You can write slow unsafe Rust just fine.
shevy-java•3w ago
This reminds me of the old Monty Python sketch:

https://www.youtube.com/watch?v=uLlv_aZjHXc (Argument Clinic)

4782626292283•3w ago
No, it doesn't!
anArbitraryOne•3w ago
I clicked on this hoping is was about physical garbage collection
aapoalas•3w ago
I aim to displease!
illuminator83•3w ago
I'm hoping for a future in which humankind looks back with embarrassment at this silly period in its history in which people used to think a leaky and bad abstractions like garbage collection was ever a good approach to deal with resource life-times.
aziis98•3w ago
Still the whole world runs on GC-ed languages so it must be an abstraction at least some people like to work with.

And I'm pretty sure using a GC in some cases it's the only option to not go crazy.

illuminator83•3w ago
I think we are just used to it. Like we are used to so many suboptimal solutions in our professional and personal lives.

I mean, look something like C++ or the name "std::vector" specifically. There are probably 4 Trillion LoC containing this code out there - in production. I'm used to it, doesn't make it good.

immibis•3w ago
Did you know the Linux kernel has a tracing garbage collector in it, specifically for Unix socket handles? It seems to be a recurring solution to a common problem.
illuminator83•3w ago
There are lots of suboptimal solutions for lots of problems out there. I don't know why it would matter if the Linux Kernel does the same mistake. And I'm sure that wasn't the only solution. Just something somebody implemented and noone bothered to change it because it worked "well enough". But I wouldn't be surprised if this is known to cause the kind of issue GCs are known to cause such as race conditions, resource exhaustion and stalling.

Let me do some quick research:

https://gist.github.com/bobrik/82e5722261920c9f23d9402b88a0b... https://nvd.nist.gov/vuln/detail/cve-2024-26923

aapoalas•3w ago
Monkey's paw: you get your wish, but so does someone who wants RAII and single-use-malloc to be left behind as a leaky and bad abstractions.

We all happily march into a future where only arena allocation is allowed, and when the arena is overfull it can only be fully reset without saving data. Copying still-used data out if it before reset is not allowed, as that's a copying half-space garbage collector. Reference counting is of course not allowed either as that's also garbage collection. Everyone is blessed...?

eru•3w ago
Well, to be fair, RAII is a leaky abstraction. For example, if your programme crashes there's no guarantee that you'll ever give the resources back.

See https://en.wikipedia.org/wiki/Resource_acquisition_is_initia...

ameixaseca•3w ago
> See https://en.wikipedia.org/wiki/Resource_acquisition_is_initia...

This example is specific to C++

> (..) if your programme crashes there's no guarantee that you'll ever give the resources back.

What guarantees can you have from a "crashing program", and by what definition of crashing?

> RAII is a leaky abstraction

Any abstraction is leaky if you look close enough.

eru•3w ago
> What guarantees can you have from a "crashing program", and by what definition of crashing?

You might like https://www.usenix.org/conference/hotos-ix/crash-only-softwa...

zahlman•3w ago
Some problems are just fundamentally easier to solve using cyclic data structures whose lifetime exceeds the scope where they were created, which would be quite difficult to clean up properly in any other way.
AllegedAlec•3w ago
Indeed. I also hope we stop using all of these "high-level" languages. So much overhead just so people don't have to learn how to write proper optimized machine code. It's super-trivial to write a website directly in that too, and it only takes a bit longer, but it is almost twice as fast.
illuminator83•3w ago
I'm a big fan of high-level languages and abstractions. I'm just not a fan of bad abstractions.
kannanvijayan•3w ago
Writing a GC in rust without just dropping the whole business into unsafe is really annoying.

Jason Orendorff has an implementation of a GC in rust called "cell-gc" that seemed like only one I've seen so far that seemed to "get" how to marry rust to the requirements of a GC implementation: https://github.com/jorendorff/cell-gc

Still has a lot of unsafe code and macro helpers, but it's laid out well and documented pretty well. Not sure if you've run across it yet.

yencabulator•3w ago
Did you notice the https://github.com/kyren/gc-arena mentioned (via Lobsters)?