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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
568•klaussilveira•10h ago•160 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
885•xnx•16h ago•538 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
89•matheusalmeida•1d ago•20 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
16•helloplanets•4d ago•8 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
16•videotopia•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
195•isitcontent•10h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
197•dmpetrov•11h ago•88 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
305•vecti•13h ago•136 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
352•aktau•17h ago•173 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
348•ostacke•16h ago•90 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
20•romes•4d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
450•todsacerdoti•18h ago•228 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
78•quibono•4d ago•16 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
50•kmm•4d ago•3 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
247•eljojo•13h ago•150 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
384•lstoll•17h ago•260 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
10•neogoose•3h ago•6 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
228•i5heu•13h ago•173 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
66•phreda4•10h ago•11 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
113•SerCe•6h ago•90 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
134•vmatsiiako•15h ago•59 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
42•gfortaine•8h ago•12 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
23•gmays•5h ago•4 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
263•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1037•cdrnsf•20h ago•429 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
165•limoce•3d ago•87 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
59•rescrv•18h ago•22 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
86•antves•1d ago•63 comments

WebView performance significantly slower than PWA

https://issues.chromium.org/issues/40817676
22•denysonique•7h ago•4 comments
Open in hackernews

Bringing the Predators to Life in MAME

https://lysiwyg.mataroa.blog/blog/bringing-the-predators-to-life-in-mame/
76•msephton•3w ago

Comments

msephton•3w ago
I’ve never heard of this game, so I’m particularly interested in how it played. Unfortunately, the article still leaves some questions unanswered.
mnky9800n•3w ago
Yes and the screenshots of game play left me with no better understanding than I started with.
db48x•3w ago
Seems pretty obvious to me just from “four-player, four-monitor arena battle with full eight-way scrolling and AI drones for players not present”.

And it’s clarified with “As a social experience had it been released in 1986, this would have been the grandfather to games like Fortnight; a multiplayer PvP battle arena where each player was supposed to have their own dedicated set of controls and display.”

msephton•2w ago
The main question I had was what was the form of combat. There was no mention of shooting. So what was it? Ramming? Lasers? Magnetism? Bullets? Turns out it is bullets. Boring.

But they did say "a four-player game that was said to resemble Sinistar" but it would have been more accurate to have said "it's literally a 4-player version of Sinistar" and I would have had zero remaining questions.

db48x•2w ago
It’s from 1986, so of course it uses bullets.
msephton•2w ago
Flicky is from 1984 and uses tea cups as the projectile.
db48x•2w ago
Sure, people have been putting different sprites on their projectiles for a long time. But whether it flies in a straight line, drops from the top of the screen, or follows a ballistic arc, a bullet is a bullet. It doesn’t matter what sprite you use.
msephton•2w ago
Not quite. A bullet is a specific type of projectile. Arrows, rocks, and even teacups can be projectiles, but they are not bullets.
dukoid•3w ago
I think it might be this one: https://www.youtube.com/watch?v=pJliQ2fsiUA
msephton•3w ago
Thank you!
bhickey•3w ago
> It is insufficient to simply state that previous versions are not supported, they are aggressively not supported but I was not to be deterred.

Amen. The time I've spent building old versions of MAME. I have a mountain of Donkey Kong replay files from top players. Game replays are only guaranteed to run under the version used to record them, so get ready to build binaries if you want to watch old replays.

kwanbix•3w ago
Can't you just download old binaries?

https://www.mamedev.org/oldrel.html

bhickey•3w ago
Those are all windows binaries.
embedding-shape•3w ago
Interesting distribution method of the source code (zip file uploaded to mediafire), any reason not to go for a git hosting service like Codeberg, GitLab or even GitHub?
oguz-ismail2•3w ago
All three of those services require signing up for an account, mediafire doesn't.
dfxm12•3w ago
For a similar, albeit a little older, game that you can play in mame today, check out Gremlin's 1981 game Eliminator.

There are threads on arcade-museum talking about cabs of this popping up on the wild and being played at arcade/cons.

Also, interesting editing on the title. "The Predators" is a name of an arcade game. Little t "the Predators" could refer to anything, like Predators in the Capcom videogame based on the Predator films. Of course the article makes this clear and I understand the article got the title case incorrect, but editing the title opens it up to being incorrect in a different way, so it's best to leave it as is.

PaulHoule•3w ago
MAME is such fun code to work with. I remember being in a small apartment in Germany with my wife in Dec 1998 and hacking MESS to get saves working in The Legend of Zelda so she could play it through. That kinda systems work can be initially intimidating but the complexity of something like a 6502 is nothing compared to a middling webapp today.
welcome_dragon•2w ago
My brain immediately went to thinking this was about adding the Nashville predators hockey team to an old NHL game