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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
576•klaussilveira•10h ago•167 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
889•xnx•16h ago•540 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
91•matheusalmeida•1d ago•20 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
18•helloplanets•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
21•videotopia•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
197•isitcontent•11h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
199•dmpetrov•11h ago•91 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
307•vecti•13h ago•136 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
352•aktau•17h ago•175 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
350•ostacke•17h ago•91 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
452•todsacerdoti•18h ago•228 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
20•romes•4d ago•2 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
79•quibono•4d ago•18 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
52•kmm•4d ago•3 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
253•eljojo•13h ago•153 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
388•lstoll•17h ago•263 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
5•bikenaga•3d ago•1 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
230•i5heu•13h ago•175 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
12•neogoose•3h ago•7 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
68•phreda4•10h ago•12 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
24•gmays•6h ago•6 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
116•SerCe•7h ago•94 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
135•vmatsiiako•16h ago•59 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
268•surprisetalk•3d ago•36 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
42•gfortaine•8h ago•13 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
168•limoce•3d ago•87 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1039•cdrnsf•20h ago•431 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
60•rescrv•18h ago•22 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
88•antves•1d ago•63 comments
Open in hackernews

Poking holes into bytecode with peephole optimisations

https://xnacly.me/posts/2026/purple-garden-first-optimisations/
37•xnacly•3w ago

Comments

mort96•2w ago
This is cool! Makes me want to implement peephole optimizations in some of my own bytecode interpreters.

Though I'm wondering about the const_binary optimization:

    > This optimisation refers to a binary instruction
    > and both lhs and rhs are created via LoadImm directly
    > in the window beforehand:

        __entry:
                load_imm r0, #2
                load_imm r1, #3
                add r2, r0, r1 ; <-- this is a compile time known result := 2+3=5
                load_imm r1, #4
                load_imm r0, #1
                sub r3, r1, r0 ; <-- this is a compile time known result := 4-1=3
                mul r0, r2, r3

    > In this example add, sub and mul are constant.
    > The optimisation itself applies to all arithmetics.
    > Thus after optimising:

        __entry:
                load_imm r2, #5
                load_imm r3, #3
                mul r0, r2, r3
Is this valid? The first const_binary optimization changes the values of r0 and r1 (before the optimization they're 2 and 3, after the optimization they're unknown). The second const_binary optimization changes the values of r1 and r0 (before the optimization they're 4 and 1, after the optimization they're unknown). An optimizer which analyzes the whole block would be able to see that r0 and r1 are written to before they're read from, but the peephole optimizer only sees the 3 instructions, right?

I would get how this works in a stack based bytecode, as 'push 2; push 3; add' could be replaced with 'push 5' without affecting the machine state after the optimization. But why is the same optimization valid for this register machine? Does purple-garden impose some invariant that a register may be read at most once after being written to?

xnacly•2w ago
Hi, no it doesnt, this example of course breaks using temporary registers used after the optimisation. But thats why peephole is a fallback to ir optimisation, since they are only local.

I honestly didnt think of this possibility while building the optimisation. Since constant folding is done as an ir pass i will remove the peephole pass, thanks for noticing :)