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Skip Is Now Free and Open Source

https://skip.dev/blog/skip-is-free/
91•dayanruben•3h ago

Comments

gouthamve•1h ago
https://github.com/skiptools/skip

This is cool, but there is no LICENSE file putting this in DONT USE territory.

This has a license: https://github.com/skiptools/skipstone but it vendors the other repo according to the readme? I am super confused about how this would work.

marcprux•1h ago
The Xcode build plugin in the /skip repo uses the binary created by /skipstone (which is the repository that was just opened).

Thanks for pointing out that the /skip repo itself doesn't have a license. We'll fix that asap!

zahlman•42m ago
LGPL3 has now been added: https://github.com/skiptools/skip/commit/7ad94680a801ca393fe...
liuliu•1h ago
I wish there are something for SwiftUI on Windows. I meant to support Windows for Draw Things, but the opportunity cost is too high without proper UI tooling.
wahnfrieden•27m ago
Closest thing is SwiftCrossUI. Maybe Skip will come to Windows one day.
solarkraft•21m ago
Note that Swift/WinRT by The Browser Company does not qualify, as it’s one layer too low (directly exposes the Windows framework): https://github.com/thebrowsercompany/swift-winrt

However it seems like it could be a good basis for such a project.

pxc•42m ago
If I use Skip to make a cross-platform app, will TalkBack be able to read it to users as well as VoiceOver?
ppeetteerr•40m ago
This is amazing! Thank you for open sourcing the project. It must have been a hard decision.
marcprux•27m ago
Thanks! It has been a long time coming.

As we mentioned in the post, developer tools really need to be freely obtainable in order to gain mass adoption. In that sense, it was an easy strategic decision. And we felt that the time was right, given that Skip's benefits are being thrust to the foreground in light of recent developments.

jstummbillig•40m ago
"At least 32GB of memory is recommended for development with Skip."

Dear lord, what?

dlcarrier•32m ago
IDEs targeting mobile development saw the bloat in FPGA IDEs and said "we can beat that".
marcprux•31m ago
Well, you're running both the iOS development tools (Xcode, iOS Simulator), plus the Android development tools (Gradle, Android emulator, and maybe Android Studio too). These add up.

16GB might be possible, though.

(Skip itself doesn't take much memory. If you run it headlessly as a SwiftPM plugin, you wouldn't need nearly that much.)

wahnfrieden•27m ago
Likely because it uses both iOS and Android toolchains plus its own transpiler (with Skip Lite) or other overhead with Skip Fuse. iOS alone is already challenging with 16GB. Don't blame Skip for this - it's on Apple and Google for not shipping memory-efficient tooling, which shouldn't be a surprise if you've used their software.
sabdarmdhn•27m ago
Welp atleast they make it more easier for us non-Apple Developer to make an App
publicdebates•20m ago
> The plain truth is that developers expect to get their tools free of charge.

I've run into this too with my own app. I thought people would like a Lua GUI framework that's professional grade and gives you full access to WinAPI via Lua. I was using DragonRuby as my model.

So I wasted a thousand hours making the app and its documentation. Turns out, even after people understood what it was (I suck at marketing), everyone still agreed that whatever it could become or ever evolve into was still not worth a dime.

Now I'm faced with a decision. Do I open source it? I think, no. What's the point? Marketing for my skills as a developer? There's no more need for software consultants now with Copilot/etc. I have to change careers.

Then, should I open source it altruistically? What for? First of all, giving things away for free is not inherently good. One negative side effect is teaching people not to rely on their own industry. Another is that they may use it for evil. And then, it feels like such a waste to let the code die out.

But everything eventually goes to waste.

illumos

https://illumos.org/
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