Thanks for sharing, it's a really interesting writeup and project!
There have been a few attempts to make open source versions of Crimsonland and I had a good time with Violetland https://github.com/ooxi/violetland
https://store.playstation.com/en-us/product/UP4403-PPSA02752...
I found the software at a thrift store in 2009, when I was eighteen, and I was immediately impressed. This was actually very intuitive, easy-to-use animation software that was very powerful, years before FutureSplash/Flash was released.
There's not a ton of info available on the internet now, but I have been trying to remedy that a bit [2] by uploading the manual. I reached out to Disney to ask if I could potentially buy and release the source code off of them, and they politely told me "no". I reached out to the creators in the credits on LinkedIn to see if there there was any way I could look at the code or if they could at least answer some questions, and they never got back to me.
I think the only way we're going to get the source code to The Animation Studio will be if I learn how to use Ghidra (or something similar) and decompile it myself.
[1] https://en.wikipedia.org/wiki/The_Animation_Studio
[2] https://archive.org/details/disney_beginner_guide_2/disney_b...
There used to be a Linux version but apparently it hasn't been updated to be added to or even compiled on modern Linux kernels and distros.
Someone I know tried to resurrect it a few years back but now I'm wondering if couldn't use OpenCode etc to get it up and running again.
(I did find a recent-ish clone [1] so may start with that)
banteg•2d ago
zamadatix•1h ago