Love Halide, and Pro Raw and Nitro, and pay for these even the iPhone's looks grid + RAW meant I didn't really have to.
This could bring me back, the B/W with shoe-black blacks is lovely.
Hopefully some folks using the preview ask to dial back the grain. In the blog post there's a comparison of grain in the Oculus. The Apple multi-exposure is, as expected, plastic. The first grain example is perfect; then the author cranks it and is happier.
The app behaves like the exaggerated grain. As a T-Max and Ilford photographer, I'm blown away by finally getting blacks in B/W on an iPhone, but the exaggerated grain is not cool.
Here's hoping they dial it back, or offer a slider in settings. (Not per photo, this is likely to be an overall B/W pref.)
alsetmusic•1h ago
In 2020, when the sky turned orangish-red in California due to massive wildfires, Apple's phones were unable to accurately capture it (I read Android too, but I use iPhones). It was very frustrating. The camera app kept overcorrecting the images. I remember reading that people using Halide's app were able to capture correctly and seeing examples on blogs and such.
Thank you Halide for making high-quality software, even if I'm not in the target market.
Terretta•14h ago
This could bring me back, the B/W with shoe-black blacks is lovely.
Hopefully some folks using the preview ask to dial back the grain. In the blog post there's a comparison of grain in the Oculus. The Apple multi-exposure is, as expected, plastic. The first grain example is perfect; then the author cranks it and is happier.
The app behaves like the exaggerated grain. As a T-Max and Ilford photographer, I'm blown away by finally getting blacks in B/W on an iPhone, but the exaggerated grain is not cool.
Here's hoping they dial it back, or offer a slider in settings. (Not per photo, this is likely to be an overall B/W pref.)