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Cognitive Debt: When Velocity Exceeds Comprehension

https://www.rockoder.com/beyondthecode/cognitive-debt-when-velocity-exceeds-comprehension/
399•pagade•4h ago•169 comments

Obsidian Sync now has a headless client

https://help.obsidian.md/sync/headless
183•adilmoujahid•3h ago•77 comments

Techno‑Feudal Elite Are Attempting to Build a Twenty‑First‑Century Fascist State

https://collapseofindustrialcivilization.com/2026/02/16/americas-oligarchic-techno-feudal-elite-a...
132•measurablefunc•54m ago•17 comments

Verified Spec-Driven Development (VSDD)

https://gist.github.com/dollspace-gay/d8d3bc3ecf4188df049d7a4726bb2a00
63•todsacerdoti•2h ago•29 comments

Addressing Antigravity Bans and Reinstating Access

https://github.com/google-gemini/gemini-cli/discussions/20632
141•RyanShook•6h ago•120 comments

The happiest I've ever been

https://ben-mini.com/2026/the-happiest-ive-ever-been
47•bewal416•2d ago•16 comments

Woxi: Wolfram Mathematica Reimplementation in Rust

https://github.com/ad-si/Woxi
174•adamnemecek•3d ago•74 comments

New evidence that Cantor plagiarized Dedekind?

https://www.quantamagazine.org/the-man-who-stole-infinity-20260225/
54•rbanffy•3d ago•43 comments

Show HN: Now I Get It – Translate scientific papers into interactive webpages

https://nowigetit.us
116•jbdamask•6h ago•75 comments

Werner Herzog Between Fact and Fiction

https://www.thenation.com/article/culture/werner-herzog-future-truth/
19•Hooke•1d ago•5 comments

Ghosts'n Goblins – “Worse danger is ahead”

https://superchartisland.com/ghostsn-goblins/
33•elvis70•3d ago•13 comments

The whole thing was a scam

https://garymarcus.substack.com/p/the-whole-thing-was-scam
182•guilamu•3h ago•46 comments

How Long Is the Coast of Britain? (1967)

https://www.jstor.org/stable/1721427
16•Hooke•3d ago•1 comments

747s and Coding Agents

https://carlkolon.com/2026/02/27/engineering-747-coding-agents/
73•cckolon•1d ago•27 comments

We Will Not Be Divided

https://notdivided.org
2405•BloondAndDoom•18h ago•760 comments

"Cancel ChatGPT" movement goes mainstream after OpenAI closes deal with U.S. Dow

https://www.windowscentral.com/artificial-intelligence/cancel-chatgpt-movement-goes-mainstream-af...
30•AndrewKemendo•48m ago•0 comments

Unsloth Dynamic 2.0 GGUFs

https://unsloth.ai/docs/basics/unsloth-dynamic-2.0-ggufs
163•tosh•10h ago•48 comments

From Noise to Image – interactive guide to diffusion

https://lighthousesoftware.co.uk/projects/from-noise-to-image/
52•simedw•2d ago•13 comments

'Play like a dog biting God's feet': Steven Isserlis on György Kurtág at 100

https://www.theguardian.com/music/2026/feb/26/steven-isserlis-on-the-formidable-gyorgy-kurtag-at-100
4•mitchbob•2d ago•0 comments

The Eternal Promise: A History of Attempts to Eliminate Programmers

https://www.ivanturkovic.com/2026/01/22/history-software-simplification-cobol-ai-hype/
179•dinvlad•3d ago•125 comments

OpenAI fires an employee for prediction market insider trading

https://www.wired.com/story/openai-fires-employee-insider-trading-polymarket-kalshi/
200•bookofjoe•6h ago•117 comments

Stop Burning Your Context Window – How We Cut MCP Output by 98% in Claude Code

https://mksg.lu/blog/context-mode
115•mksglu•9h ago•21 comments

The Future of AI

https://lucijagregov.com/2026/02/26/the-future-of-ai/
73•BerislavLopac•9h ago•64 comments

The Life Cycle of Money

https://doap.metal.bohyen.space/blog/post/complete-life-cycle-of-money/
58•nanacnote•6h ago•9 comments

The United States and Israel have launched a major attack on Iran

https://www.cnn.com/2026/02/28/middleeast/israel-attack-iran-intl-hnk
813•lavp•13h ago•1949 comments

OpenAI agrees with Dept. of War to deploy models in their classified network

https://twitter.com/sama/status/2027578652477821175
1248•eoskx•16h ago•594 comments

Don't use passkeys for encrypting user data

https://blog.timcappalli.me/p/passkeys-prf-warning/
210•zdw•16h ago•174 comments

Show HN: Tomoshibi – A writing app where your words fade by firelight

https://tomoshibi.in-hakumei.com/
14•hakumei•2h ago•9 comments

Don't trust AI agents

https://nanoclaw.dev/blog/nanoclaw-security-model
267•gronky_•7h ago•150 comments

More Cows, More Wives

https://www.worksinprogress.news/p/more-cows-more-wives
71•oxw•3d ago•43 comments
Open in hackernews

Ghosts'n Goblins – “Worse danger is ahead”

https://superchartisland.com/ghostsn-goblins/
33•elvis70•3d ago

Comments

taeric•3d ago
The PSP version of this game was a lot of fun, if frustrating in how the "random spawn" of enemies really cut against some of the difficulty. In particular, it would really suck to have a random spawn come in where your jump was taking you.
vunderba•3d ago
Speaking of Ghosts n' Goblins - there was a discussion on HN not too long ago about platformer controls in old video games (air control vs. non–air control), and how being able to control your character in the air mostly won out.

As someone who grew up playing the excruciatingly difficult NES version of Ghouls ’n Ghosts, can't say I'm sorry to see that mechanic go the way of the Atari Jaguar.

Loughla•1h ago
I have been playing that game since I was like 10 and I've never gotten past the fucking ghost ship.

I think anyone who says they've beat it is a dirty filthy liar. It cannot be bested.

And I'm with you, the one chance to point your jump in the right direction was INFURIATING.

Supernaut•1h ago
> excruciatingly difficult

As the author of the article notes, the NES was not popular in the UK or Europe as a whole, and indeed, I've still never seen one in the flesh, so to speak.

But we did have arcades in the town I grew up in, and when Ghosts n' Goblins was current, I can remember discussing it with another kid in our schoolyard. He told me that someone he knew had made it all the way to the end of the game. Totally agog, I asked what happened when you completed it, and he told me, "There's a message that says, "This was all an illusion created by Satan." And then you have to do it all over again."

I was privately skeptical that this could be true, because I couldn't believe that the programmers would be that mean, but also because the game was so bloody difficult. I didn't believe that anyone actually could make it all the way through, unless they had a six foot-high pile of ten pence pieces.

But about fifteen years later, I discovered MAME and ROM repositories, and with the aid of its cheat system, I pushed through to the bitter end of Ghosts n' Goblins. And damned if I wasn't rewarded with the message, "This was all an illusion created by Satan."

Tokuro Fujiwara, j'accuse.

kennyadam•59m ago
The NES was pretty popular in the UK, wasn’t it? In our solidly working-class home, we had a NES. I remember getting Super Mario Bros 3 for christmas one year and so did many of my friends at school, who all lived in semi-detached two-bedroom homes or masonettes. So, we weren’t in a wealthy bubble or anything. I’m sure it sold multiple millions of copies in the UK and TV shows like GamesMaster were popular and had NES games on a show watched by a pretty big audience. How old were you when it released that you’ve never seen one in the flesh?
Supernaut•37m ago
Okay, that's interesting. I was in my early teens when it was released. Absolutely everyone I knew had either a Spectrum or a C64, aside from the one rich kid who owned a BBC Micro.

I just had a look at Wikipedia, which says, "the NES performed less well in Europe, where it faced strong competition from the Master System and home computers such as the Commodore 64 and ZX Spectrum."

superchartisle•26m ago
This is a interesting long read on the subject: https://fatnickindustries.com/Blog/2019/07/03/8-bit-showdown...

The NES did get past a million sales in the UK, but a lot of them seem to have been at a cheap price late in its life once the SNES and (more so) the Mega Drive had established a popular market for consoles in the UK.

An indicative fact on consoles vs computers that the article highlights: in 1991, Sonic the Hedgehog on Mega Drive reached #11 in the UK charts on its release, and it was considered a remarkable and unusual achievement for a console game to do so well.

Supernaut•14m ago
Just want to say, I hadn't encountered your website before, but it's an absolute treat.

I'll be working my way through your Timeline over the next while!

superchartisle•6m ago
Thank you! I hope you enjoy
vunderba•38m ago
Whenever a friend complains about how much they hate games with boss rushes (a mechanic to artificially inflate the length of a game by forcing the player to re-fight all the previous bosses from previous levels in order) - I refer them to the "illusion moment" in Ghosts 'n Goblins.
miljanm•2h ago
"Cut a stout blackthorn to banish ghosts and goblins"
bernds74•22m ago
A brand new pair of brogues, rattlin' o'er the bogs...
axpy906•1h ago
すぐ死ね Sugu shinu The die quickly game