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Fast and Gorgeous Erosion Filter

https://blog.runevision.com/2026/03/fast-and-gorgeous-erosion-filter.html
34•runevision•1d ago

Comments

runevision•1d ago
The blog post and the companion video (and shader source code) explain an erosion technique which emulates gorgeous branching gullies and ridges without simulation, while still allowing every point to be evaluated in isolation, which means it’s fast, GPU-friendly, and trivial to generate in chunks.
jadbox•1h ago
very cool!
have_faith•1h ago
The video was really well done, very interesting even though I’m not very familiar with the subject. Is this the sort of thing that would go into a game like No Man’s Sky to improve the planet generation?
catapart•1h ago
Truly fantastic work! "Holy Grail" is right! Terrain generation just got an upgrade so the tooling is about to start producing some really beautiful results in real time. That's going to be a blast to work with. Thanks!
spartanatreyu•43m ago
You can play with the interactive example here: https://www.shadertoy.com/view/sf23W1

Click and drag your mouse around the preview to see how fast it runs

p1necone•41m ago
Being able to process separate chunks in parallel is the killer feature for any procgen algorithm - nice.

A new C++ back end for ocamlc

https://github.com/ocaml/ocaml/pull/14701
30•glittershark•40m ago•1 comments

NASA’s Artemis II Crew Launches to the Moon

https://www.nasa.gov/blogs/missions/2026/04/01/live-artemis-ii-launch-day-updates/
467•apitman•7h ago•317 comments

DRAM pricing is killing the hobbyist SBC market

https://www.jeffgeerling.com/blog/2026/dram-pricing-is-killing-the-hobbyist-sbc-market/
232•ingve•2h ago•165 comments

EmDash – A spiritual successor to WordPress that solves plugin security

https://blog.cloudflare.com/emdash-wordpress/
438•elithrar•8h ago•314 comments

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https://www.afterpack.dev/blog/claude-code-source-leak
9•rvz•49m ago•2 comments

Signing data structures the wrong way

https://blog.foks.pub/posts/domain-separation-in-idl/
66•malgorithms•4h ago•37 comments

Show HN: Git bayesect – Bayesian Git bisection for non-deterministic bugs

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183•hauntsaninja•4d ago•25 comments

Fast and Gorgeous Erosion Filter

https://blog.runevision.com/2026/03/fast-and-gorgeous-erosion-filter.html
34•runevision•1d ago•6 comments

AI for American-produced cement and concrete

https://engineering.fb.com/2026/03/30/data-center-engineering/ai-for-american-produced-cement-and...
128•latchkey•6h ago•103 comments

Ask HN: Who is hiring? (April 2026)

187•whoishiring•9h ago•154 comments

The revenge of the data scientist

https://hamel.dev/blog/posts/revenge/
82•hamelsmu•4d ago•16 comments

InspectMind AI (YC W24) Is Hiring

https://www.ycombinator.com/companies/inspectmind-ai/jobs/jQNra64-software-engineer-build-the-wor...
1•aakashprasad91•3h ago

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50•coolwulf•6h ago•29 comments

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26•kasparnoor•3h ago•10 comments

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81•OsrsNeedsf2P•2h ago•47 comments

Set the Line Before It's Crossed

https://nomagicpill.substack.com/p/set-the-line-before-its-crossed
4•surprisetalk•2d ago•0 comments

Scientists crack a 20-year nuclear mystery behind the creation of gold

https://www.sciencedaily.com/releases/2026/03/260313002633.htm
44•prabal97•4h ago•14 comments

Jax's true calling: Ray-Marching renderers on WebGL

https://benoit.paris/posts/jax-ray-marcher/
46•BenoitP•4h ago•6 comments

StepFun 3.5 Flash is #1 cost-effective model for OpenClaw tasks (300 battles)

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131•skysniper•7h ago•58 comments

SpaceX files to go public

https://www.nytimes.com/2026/04/01/technology/spacex-ipo-elon-musk.html
149•nutjob2•6h ago•207 comments

How-to guide: Commissioning a Sensor Physics R&D Lab

https://gist.github.com/nup002/912383615b12dc1ec44ae9004c40b11f
25•MagneLauritzen•2d ago•3 comments

Windows 95 defenses against installers that overwrite a file with an older one

https://devblogs.microsoft.com/oldnewthing/20260324-00/?p=112159
102•michelangelo•3d ago•53 comments

Claude wrote a full FreeBSD remote kernel RCE with root shell

https://github.com/califio/publications/blob/main/MADBugs/CVE-2026-4747/write-up.md
244•ishqdehlvi•18h ago•96 comments

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96•afshinmeh•2d ago•81 comments

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50•whoishiring•9h ago•126 comments

Random numbers, Persian code: A mysterious signal transfixes radio sleuths

https://www.rferl.org/a/mystery-numbers-station-persian-signal-iran-war/33700659.html
103•thinkingemote•12h ago•106 comments

An Introduction to Writing Systems and Unicode

https://r12a.github.io/scripts/tutorial/part2
56•mariuz•3d ago•11 comments

Intuiting Pratt Parsing

https://louis.co.nz/2026/03/26/pratt-parsing.html
141•signa11•2d ago•45 comments

Ada and Spark on ARM Cortex-M – A Tutorial with Arduino and Nucleo Examples

http://inspirel.com/articles/Ada_On_Cortex.html
56•swq115•4d ago•21 comments

ZomboCom stolen by a hacker, sold, now replaced with AI-generated makeover

https://old.reddit.com/r/oldinternet/comments/1raiz8v/zombocom_was_stolen_by_hacker_put_up_for_sa...
6•bananaboy•29m ago•0 comments